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		<title>Fanverse  - Recent changes [en]</title>
		<link>https://fanverse.click/index.php/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
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		<lastBuildDate>Mon, 14 Sep 2026 12:10:28 GMT</lastBuildDate>
		<item>
			<title>2026 Winter SADA Prem C</title>
			<link>https://fanverse.click/index.php?title=2026_Winter_SADA_Prem_C&amp;diff=13253&amp;oldid=13140</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=2026_Winter_SADA_Prem_C&amp;diff=13253&amp;oldid=13140</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Streaks&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:54, 14 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(4 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l170&quot;&gt;Line 170:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 170:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;{{PDCPlayer|DartsHolics 2.0|avg=}}&amp;#039;&amp;#039;&amp;#039;|| &amp;#039;&amp;#039;&amp;#039;9&amp;#039;&amp;#039;&amp;#039;–&amp;#039;&amp;#039;&amp;#039;9&amp;#039;&amp;#039;&amp;#039;|| &amp;#039;&amp;#039;&amp;#039;{{PDCPlayer|The Bogeymen|avg=}}&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;{{PDCPlayer|DartsHolics 2.0|avg=}}&amp;#039;&amp;#039;&amp;#039;|| &amp;#039;&amp;#039;&amp;#039;9&amp;#039;&amp;#039;&amp;#039;–&amp;#039;&amp;#039;&amp;#039;9&amp;#039;&amp;#039;&amp;#039;|| &amp;#039;&amp;#039;&amp;#039;{{PDCPlayer|The Bogeymen|avg=}}&amp;#039;&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rowspan=&quot;4&quot; | Rd 8 || rowspan=&quot;4&quot; | 7 September || {{PDCPlayer|26ers|avg=}} || || {{PDCPlayer|Hornets|avg=}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rowspan=&quot;4&quot; | Rd 8 || rowspan=&quot;4&quot; | 7 September || {{PDCPlayer|26ers|avg=}} || || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;{{PDCPlayer|Hornets|avg=}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{PDCPlayer|Croydon Crew|avg=}} || || {{PDCPlayer|Beers &amp;amp; Spears|avg=}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;{{PDCPlayer|Croydon Crew|avg=}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;|| || {{PDCPlayer|Beers &amp;amp; Spears|avg=}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{PDCPlayer|The Bogeymen|avg=}} || || {{PDCPlayer|The Hustlers|avg=}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;{{PDCPlayer|The Bogeymen|avg=}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;|| || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;{{PDCPlayer|The Hustlers|avg=}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{PDCPlayer|DartsHolics 2.0|avg=}} || || {{PDCPlayer|Madhouse|avg=}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{PDCPlayer|DartsHolics 2.0|avg=}} || || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;{{PDCPlayer|Madhouse|avg=}}&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rowspan=&amp;quot;4&amp;quot; | Rd 9 || rowspan=&amp;quot;4&amp;quot; | 14 September || {{PDCPlayer|Croydon Crew|avg=}} || || {{PDCPlayer|Hornets|avg=}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| rowspan=&amp;quot;4&amp;quot; | Rd 9 || rowspan=&amp;quot;4&amp;quot; | 14 September || {{PDCPlayer|Croydon Crew|avg=}} || || {{PDCPlayer|Hornets|avg=}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l380&quot;&gt;Line 380:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 380:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Madhouse&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Madhouse&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=7 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=7 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| colspan=1 {{D}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l385&quot;&gt;Line 385:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 386:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=4 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=4 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=1 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=1 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;{{W}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 &lt;/ins&gt;{{W}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l392&quot;&gt;Line 392:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 393:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=3 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=3 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=1 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=1 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{D}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colspan=2 &lt;/ins&gt;{{D}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l400&quot;&gt;Line 400:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 401:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=3 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=3 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| colspan=1 {{W}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l407&quot;&gt;Line 407:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 409:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{D}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colspan=2 &lt;/ins&gt;{{D}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l414&quot;&gt;Line 414:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 416:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{D}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{D}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{W}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 &lt;/del&gt;{{L}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3 &lt;/ins&gt;{{L}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l420&quot;&gt;Line 420:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 422:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=2 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{D}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{D}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4 &lt;/del&gt;{{L}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 &lt;/ins&gt;{{L}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l426&quot;&gt;Line 426:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 428:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=6 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=6 {{L}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{W}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{W}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| colspan=1 {{L}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 14 Sep 2026 07:54:09 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:2026_Winter_SADA_Prem_C</comments>
		</item>
		<item>
			<title>2026 ANZ Premier League</title>
			<link>https://fanverse.click/index.php?title=2026_ANZ_Premier_League&amp;diff=13248&amp;oldid=11586</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=2026_ANZ_Premier_League&amp;diff=13248&amp;oldid=11586</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:26, 13 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l100&quot;&gt;Line 100:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 100:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Qualification method&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Qualification method&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{flagicon|AUS}} [[&lt;/del&gt;Simon Whitlock&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Simon Whitlock&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Defending champion&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Defending champion&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raymond Smith&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Trans-Tasman Championship winner&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Trans-Tasman Championship winner&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brody Klinge&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ADA rankings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ADA rankings&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mal Cuming&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ADA rankings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ADA rankings&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Joe Comito&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ADA rankings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ADA rankings&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tim Pusey&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ADA rankings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ADA rankings&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ben Robb&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| DPNZ rankings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| DPNZ rankings&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TBD&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jonny Tata&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| DPNZ rankings&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| DPNZ rankings&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 13 Sep 2026 06:26:35 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:2026_ANZ_Premier_League</comments>
		</item>
		<item>
			<title>File:ShooterofIO Iron Front key art.png</title>
			<link>https://fanverse.click/index.php?title=File:ShooterofIO_Iron_Front_key_art.png&amp;diff=13247&amp;oldid=0</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=File:ShooterofIO_Iron_Front_key_art.png&amp;diff=13247&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Mob&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Mob (page does not exist)&quot;&gt;&lt;bdi&gt;Mob&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/index.php/File:ShooterofIO_Iron_Front_key_art.png&quot; title=&quot;File:ShooterofIO Iron Front key art.png&quot;&gt;File:ShooterofIO Iron Front key art.png&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Thu, 10 Sep 2026 03:35:58 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/File_talk:ShooterofIO_Iron_Front_key_art.png</comments>
		</item>
		<item>
			<title>ShooterofIO: Iron Front</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Iron_Front&amp;diff=13246&amp;oldid=13241</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Iron_Front&amp;diff=13246&amp;oldid=13241</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:35, 9 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(2 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March &lt;/del&gt;2021}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April &lt;/ins&gt;2021}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March &lt;/del&gt;2021}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April &lt;/ins&gt;2021}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Iron Front&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Iron Front&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image =  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ShooterofIO Iron Front key art.png&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developer = [[War Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| alt = Promotional artwork for ShooterofIO: Iron Front&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developer = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{ubl|&lt;/ins&gt;[[War Games]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|[[Supreme Studios]]}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publisher = [[Mob Productions]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publisher = [[Mob Productions]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| series = &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| series = &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engine &lt;/del&gt;= &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SOI Engine 2&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released &lt;/ins&gt;= &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Video game release&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WW&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November 5, 2021}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;platforms = &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released = &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| modes = &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Iron Front&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] game developed by [[War Games]] and published by [[Mob Productions]]. It is a main installment in the &#039;&#039;[[ShooterofIO]]&#039;&#039; series &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the first War Games-led mainline title since &#039;&#039;[[ShooterofIO: 1950]]&#039;&#039; (2017). Set &lt;/del&gt;during [[World War II]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game was announced &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 10&lt;/del&gt;, 2021&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as War Games&#039; next entry in the franchise after a project originally planned for 2020 was moved to 2021 during the development of &#039;&#039;[[ShooterofIO: Dark Warfare 5]]&#039;&#039;&lt;/del&gt;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2021 |title=ShooterofIO: Iron Front Announced |url=https://www.mobproductions.example/news/shooterofio-iron-front-announced |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 10, 2021}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;StudioShift&quot;&amp;gt;{{cite web |author=GameWire staff |date=June &lt;/del&gt;15&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2020 |title=How Dark Warfare 5 Became ShooterofIO&#039;s 2020 Release |url=https://www.gamewire.example/features/how-dark-warfare-5-became-shooterofio-2020-release |website=GameWire |access-date=March 10&lt;/del&gt;, 2021}}&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game is planned to integrate with the free-to-play title &#039;&#039;[[ShooterofIO: Wargrounds 2.0]]&#039;&#039; during its post-launch content cycle.&lt;/del&gt;&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WargroundsIntegration&lt;/del&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 10&lt;/del&gt;, 2021 |title=ShooterofIO: Iron Front &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Will Integrate with Wargrounds 2.0 &lt;/del&gt;|url=https://www.mobproductions.example/news/shooterofio-iron-front-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wargrounds&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0-integration &lt;/del&gt;|website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 10&lt;/del&gt;, 2021}}&amp;lt;/ref&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Iron Front&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] game developed by [[War Games&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] and [[Supreme Studios&lt;/ins&gt;]] and published by [[Mob Productions]]. It is a main installment in the &#039;&#039;[[ShooterofIO]]&#039;&#039; series&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, is set &lt;/ins&gt;during [[World War II]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and is scheduled to be released worldwide &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November 5&lt;/ins&gt;, 2021.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2021 |title=ShooterofIO: Iron Front Announced |url=https://www.mobproductions.example/news/shooterofio-iron-front-announced |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April &lt;/ins&gt;15, 2021}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ReleaseDate&lt;/ins&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April 15&lt;/ins&gt;, 2021 |title=ShooterofIO: Iron Front &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poster and Release Date Revealed &lt;/ins&gt;|url=https://www.mobproductions.example/news/shooterofio-iron-front-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poster&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;date &lt;/ins&gt;|website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April 15&lt;/ins&gt;, 2021}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The announcement followed the release of &#039;&#039;Dark Warfare 5&#039;&#039;, which had become the 2020 &#039;&#039;ShooterofIO&#039;&#039; title after creative disagreements between War Games and [[Supreme Studios]] led to War Games&#039; project being pushed into 2021.&amp;lt;ref name=&quot;StudioShift&quot; /&amp;gt; Mob Productions announced &#039;&#039;Iron Front&#039;&#039; through an initial publisher release on March 10, 2021, confirming the title, developer, World War II setting, and planned &#039;&#039;Wargrounds 2.0&#039;&#039; integration.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt;&amp;lt;ref name=&quot;WargroundsIntegration&quot; /&amp;gt; Further information about the game&#039;s platforms, release date, campaign, multiplayer, and post-launch schedule was not detailed in the initial announcement.&amp;lt;ref name=&quot;Announcement&quot; /&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Iron Front&#039;&#039; will be a [[first-person shooter]] game set during World War II.&amp;lt;ref name=&quot;Announcement&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt; Mob Productions announced that the game would be integrated with &#039;&#039;Wargrounds 2.0&#039;&#039; during post-launch, allowing compatible content from &#039;&#039;Iron Front&#039;&#039; to appear in the free-to-play title after release.&amp;lt;ref name=&quot;WargroundsIntegration&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Iron Front&#039;&#039; will be a [[first-person shooter]] game set during World War II.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and release &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Iron Front&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is being developed &lt;/del&gt;by War Games, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio that had previously worked on &#039;&#039;ShooterofIO&#039;&#039; titles including &lt;/del&gt;&#039;&#039;[[ShooterofIO: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WWII&lt;/del&gt;]]&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &#039;&#039;ShooterofIO: 1950&#039;&#039;&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/del&gt;&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game was announced on &lt;/del&gt;March 10, 2021, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after earlier reports stated that War Games had originally been developing a 2020 franchise entry before it was delayed to &lt;/del&gt;2021&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&amp;lt;ref &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;name=&quot;StudioShift&quot; /&lt;/del&gt;&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Those reports said the delay followed creative disagreements between War Games &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supreme Studios, after which Air Studios took control of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020 release that became &#039;&#039;Dark Warfare 5&#039;&#039;&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;StudioShift&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Iron Front&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was announced &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mob Productions on March 10, 2021, with &lt;/ins&gt;War Games &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confirmed as the game&#039;s developer.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; The announcement confirmed the title, World War II setting&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planned integration with the free-to-play game &lt;/ins&gt;&#039;&#039;[[ShooterofIO: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wargrounds 2.0&lt;/ins&gt;]]&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during post-launch&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WargroundsIntegration&lt;/ins&gt;&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{cite web |author=Mob Productions |date=&lt;/ins&gt;March 10, 2021 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|title=ShooterofIO: Iron Front Will Integrate with Wargrounds 2.0 |url=https://www.mobproductions.example/news/shooterofio-iron-front-wargrounds-2-0-integration |website=Mob Productions |access-date=April 15&lt;/ins&gt;, 2021&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&amp;lt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/ins&gt;ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Platforms, modes, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;detailed gameplay features were not announced at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 10 announcement positioned &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Iron Front&lt;/del&gt;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as War Games&#039; return &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a World War II-based setting within &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;franchise&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/&lt;/del&gt;&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mob Productions did not frame the &lt;/del&gt;title &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as a remake or direct continuation of &lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ShooterofIO&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WWII&#039;&#039;, instead presenting it as a new mainline entry from the same studio&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The announcement also confirmed that the game would integrate with &#039;&#039;Wargrounds 2&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&#039;&#039; during post&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continuing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cross-title model that &lt;/del&gt;had &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;previously connected &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-to-play game to &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&lt;/del&gt;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dark Warfare 5&lt;/del&gt;&#039;&#039;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WargroundsIntegration&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game followed earlier reports that a War Games-led &lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ShooterofIO&lt;/ins&gt;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;project had been moved from 2020 &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2021 during &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;development of &#039;&#039;[[ShooterofIO: Dark Warfare 5]]&#039;&#039;&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;StudioShift&lt;/ins&gt;&quot;&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{cite web |author=GameWire staff |date=June 15, 2020 |&lt;/ins&gt;title&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=How Dark Warfare 5 Became ShooterofIO&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s 2020 Release |url=https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//www&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gamewire&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;example/features/how-dark-warfare-5-became-shooterofio-2020-release |website=GameWire |access&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;date=April 15&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2021}}&amp;lt;/ref&amp;gt; Those reports stated that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020 project &lt;/ins&gt;had &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been delayed after creative disagreements involving War Games and Supreme Studios, after which Air Studios took control of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020 release that became &lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dark Warfare 5&lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;ref name=&quot;StudioShift&quot; /&amp;gt; On March 17, 2021, Mob Productions announced that Supreme Studios was also developing &lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Iron Front&lt;/ins&gt;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alongside War Games&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supreme&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;{{cite web |author=Mob Productions |date=March 17, 2021 |title=Supreme Studios Joins ShooterofIO: Iron Front Development |url=https://www.mobproductions.example/news/supreme-studios-joins-shooterofio-iron-front |website=Mob Productions |access-date=April 15, 2021}}&amp;lt;&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ref&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Marketing &lt;/del&gt;and release &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On April 15, 2021, Mob Productions released the game&#039;s poster artwork &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announced a worldwide &lt;/ins&gt;release &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;date of November 5&lt;/ins&gt;, 2021.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ReleaseDate&lt;/ins&gt;&quot; /&amp;gt; The announcement &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;added &lt;/ins&gt;the game&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s key art to promotional materials&lt;/ins&gt;, but did not include a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full gameplay reveal, platform list&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;campaign description&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplayer details&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zombies information&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/ins&gt;beta schedule.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ReleaseDate&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;ShooterofIO: Iron Front&#039;&#039; was announced by Mob Productions on March 10&lt;/del&gt;, 2021.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/del&gt;&quot; /&amp;gt; The announcement &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confirmed War Games as developer and identified &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as a World War II-based &lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ShooterofIO&#039;&#039; title&lt;/del&gt;, but did not include a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release date&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;platforms&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gameplay trailer&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;poster&lt;/del&gt;, beta schedule&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or detailed information about individual modes.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; The publisher also confirmed that &#039;&#039;Iron Front&#039;&#039; would integrate with &#039;&#039;Wargrounds 2.0&#039;&#039; during post-launch&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WargroundsIntegration&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot;&gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mob Productions games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mob Productions games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ShooterofIO games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ShooterofIO games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upcoming video &lt;/del&gt;games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supreme Studios &lt;/ins&gt;games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Video game sequels&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upcoming video games scheduled for 2021&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video games developed in the United States]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video games developed in the United States]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:War Games games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:War Games games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:World War II video games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:World War II video games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 10 Sep 2026 03:35:39 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Iron_Front</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13243&amp;oldid=13240</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13243&amp;oldid=13240</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;amp;diff=13243&amp;amp;oldid=13240&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 21:24:45 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO&amp;diff=13242&amp;oldid=13180</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO&amp;diff=13242&amp;oldid=13180</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:20, 9 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The series originally focused on fast-paced combat, with SOI Studios developing &amp;#039;&amp;#039;[[ShooterofIO 1: Modern Ops]]&amp;#039;&amp;#039; (2007). They developed the [[ShooterofIO: Modern Ops 2|third]] and [[ShooterofIO: Modern Ops 3|sixth]] games in the following 8 years. They released &amp;#039;&amp;#039;[[ShooterofIO: Shadows|Shadows]]&amp;#039;&amp;#039; in 2016 and rebooted the original sub-series with the release of &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops (2019 video game)|Modern Ops]]&amp;#039;&amp;#039; (2019), which was followed by &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops II (2022 video game)|Modern Ops II]]&amp;#039;&amp;#039; (2022) and helped develop &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops III (2023 video game)|Modern Ops III]]&amp;#039;&amp;#039; (2023).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The series originally focused on fast-paced combat, with SOI Studios developing &amp;#039;&amp;#039;[[ShooterofIO 1: Modern Ops]]&amp;#039;&amp;#039; (2007). They developed the [[ShooterofIO: Modern Ops 2|third]] and [[ShooterofIO: Modern Ops 3|sixth]] games in the following 8 years. They released &amp;#039;&amp;#039;[[ShooterofIO: Shadows|Shadows]]&amp;#039;&amp;#039; in 2016 and rebooted the original sub-series with the release of &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops (2019 video game)|Modern Ops]]&amp;#039;&amp;#039; (2019), which was followed by &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops II (2022 video game)|Modern Ops II]]&amp;#039;&amp;#039; (2022) and helped develop &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops III (2023 video game)|Modern Ops III]]&amp;#039;&amp;#039; (2023).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air Studios made the [[ShooterofIO: Dark Warfare|second]] and [[ShooterofIO: Dark Warfare II|fifth]] games in the series, which was then followed by &#039;&#039;[[ShooterofIO: Dark Warfare III|Dark Warfare III]]&#039;&#039; (2015), &#039;&#039;[[ShooterofIO: Dark Warfare 4|Dark Warfare 4]]&#039;&#039; (2018), &#039;&#039;[[ShooterofIO: Dark Warfare 5|Dark Warfare 5]]&#039;&#039; (2020), and &#039;&#039;[[ShooterofIO: Dark Warfare 6|Dark Warfare 6]]&#039;&#039; (2024). War Games joined in 2011 with their [[ShooterofIO: WWII|first title]], and followed with &#039;&#039;[[ShooterofIO: Guardians|Guardians]]&#039;&#039; (2014), then released &#039;&#039;[[ShooterofIO: 1950|1950]]&#039;&#039; (2017), &#039;&#039;[[ShooterofIO: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Advanced Operations&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Advanced Operations&lt;/del&gt;]]&#039;&#039; (2021), then lead development on &#039;&#039;Modern Ops III&#039;&#039; (2023).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Air Studios made the [[ShooterofIO: Dark Warfare|second]] and [[ShooterofIO: Dark Warfare II|fifth]] games in the series, which was then followed by &#039;&#039;[[ShooterofIO: Dark Warfare III|Dark Warfare III]]&#039;&#039; (2015), &#039;&#039;[[ShooterofIO: Dark Warfare 4|Dark Warfare 4]]&#039;&#039; (2018), &#039;&#039;[[ShooterofIO: Dark Warfare 5|Dark Warfare 5]]&#039;&#039; (2020), and &#039;&#039;[[ShooterofIO: Dark Warfare 6|Dark Warfare 6]]&#039;&#039; (2024). War Games joined in 2011 with their [[ShooterofIO: WWII|first title]], and followed with &#039;&#039;[[ShooterofIO: Guardians|Guardians]]&#039;&#039; (2014), then released &#039;&#039;[[ShooterofIO: 1950|1950]]&#039;&#039; (2017), &#039;&#039;[[ShooterofIO: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Iron Front&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Iron Front&lt;/ins&gt;]]&#039;&#039; (2021), then lead development on &#039;&#039;Modern Ops III&#039;&#039; (2023).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Main series==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Main series==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l94&quot;&gt;Line 94:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 94:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Air Studios&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Air Studios&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&#039;&#039;[[ShooterofIO: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Advanced Operations&lt;/del&gt;]]&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|&#039;&#039;[[ShooterofIO: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Iron Front&lt;/ins&gt;]]&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2021&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2021&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|War Games, [[Supreme Studios]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|War Games, [[Supreme Studios]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 09 Sep 2026 21:20:49 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO</comments>
		</item>
		<item>
			<title>ShooterofIO: Iron Front</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Iron_Front&amp;diff=13241&amp;oldid=0</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Iron_Front&amp;diff=13241&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{Short description|Upcoming video game}} {{Use American English|date=March 2021}} {{Use mdy dates|date=March 2021}} {{Infobox video game | title = ShooterofIO: Iron Front | image =  | developer = &lt;a href=&quot;/index.php/War_Games&quot; title=&quot;War Games&quot;&gt;War Games&lt;/a&gt; | publisher = &lt;a href=&quot;/index.php/Mob_Productions&quot; title=&quot;Mob Productions&quot;&gt;Mob Productions&lt;/a&gt; | series = &amp;#039;&amp;#039;&lt;a href=&quot;/index.php/ShooterofIO&quot; title=&quot;ShooterofIO&quot;&gt;ShooterofIO&lt;/a&gt;&amp;#039;&amp;#039; | engine = SOI Engine 2 | platforms =  | released =  | genre = &lt;a href=&quot;/index.php/First-person_shooter&quot; title=&quot;First-person shooter&quot;&gt;First-person shooter&lt;/a&gt; | modes =  }}  &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Iron Front&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an upcoming &lt;a href=&quot;/index.php/First-person_shooter&quot; title=&quot;First-person shooter&quot;&gt;first-person shooter&lt;/a&gt; game developed by Wa...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Short description|Upcoming video game}}&lt;br /&gt;
{{Use American English|date=March 2021}}&lt;br /&gt;
{{Use mdy dates|date=March 2021}}&lt;br /&gt;
{{Infobox video game&lt;br /&gt;
| title = ShooterofIO: Iron Front&lt;br /&gt;
| image = &lt;br /&gt;
| developer = [[War Games]]&lt;br /&gt;
| publisher = [[Mob Productions]]&lt;br /&gt;
| series = &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039;&lt;br /&gt;
| engine = SOI Engine 2&lt;br /&gt;
| platforms = &lt;br /&gt;
| released = &lt;br /&gt;
| genre = [[First-person shooter]]&lt;br /&gt;
| modes = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Iron Front&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an upcoming [[first-person shooter]] game developed by [[War Games]] and published by [[Mob Productions]]. It is a main installment in the &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039; series and the first War Games-led mainline title since &amp;#039;&amp;#039;[[ShooterofIO: 1950]]&amp;#039;&amp;#039; (2017). Set during [[World War II]], the game was announced on March 10, 2021, as War Games&amp;#039; next entry in the franchise after a project originally planned for 2020 was moved to 2021 during the development of &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare 5]]&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Announcement&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2021 |title=ShooterofIO: Iron Front Announced |url=https://www.mobproductions.example/news/shooterofio-iron-front-announced |website=Mob Productions |access-date=March 10, 2021}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;StudioShift&amp;quot;&amp;gt;{{cite web |author=GameWire staff |date=June 15, 2020 |title=How Dark Warfare 5 Became ShooterofIO&amp;#039;s 2020 Release |url=https://www.gamewire.example/features/how-dark-warfare-5-became-shooterofio-2020-release |website=GameWire |access-date=March 10, 2021}}&amp;lt;/ref&amp;gt; The game is planned to integrate with the free-to-play title &amp;#039;&amp;#039;[[ShooterofIO: Wargrounds 2.0]]&amp;#039;&amp;#039; during its post-launch content cycle.&amp;lt;ref name=&amp;quot;WargroundsIntegration&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2021 |title=ShooterofIO: Iron Front Will Integrate with Wargrounds 2.0 |url=https://www.mobproductions.example/news/shooterofio-iron-front-wargrounds-2-0-integration |website=Mob Productions |access-date=March 10, 2021}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The announcement followed the release of &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039;, which had become the 2020 &amp;#039;&amp;#039;ShooterofIO&amp;#039;&amp;#039; title after creative disagreements between War Games and [[Supreme Studios]] led to War Games&amp;#039; project being pushed into 2021.&amp;lt;ref name=&amp;quot;StudioShift&amp;quot; /&amp;gt; Mob Productions announced &amp;#039;&amp;#039;Iron Front&amp;#039;&amp;#039; through an initial publisher release on March 10, 2021, confirming the title, developer, World War II setting, and planned &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; integration.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;WargroundsIntegration&amp;quot; /&amp;gt; Further information about the game&amp;#039;s platforms, release date, campaign, multiplayer, and post-launch schedule was not detailed in the initial announcement.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&amp;#039;&amp;#039;ShooterofIO: Iron Front&amp;#039;&amp;#039; will be a [[first-person shooter]] game set during World War II.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; Mob Productions announced that the game would be integrated with &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; during post-launch, allowing compatible content from &amp;#039;&amp;#039;Iron Front&amp;#039;&amp;#039; to appear in the free-to-play title after release.&amp;lt;ref name=&amp;quot;WargroundsIntegration&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&amp;#039;&amp;#039;ShooterofIO: Iron Front&amp;#039;&amp;#039; is being developed by War Games, a studio that had previously worked on &amp;#039;&amp;#039;ShooterofIO&amp;#039;&amp;#039; titles including &amp;#039;&amp;#039;[[ShooterofIO: WWII]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;ShooterofIO: 1950&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; The game was announced on March 10, 2021, after earlier reports stated that War Games had originally been developing a 2020 franchise entry before it was delayed to 2021.&amp;lt;ref name=&amp;quot;StudioShift&amp;quot; /&amp;gt; Those reports said the delay followed creative disagreements between War Games and Supreme Studios, after which Air Studios took control of the 2020 release that became &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;StudioShift&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The March 10 announcement positioned &amp;#039;&amp;#039;Iron Front&amp;#039;&amp;#039; as War Games&amp;#039; return to a World War II-based setting within the franchise.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; Mob Productions did not frame the title as a remake or direct continuation of &amp;#039;&amp;#039;ShooterofIO: WWII&amp;#039;&amp;#039;, instead presenting it as a new mainline entry from the same studio. The announcement also confirmed that the game would integrate with &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; during post-launch, continuing the cross-title model that had previously connected the free-to-play game to &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;WargroundsIntegration&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Marketing and release ==&lt;br /&gt;
&amp;#039;&amp;#039;ShooterofIO: Iron Front&amp;#039;&amp;#039; was announced by Mob Productions on March 10, 2021.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; The announcement confirmed War Games as developer and identified the game as a World War II-based &amp;#039;&amp;#039;ShooterofIO&amp;#039;&amp;#039; title, but did not include a release date, platforms, gameplay trailer, poster, beta schedule, or detailed information about individual modes.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; The publisher also confirmed that &amp;#039;&amp;#039;Iron Front&amp;#039;&amp;#039; would integrate with &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; during post-launch.&amp;lt;ref name=&amp;quot;WargroundsIntegration&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* {{Official website|https://www.shooterofio.example/iron-front}}&lt;br /&gt;
&lt;br /&gt;
{{ShooterofIO series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:First-person shooters]]&lt;br /&gt;
[[Category:Mob Productions games]]&lt;br /&gt;
[[Category:ShooterofIO games]]&lt;br /&gt;
[[Category:Upcoming video games]]&lt;br /&gt;
[[Category:Video game sequels]]&lt;br /&gt;
[[Category:Video games developed in the United States]]&lt;br /&gt;
[[Category:War Games games]]&lt;br /&gt;
[[Category:World War II video games]]&lt;/div&gt;</description>
			<pubDate>Wed, 09 Sep 2026 21:20:38 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Iron_Front</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13240&amp;oldid=13238</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13240&amp;oldid=13238</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;amp;diff=13240&amp;amp;oldid=13238&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 21:03:24 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Dark Warfare 5</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13239&amp;oldid=13237</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13239&amp;oldid=13237</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;amp;diff=13239&amp;amp;oldid=13237&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 21:03:04 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Dark_Warfare_5</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13238&amp;oldid=13236</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13238&amp;oldid=13236</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;amp;diff=13238&amp;amp;oldid=13236&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 20:54:14 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Dark Warfare 5</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13237&amp;oldid=13235</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13237&amp;oldid=13235</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;amp;diff=13237&amp;amp;oldid=13235&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 20:49:30 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Dark_Warfare_5</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13236&amp;oldid=13234</link>
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			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:46, 9 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is a free-to-play [[first-person shooter]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplayer mode &lt;/del&gt;developed by [[SOI Studios]] and published by [[Mob Productions]]. It was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;released &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a post-launch experience for &lt;/del&gt;&#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which serves as its parent title. Access &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the mode opened worldwide on December 3, 2019, for players who owned &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Ops&lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, before it became free to play on December 10 alongside the start of the &lt;/del&gt;game&#039;s first season &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of free post-launch content&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PostLaunch&lt;/del&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;August 2&lt;/del&gt;, 2019 |title=ShooterofIO: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Ops Post&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Launch Seasons &lt;/del&gt;and Wargrounds 2.0 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Release Date &lt;/del&gt;|url=https://www.mobproductions.example/news/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shooterofio-modern&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ops&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seasons&lt;/del&gt;-wargrounds |website=Mob Productions |access-date=November &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=November &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;OwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=November &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FreeLaunch&lt;/del&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December &lt;/del&gt;10, 2019 |title=ShooterofIO: Wargrounds 2.0 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Play Launch Now Live &lt;/del&gt;|url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-to-play&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;live &lt;/del&gt;|website=Mob Productions |access-date=November &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019 [[&lt;/ins&gt;free-to-play&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;[[first-person shooter]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/ins&gt;developed by [[SOI Studios]] and published by [[Mob Productions]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]] as part of the &#039;&#039;[[ShooterofIO]]&#039;&#039; video game series.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=November 27, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-free-to-play-live |website=Mob Productions |access-date=November 27, 2020}}&amp;lt;/ref&amp;gt; &lt;/ins&gt;It was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduced &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;part of 2019&#039;s &lt;/ins&gt;&#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and is planned &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be integrated with 2020&#039;s &lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[ShooterofIO: Dark Warfare 5]]&lt;/ins&gt;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during that &lt;/ins&gt;game&#039;s first season.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FirstDetails&lt;/ins&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 10&lt;/ins&gt;, 2019 |title=ShooterofIO: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;date=November 27, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;DarkWarfareSeasonOne&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 13, 2020 |title=Dark Warfare 5 Season 1 &lt;/ins&gt;and Wargrounds 2.0 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Integration Confirmed &lt;/ins&gt;|url=https://www.mobproductions.example/news/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dark&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;warfare&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;season&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one&lt;/ins&gt;-wargrounds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-integration &lt;/ins&gt;|website=Mob Productions |access-date=November &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; itself is free to download and does not require purchase of either parent title, although owners of &#039;&#039;Modern Ops&#039;&#039; received access before its wider free-to-play launch.&lt;/ins&gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=November &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;OwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=November &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27, 2020}}&amp;lt;/ref&amp;gt; The game features cross-platform progression links with its parent titles and includes extraction-based squad play and a Battle Royale mode.&amp;lt;ref name=&quot;Systems&quot;&amp;gt;{{cite web |author=SOI Studios |date=August 5, 2019 |title=How Wargrounds 2.0 Builds on Modern Ops |url=https://www.soistudios.example/news/how-wargrounds-2-0-builds-on-modern-ops |website=SOI Studios |access-date=November 27, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=November 27&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced by Mob Productions on April 10, 2019, and was detailed further during the worldwide reveal for &#039;&#039;Modern Ops&#039;&#039; on June 10.&lt;/ins&gt;&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/ins&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April &lt;/ins&gt;10, 2019 |title=ShooterofIO: Wargrounds 2.0 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announced |website=Mob Productions |access&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;date=November 27, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; Its promotional artwork was released on September 1, 2019, when Battle Royale was also revealed.&amp;lt;ref name=&quot;Poster&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released &lt;/ins&gt;|url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;key&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;art &lt;/ins&gt;|website=Mob Productions |access-date=November &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/ins&gt;, 2020}}&amp;lt;/ref&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt; The game opened to owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, before becoming free to play on December 10 with the start of &#039;&#039;Modern Ops&#039;&#039; Season 1.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot; /&amp;gt; On November 13, 2020, Mob Productions confirmed that &#039;&#039;Wargrounds 2.0&#039;&#039; would receive &#039;&#039;Dark Warfare 5&#039;&#039; content through Season 1, including compatible weapons, Operators, cosmetics, progression items, and themed content, with separate balancing from the premium game where required.&amp;lt;ref name=&quot;DarkWarfareSeasonOne&quot; /&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=November 13, 2020}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=November 13, 2020}}&amp;lt;/ref&amp;gt; Battle Royale was revealed as one of its modes on September 1, 2019.&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=November 13, 2020}}&amp;lt;/ref&amp;gt; On November 13, 2020, Mob Productions confirmed that &#039;&#039;Wargrounds 2.0&#039;&#039; would integrate with &#039;&#039;[[ShooterofIO: Dark Warfare 5]]&#039;&#039; when the game&#039;s first season begins on December 10.&amp;lt;ref name=&quot;DarkWarfareSeasonOne&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 13, 2020 |title=Dark Warfare 5 Season 1 and Wargrounds 2.0 Integration Confirmed |url=https://www.mobproductions.example/news/dark-warfare-5-season-one-wargrounds-integration |website=Mob Productions |access-date=November 13, 2020}}&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; is a large-scale multiplayer mode played on an expanded version of the open-world region used in the campaign of &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; Players deploy in squads, collect weapons and equipment, complete objectives, fight enemy players, and attempt to extract before being eliminated.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; The mode uses weapons, movement systems, vehicles, and locations from &#039;&#039;Modern Ops&#039;&#039;, including tactical sprint, weapon mounting, door interaction, field upgrades, and the Gunsmith weapon-customization system.&amp;lt;ref name=&quot;Systems&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;{{cite web |author=SOI Studios |date=August 5, 2019 |title=How Wargrounds 2.0 Builds on Modern Ops |url=https:&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/www.soistudios.example/news/how-wargrounds-2-0-builds-on-modern-ops |website=SOI Studios |access-date=November 13, 2020}}&amp;lt;/ref&lt;/del&gt;&amp;gt; Compatible content from &#039;&#039;Dark Warfare 5&#039;&#039; is scheduled to be added on December 10, 2020, including weapons, Operators, cosmetics, progression items, and themed content, although weapon values and movement tuning can be balanced separately for &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;DarkWarfareSeasonOne&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; is a large-scale multiplayer mode played on an expanded version of the open-world region used in the campaign of &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; Players deploy in squads, collect weapons and equipment, complete objectives, fight enemy players, and attempt to extract before being eliminated.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; The mode uses weapons, movement systems, vehicles, and locations from &#039;&#039;Modern Ops&#039;&#039;, including tactical sprint, weapon mounting, door interaction, field upgrades, and the Gunsmith weapon-customization system.&amp;lt;ref name=&quot;Systems&quot; /&amp;gt; Compatible content from &#039;&#039;Dark Warfare 5&#039;&#039; is scheduled to be added on December 10, 2020, including weapons, Operators, cosmetics, progression items, and themed content, although weapon values and movement tuning can be balanced separately for &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;DarkWarfareSeasonOne&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Standard Wargrounds matches take place across districts containing loot, contracts, extraction points, vehicles, enemy patrols, and player-controlled squads.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; Objectives include reconnaissance, sabotage, supply recovery, bounty hunting, and area control, with completed activities awarding equipment, match currency, and progression. Players can choose to avoid combat, pursue objectives, ambush other squads, or extract early with collected rewards. The mode features persistent loadout progression tied to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, while equipment found during a match can be lost if a squad is eliminated before extraction.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Standard Wargrounds matches take place across districts containing loot, contracts, extraction points, vehicles, enemy patrols, and player-controlled squads.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; Objectives include reconnaissance, sabotage, supply recovery, bounty hunting, and area control, with completed activities awarding equipment, match currency, and progression. Players can choose to avoid combat, pursue objectives, ambush other squads, or extract early with collected rewards. The mode features persistent loadout progression tied to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, while equipment found during a match can be lost if a squad is eliminated before extraction.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; On October 16, Mob Productions positioned the December 3 owner-access period as an early opening for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; players ahead of the wider free-to-play launch on December 10.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; The free-to-play launch took place alongside Season 1 of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, tying &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; to the parent title&amp;#039;s seasonal post-launch model.&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; On October 16, Mob Productions positioned the December 3 owner-access period as an early opening for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; players ahead of the wider free-to-play launch on December 10.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; The free-to-play launch took place alongside Season 1 of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, tying &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; to the parent title&amp;#039;s seasonal post-launch model.&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On March 20, 2020, Mob Productions announced that &#039;&#039;Wargrounds 2.0&#039;&#039; would be integrated with &#039;&#039;Dark Warfare 5&#039;&#039; in late 2020.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration Announced |url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=November &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt; In a June 18 interview, Air Studios said the integration had mainly affected development through early technical standards, as weapons, Operators, cosmetics, movement systems, progression items, and other compatible content had to be built so that they could work in &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;AirInterview&quot;&amp;gt;{{cite web |author=GameWire staff |date=June 18, 2020 |title=Air Studios Talks Dark Warfare 5, Wargrounds 2.0, and Rebuilding Zombies |url=https://www.gamewire.example/interviews/air-studios-dark-warfare-5-interview |website=GameWire |access-date=November &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt; Air Studios said &#039;&#039;Dark Warfare 5&#039;&#039; was still being designed as its own game first, and that content could be balanced separately inside &#039;&#039;Wargrounds 2.0&#039;&#039; rather than requiring both games to feel identical.&amp;lt;ref name=&quot;AirInterview&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On March 20, 2020, Mob Productions announced that &#039;&#039;Wargrounds 2.0&#039;&#039; would be integrated with &#039;&#039;Dark Warfare 5&#039;&#039; in late 2020.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration Announced |url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=November &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt; In a June 18 interview, Air Studios said the integration had mainly affected development through early technical standards, as weapons, Operators, cosmetics, movement systems, progression items, and other compatible content had to be built so that they could work in &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;AirInterview&quot;&amp;gt;{{cite web |author=GameWire staff |date=June 18, 2020 |title=Air Studios Talks Dark Warfare 5, Wargrounds 2.0, and Rebuilding Zombies |url=https://www.gamewire.example/interviews/air-studios-dark-warfare-5-interview |website=GameWire |access-date=November &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt; Air Studios said &#039;&#039;Dark Warfare 5&#039;&#039; was still being designed as its own game first, and that content could be balanced separately inside &#039;&#039;Wargrounds 2.0&#039;&#039; rather than requiring both games to feel identical.&amp;lt;ref name=&quot;AirInterview&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On November 13, 2020, Mob Productions confirmed that the &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039; integration would begin with Season 1 on December 10.&amp;lt;ref name=&amp;quot;DarkWarfareSeasonOne&amp;quot; /&amp;gt; The integration was announced as the first major expansion of &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; beyond its original &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; content set, adding compatible content from Air Studios&amp;#039; title while retaining separate free-to-play balance values where required.&amp;lt;ref name=&amp;quot;DarkWarfareSeasonOne&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On November 13, 2020, Mob Productions confirmed that the &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039; integration would begin with Season 1 on December 10.&amp;lt;ref name=&amp;quot;DarkWarfareSeasonOne&amp;quot; /&amp;gt; The integration was announced as the first major expansion of &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; beyond its original &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; content set, adding compatible content from Air Studios&amp;#039; title while retaining separate free-to-play balance values where required.&amp;lt;ref name=&amp;quot;DarkWarfareSeasonOne&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; Following the release of &#039;&#039;Modern Ops&#039;&#039; on November 5, &#039;&#039;Wargrounds 2.0&#039;&#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&quot;ModernOpsLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt; Access opened for owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, one week before the mode became free to play on December 10.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; Following the release of &#039;&#039;Modern Ops&#039;&#039; on November 5, &#039;&#039;Wargrounds 2.0&#039;&#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&quot;ModernOpsLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt; Access opened for owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, one week before the mode became free to play on December 10.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; received updates through that model, including additional contracts, limited-time events, Battle Royale changes, map updates, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; The planned &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039; integration was announced on March 20, 2020, with the integration scheduled for late 2020.&amp;lt;ref name=&amp;quot;DarkWarfareIntegration&amp;quot; /&amp;gt; On November 13, Mob Productions confirmed that the integration would begin on December 10 alongside Season 1 of &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;DarkWarfareSeasonOne&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; received updates through that model, including additional contracts, limited-time events, Battle Royale changes, map updates, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; The planned &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039; integration was announced on March 20, 2020, with the integration scheduled for late 2020.&amp;lt;ref name=&amp;quot;DarkWarfareIntegration&amp;quot; /&amp;gt; On November 13, Mob Productions confirmed that the integration would begin on December 10 alongside Season 1 of &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;DarkWarfareSeasonOne&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mode&#039;s promotional artwork was released on September 1, 2019.&amp;lt;ref name=&quot;Poster&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=November 13, 2020}}&amp;lt;/ref&lt;/del&gt;&amp;gt; The same announcement revealed Battle Royale and confirmed that the September beta for &#039;&#039;Modern Ops&#039;&#039; would include a playable version of &#039;&#039;Wargrounds 2.0&#039;&#039; Battle Royale.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt;&amp;lt;ref name=&quot;Beta&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Coming to Modern Ops Beta |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-beta |website=Mob Productions |access-date=November &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mode&#039;s promotional artwork was released on September 1, 2019.&amp;lt;ref name=&quot;Poster&quot; /&amp;gt; The same announcement revealed Battle Royale and confirmed that the September beta for &#039;&#039;Modern Ops&#039;&#039; would include a playable version of &#039;&#039;Wargrounds 2.0&#039;&#039; Battle Royale.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt;&amp;lt;ref name=&quot;Beta&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Coming to Modern Ops Beta |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-beta |website=Mob Productions |access-date=November &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 09 Sep 2026 20:46:19 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Dark Warfare 5</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13235&amp;oldid=13233</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13235&amp;oldid=13233</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;amp;diff=13235&amp;amp;oldid=13233&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 20:30:18 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Dark_Warfare_5</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13234&amp;oldid=13229</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13234&amp;oldid=13229</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;amp;diff=13234&amp;amp;oldid=13229&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 20:27:31 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Dark Warfare 5</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13233&amp;oldid=13228</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13233&amp;oldid=13228</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;amp;diff=13233&amp;amp;oldid=13228&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 19:03:44 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Dark_Warfare_5</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13229&amp;oldid=13222</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13229&amp;oldid=13222</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:59, 9 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|2019 video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|2019 video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March &lt;/del&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June &lt;/ins&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March &lt;/del&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June &lt;/ins&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is a free-to-play [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It was released as a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title. Access to the mode opened worldwide on December 3, 2019, for players who owned &#039;&#039;Modern Ops&#039;&#039;, before it became free to play on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;August 2&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October 16&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;OwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December 3&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-free-to-play-live |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December 10&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is a free-to-play [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It was released as a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title. Access to the mode opened worldwide on December 3, 2019, for players who owned &#039;&#039;Modern Ops&#039;&#039;, before it became free to play on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;OwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-free-to-play-live |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;April 10&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt; Battle Royale was revealed as one of its modes on September 1, 2019.&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September 1&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt; On March 20, 2020, Mob Productions announced that &#039;&#039;Wargrounds 2.0&#039;&#039; would be integrated with &#039;&#039;[[ShooterofIO: Dark Warfare 5]]&#039;&#039; in late 2020.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration Announced |url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; Battle Royale was revealed as one of its modes on September 1, 2019.&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; On March 20, 2020, Mob Productions announced that &#039;&#039;Wargrounds 2.0&#039;&#039; would be integrated with &#039;&#039;[[ShooterofIO: Dark Warfare 5]]&#039;&#039; in late 2020.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration Announced |url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18, 2020}}&amp;lt;/ref&amp;gt; Air Studios later said in a June 18 interview that the integration required &#039;&#039;Dark Warfare 5&#039;&#039; weapons, Operators, cosmetics, movement systems, progression items, and other compatible content to meet technical standards for use in &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;AirInterview&quot;&amp;gt;{{cite web |author=GameWire staff |date=June 18, 2020 |title=Air Studios Talks Dark Warfare 5, Wargrounds 2.0, and Rebuilding Zombies |url=https://www.gamewire.example/interviews/air-studios-dark-warfare-5-interview |website=GameWire |access-date=June 18&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; is a large-scale multiplayer mode played on an expanded version of the open-world region used in the campaign of &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; Players deploy in squads, collect weapons and equipment, complete objectives, fight enemy players, and attempt to extract before being eliminated.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; The mode uses weapons, movement systems, vehicles, and locations from &#039;&#039;Modern Ops&#039;&#039;, including tactical sprint, weapon mounting, door interaction, field upgrades, and the Gunsmith weapon-customization system.&amp;lt;ref name=&quot;Systems&quot;&amp;gt;{{cite web |author=SOI Studios |date=August 5, 2019 |title=How Wargrounds 2.0 Builds on Modern Ops |url=https://www.soistudios.example/news/how-wargrounds-2-0-builds-on-modern-ops |website=SOI Studios |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;August 5&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; is a large-scale multiplayer mode played on an expanded version of the open-world region used in the campaign of &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; Players deploy in squads, collect weapons and equipment, complete objectives, fight enemy players, and attempt to extract before being eliminated.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; The mode uses weapons, movement systems, vehicles, and locations from &#039;&#039;Modern Ops&#039;&#039;, including tactical sprint, weapon mounting, door interaction, field upgrades, and the Gunsmith weapon-customization system.&amp;lt;ref name=&quot;Systems&quot;&amp;gt;{{cite web |author=SOI Studios |date=August 5, 2019 |title=How Wargrounds 2.0 Builds on Modern Ops |url=https://www.soistudios.example/news/how-wargrounds-2-0-builds-on-modern-ops |website=SOI Studios |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt; Content from &#039;&#039;Dark Warfare 5&#039;&#039; is planned to be integrated into the mode in late 2020, including compatible weapons, Operators, cosmetics, movement systems, and progression items, although weapon values and movement tuning can be balanced separately for &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot; /&amp;gt;&amp;lt;ref name=&quot;AirInterview&quot; /&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Standard Wargrounds matches take place across districts containing loot, contracts, extraction points, vehicles, enemy patrols, and player-controlled squads.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; Objectives include reconnaissance, sabotage, supply recovery, bounty hunting, and area control, with completed activities awarding equipment, match currency, and progression. Players can choose to avoid combat, pursue objectives, ambush other squads, or extract early with collected rewards. The mode features persistent loadout progression tied to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, while equipment found during a match can be lost if a squad is eliminated before extraction.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Standard Wargrounds matches take place across districts containing loot, contracts, extraction points, vehicles, enemy patrols, and player-controlled squads.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; Objectives include reconnaissance, sabotage, supply recovery, bounty hunting, and area control, with completed activities awarding equipment, match currency, and progression. Players can choose to avoid combat, pursue objectives, ambush other squads, or extract early with collected rewards. The mode features persistent loadout progression tied to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, while equipment found during a match can be lost if a squad is eliminated before extraction.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; On October 16, Mob Productions positioned the December 3 owner-access period as an early opening for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; players ahead of the wider free-to-play launch on December 10.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; The free-to-play launch took place alongside Season 1 of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, tying &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; to the parent title&amp;#039;s seasonal post-launch model.&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; On October 16, Mob Productions positioned the December 3 owner-access period as an early opening for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; players ahead of the wider free-to-play launch on December 10.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; The free-to-play launch took place alongside Season 1 of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, tying &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; to the parent title&amp;#039;s seasonal post-launch model.&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On March 20, 2020, Mob Productions announced that &#039;&#039;Wargrounds 2.0&#039;&#039; would be integrated with &#039;&#039;Dark Warfare 5&#039;&#039; in late 2020.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot; /&amp;gt; The announcement identified &#039;&#039;Dark Warfare 5&#039;&#039; as the next mainline title to connect with the free-to-play mode after &#039;&#039;Modern Ops&#039;&#039;, but did not explain whether the integration would involve shared progression, weapons, cosmetics, map changes, events, or platform-specific access.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On March 20, 2020, Mob Productions announced that &#039;&#039;Wargrounds 2.0&#039;&#039; would be integrated with &#039;&#039;Dark Warfare 5&#039;&#039; in late 2020.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot; /&amp;gt; The announcement identified &#039;&#039;Dark Warfare 5&#039;&#039; as the next mainline title to connect with the free-to-play mode after &#039;&#039;Modern Ops&#039;&#039;, but did not explain whether the integration would involve shared progression, weapons, cosmetics, map changes, events, or platform-specific access.&amp;lt;ref name=&quot;DarkWarfareIntegration&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt; In a June 18 interview, Air Studios said the integration had mainly affected development through early technical standards, as weapons, Operators, cosmetics, movement systems, progression items, and other compatible content had to be built so that they could work in &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;AirInterview&quot; /&amp;gt; Air Studios said &#039;&#039;Dark Warfare 5&#039;&#039; was still being designed as its own game first, and that content could be balanced separately inside &#039;&#039;Wargrounds 2.0&#039;&#039; rather than requiring both games to feel identical.&amp;lt;ref name=&quot;AirInterview&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; Following the release of &#039;&#039;Modern Ops&#039;&#039; on November 5, &#039;&#039;Wargrounds 2.0&#039;&#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&quot;ModernOpsLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November 5&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt; Access opened for owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, one week before the mode became free to play on December 10.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; Following the release of &#039;&#039;Modern Ops&#039;&#039; on November 5, &#039;&#039;Wargrounds 2.0&#039;&#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&quot;ModernOpsLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; Access opened for owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, one week before the mode became free to play on December 10.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &#039;&#039;Modern Ops&#039;&#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; &#039;&#039;Wargrounds 2.0&#039;&#039; received updates through that model, including additional contracts, limited-time events, Battle Royale changes, map updates, weapons, and gameplay adjustments.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;Systems&quot; /&amp;gt; The planned &#039;&#039;Dark Warfare 5&#039;&#039; integration was announced on March 20, 2020, with the integration scheduled for late 2020.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &#039;&#039;Modern Ops&#039;&#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; &#039;&#039;Wargrounds 2.0&#039;&#039; received updates through that model, including additional contracts, limited-time events, Battle Royale changes, map updates, weapons, and gameplay adjustments.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;Systems&quot; /&amp;gt; The planned &#039;&#039;Dark Warfare 5&#039;&#039; integration was announced on March 20, 2020, with the integration scheduled for late 2020.&amp;lt;ref name=&quot;DarkWarfareIntegration&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt; Air Studios discussed the integration further on June 18, saying that &#039;&#039;Wargrounds 2.0&#039;&#039; would remain separately balanced where necessary despite receiving compatible content from &#039;&#039;Dark Warfare 5&#039;&#039;.&amp;lt;ref name=&quot;AirInterview&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mode&#039;s promotional artwork was released on September 1, 2019.&amp;lt;ref name=&quot;Poster&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September 1&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt; The same announcement revealed Battle Royale and confirmed that the September beta for &#039;&#039;Modern Ops&#039;&#039; would include a playable version of &#039;&#039;Wargrounds 2.0&#039;&#039; Battle Royale.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt;&amp;lt;ref name=&quot;Beta&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Coming to Modern Ops Beta |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-beta |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September 1&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mode&#039;s promotional artwork was released on September 1, 2019.&amp;lt;ref name=&quot;Poster&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; The same announcement revealed Battle Royale and confirmed that the September beta for &#039;&#039;Modern Ops&#039;&#039; would include a playable version of &#039;&#039;Wargrounds 2.0&#039;&#039; Battle Royale.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt;&amp;lt;ref name=&quot;Beta&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Coming to Modern Ops Beta |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-beta |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;June 18&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 09 Sep 2026 16:59:56 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Dark Warfare 5</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13228&amp;oldid=13224</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13228&amp;oldid=13224</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;amp;diff=13228&amp;amp;oldid=13224&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 16:58:26 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Dark_Warfare_5</comments>
		</item>
		<item>
			<title>File:ShooterofIO Dark Warfare 5 key art.png</title>
			<link>https://fanverse.click/index.php?title=File:ShooterofIO_Dark_Warfare_5_key_art.png&amp;diff=13226&amp;oldid=0</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=File:ShooterofIO_Dark_Warfare_5_key_art.png&amp;diff=13226&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Mob&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Mob (page does not exist)&quot;&gt;&lt;bdi&gt;Mob&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/index.php/File:ShooterofIO_Dark_Warfare_5_key_art.png&quot; title=&quot;File:ShooterofIO Dark Warfare 5 key art.png&quot;&gt;File:ShooterofIO Dark Warfare 5 key art.png&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Wed, 09 Sep 2026 16:45:59 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/File_talk:ShooterofIO_Dark_Warfare_5_key_art.png</comments>
		</item>
		<item>
			<title>The Other Town</title>
			<link>https://fanverse.click/index.php?title=The_Other_Town&amp;diff=13225&amp;oldid=9308</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=The_Other_Town&amp;diff=13225&amp;oldid=9308</guid>
			<description>&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Episodes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=The_Other_Town&amp;amp;diff=13225&amp;amp;oldid=9308&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Wed, 09 Sep 2026 15:33:42 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:The_Other_Town</comments>
		</item>
		<item>
			<title>ShooterofIO: Dark Warfare 5</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13224&amp;oldid=13221</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13224&amp;oldid=13221</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:31, 8 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March &lt;/del&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;May &lt;/ins&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March &lt;/del&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;May &lt;/ins&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Dark Warfare 5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Dark Warfare 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| image = ShooterofIO Dark Warfare 5 key art.png&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| alt = Promotional artwork for ShooterofIO: Dark Warfare 5&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developer = [[Air Studios]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developer = [[Air Studios]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publisher = [[Mob Productions]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publisher = [[Mob Productions]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| series = &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| series = &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = {{ubl|[[PlayStation 4]]|[[PlayStation 5]]|[[Xbox One]]|[[Xbox Series X]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| engine = SOI Engine 2&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = {{ubl&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|[[Microsoft Windows|Windows]]&lt;/ins&gt;|[[PlayStation 4]]|[[PlayStation 5]]|[[Xbox One]]|[[Xbox Series X]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| released = {{Video game release|WW|November 13, 2020&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| modes = {{hlist|[[Single-player video game|single-player]]|[[Multiplayer video game|multiplayer]]}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] game developed by [[Air Studios]] and published by [[Mob Productions]]. It is the fifth entry in the &#039;&#039;Dark Warfare&#039;&#039; sub-series and a mainline installment in the &#039;&#039;[[ShooterofIO]]&#039;&#039; series. The game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was confirmed &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20&lt;/del&gt;, 2020, for [[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], and [[Xbox Series X]].&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/del&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20&lt;/del&gt;, 2020 |title=ShooterofIO: Dark Warfare 5 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmed for Current and Next-Generation Consoles &lt;/del&gt;|url=https://www.mobproductions.example/news/shooterofio-dark-warfare-5-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confirmed &lt;/del&gt;|website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] game developed by [[Air Studios]] and published by [[Mob Productions]]. It is the fifth entry in the &#039;&#039;Dark Warfare&#039;&#039; sub-series and a mainline installment in the &#039;&#039;[[ShooterofIO]]&#039;&#039; series. The game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is scheduled to be released worldwide &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November 13&lt;/ins&gt;, 2020, for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Microsoft Windows|Windows]], &lt;/ins&gt;[[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], and [[Xbox Series X]].&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FullReveal&lt;/ins&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;May 16&lt;/ins&gt;, 2020 |title=ShooterofIO: Dark Warfare 5 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fully Revealed &lt;/ins&gt;|url=https://www.mobproductions.example/news/shooterofio-dark-warfare-5-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full-reveal &lt;/ins&gt;|website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;May 16&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The announcement also confirmed that &#039;&#039;Dark Warfare 5&#039;&#039; would be integrated with &#039;&#039;[[ShooterofIO: Wargrounds 2.0]]&#039;&#039;, the free-to-play title originally released as a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;.&amp;lt;ref name=&quot;Integration&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration Announced |url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mob Productions stated that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;integration would take place in late 2020&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but did not provide further information about its content&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;progression&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;availability&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or technical structure at the time of the announcement&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Integration&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game was first confirmed on March 20, 2020, when Mob Productions announced that the next &#039;&#039;Dark Warfare&#039;&#039; title would release on current-generation and next-generation consoles.&amp;lt;ref name=&quot;Confirmation&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=ShooterofIO: Dark Warfare 5 Confirmed for Next-Generation Consoles |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-5-confirmed |website=Mob Productions |access-date=May 16, 2020}}&amp;lt;/ref&amp;gt; &lt;/ins&gt;The announcement also confirmed that &#039;&#039;Dark Warfare 5&#039;&#039; would be integrated with &#039;&#039;[[ShooterofIO: Wargrounds 2.0]]&#039;&#039;, the free-to-play title originally released as a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;.&amp;lt;ref name=&quot;Integration&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration Announced |url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;May 16&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Promotional artwork and the game&#039;s three-mode structure were revealed on April 16, while the full reveal on May 16 detailed &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;campaign, multiplayer&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zombies&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release date&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and next-generation versions.&amp;lt;ref name=&quot;PosterModes&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 16&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020 |title=ShooterofIO: Dark Warfare 5 Key Art and Modes Revealed |url=https://www.mobproductions&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;example/news/shooterofio-dark-warfare-5-key-art-modes |website=Mob Productions |access-date=May 16, 2020}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FullReveal&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be &lt;/del&gt;a [[first-person shooter]] game.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/del&gt;&quot; /&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Further &lt;/del&gt;gameplay &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;details had not been announced &lt;/del&gt;as of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;a [[first-person shooter]] game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comprising a single-player campaign, a competitive multiplayer mode, and the cooperative Zombies mode.&amp;lt;ref name=&quot;PosterModes&quot; /&amp;gt;&amp;lt;ref name=&quot;FullReveal&quot; /&amp;gt; The campaign follows Task Force Bravo across a series of covert operations involving abandoned Havel Program sites, private military forces, and surviving research networks connected to earlier &#039;&#039;Dark Warfare&#039;&#039; events.&amp;lt;ref name=&quot;Campaign&quot;&amp;gt;{{cite web |author=Air Studios |date=May 16, 2020 |title=ShooterofIO: Dark Warfare 5 Campaign First Details |url=https://www.airstudios.example/news/dark-warfare-5-campaign-first-details |website=Air Studios |access-date=May 16, 2020}}&amp;lt;/ref&amp;gt; Campaign missions include stealth infiltration, direct assaults, evidence recovery, hostage rescue, sabotage, and defensive encounters, with optional intelligence items used to provide additional context for mission events.&amp;lt;ref name=&quot;Campaign&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The multiplayer mode uses custom classes, weapon progression, perks, scorestreaks, field upgrades, public playlists, private matches, and a Gunsmith weapon-customization system.&amp;lt;ref name=&quot;Multiplayer&quot;&amp;gt;{{cite web |author=Air Studios |date=May 16, 2020 |title=ShooterofIO: Dark Warfare 5 Multiplayer Overview |url=https://www.airstudios.example/news/dark-warfare-5-multiplayer-overview |website=Air Studios |access-date=May 16, 2020}}&amp;lt;/ref&amp;gt; The mode includes standard 6v6 maps, larger objective-based maps, and returning modes such as Team Deathmatch, Domination, Search and Destroy, Kill Confirmed, Headquarters, and Secure Line. Movement includes sprinting, crouching, proning, mantling, sliding, tactical sprint, weapon mounting, and door interaction, while the multiplayer component also connects to &#039;&#039;Wargrounds 2.0&#039;&#039; through shared weapons, progression, and seasonal content&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Multiplayer&lt;/ins&gt;&quot; /&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;Integration&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zombies is a cooperative round-based survival mode.&amp;lt;ref name=&quot;Zombies&quot;&amp;gt;{{cite web |author=Air Studios |date=May 16, 2020 |title=ShooterofIO: Dark Warfare 5 Zombies Gameplay Reveal |url=https://www.airstudios.example/news/dark-warfare-5-zombies-&lt;/ins&gt;gameplay&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-reveal |website=Air Studios |access-date=May 16, 2020}}&amp;lt;/ref&amp;gt; The mode retains waves of undead enemies, points, perk machines, wall weapons, mystery boxes, traps, Pack-a-Punch, Wonder Weapons, and map-based progression, while adding rebuilt systems for character growth, match modifiers, enemy escalation, and objective layers. Players can use Aether Runes, which act as selectable match modifiers, and Salvage, a resource used to craft equipment, repair armor, and upgrade weapon rarity during a match. Zombies also introduces Ritual Events, optional objectives that appear during rounds and reward upgrades, currency, or access to hidden areas when completed.&amp;lt;ref name=&quot;Zombies&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Premise ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The campaign takes place after the events of &#039;&#039;[[ShooterofIO: Dark Warfare 4]]&#039;&#039; and follows Task Force Bravo as it investigates renewed activity around abandoned black sites once connected to the Havel Program.&amp;lt;ref name=&quot;Campaign&quot; /&amp;gt; Air Studios described the story &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a continuation &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the sub-series&#039; military conspiracy setting&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the campaign focusing on surviving command structures, private contractors, and classified research that continued after earlier operations were believed to have ended&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Campaign&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;ShooterofIO: Dark Warfare 5&amp;#039;&amp;#039; is being developed by Air Studios, which previously developed &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare]]&amp;#039;&amp;#039; (2009), &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare II]]&amp;#039;&amp;#039; (2012), &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare III]]&amp;#039;&amp;#039; (2015), and &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare 4]]&amp;#039;&amp;#039; (2018).&amp;lt;ref name=&amp;quot;Confirmation&amp;quot; /&amp;gt; The game was confirmed on March 20, 2020, after Mob Productions announced that the next &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; title would release on both current-generation and next-generation consoles.&amp;lt;ref name=&amp;quot;Confirmation&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;ShooterofIO: Dark Warfare 5&amp;#039;&amp;#039; is being developed by Air Studios, which previously developed &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare]]&amp;#039;&amp;#039; (2009), &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare II]]&amp;#039;&amp;#039; (2012), &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare III]]&amp;#039;&amp;#039; (2015), and &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare 4]]&amp;#039;&amp;#039; (2018).&amp;lt;ref name=&amp;quot;Confirmation&amp;quot; /&amp;gt; The game was confirmed on March 20, 2020, after Mob Productions announced that the next &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; title would release on both current-generation and next-generation consoles.&amp;lt;ref name=&amp;quot;Confirmation&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The same announcement confirmed a planned connection between &#039;&#039;Dark Warfare 5&#039;&#039; and &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt; Mob Productions described the integration as part of its wider support strategy for the free-to-play title, which had launched after &#039;&#039;Modern Ops&#039;&#039; and was scheduled to connect with the next mainline &#039;&#039;ShooterofIO&#039;&#039; release in late 2020. Details about whether the integration would involve shared progression, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shared &lt;/del&gt;weapons, map changes, events, or ownership benefits were not announced on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Integration&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The same announcement confirmed a planned connection between &#039;&#039;Dark Warfare 5&#039;&#039; and &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt; Mob Productions described the integration as part of its wider support strategy for the free-to-play title, which had launched after &#039;&#039;Modern Ops&#039;&#039; and was scheduled to connect with the next mainline &#039;&#039;ShooterofIO&#039;&#039; release in late 2020. Details about whether the integration would involve shared progression, weapons, map changes, events, or ownership benefits were not announced &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at the time.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On April 16, 2020, Mob Productions released the game&#039;s first poster artwork and formally revealed its three-mode structure.&amp;lt;ref name=&quot;PosterModes&quot; /&amp;gt; The announcement confirmed campaign, multiplayer, and Zombies modes, but did not include a gameplay demonstration, story outline, release date, or platform-specific technical details beyond the previously confirmed console versions.&amp;lt;ref name=&quot;PosterModes&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game was fully revealed &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;May 16, 2020&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FullReveal&quot; /&amp;gt; The presentation confirmed a November 13 release date, a Windows version, and the game&#039;s use of SOI Engine 2 across current-generation and next-generation platforms. Air Studios presented the campaign as a more directed follow-up to &#039;&#039;Dark Warfare 4&#039;&#039;, with mission design based on infiltration, evidence recovery, and controlled combat spaces rather than the open-world structure used in &#039;&#039;Modern Ops&#039;&#039;. The studio said the multiplayer mode was designed to keep the more grounded handling introduced in the previous year&#039;s game while restoring a darker &#039;&#039;Dark Warfare&#039;&#039; tone through map design, visibility, audio, and scorestreak pacing.&amp;lt;ref name=&quot;Campaign&quot; /&amp;gt;&amp;lt;ref name=&quot;Multiplayer&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Zombies portion of the reveal focused on the mode&#039;s rebuilt systems.&amp;lt;ref name=&quot;Zombies&quot; /&amp;gt; Air Studios said that the team wanted Zombies to remain round-based while making moment-to-moment progression more flexible than in &#039;&#039;Dark Warfare 4&#039;&#039;. The reveal presented Salvage, armor repair, weapon-rarity upgrades, Aether Runes, Ritual Events, and new enemy escalation rules as the main additions. The studio described those systems as a way to give players more decisions during a match without replacing perk machines, Pack-a-Punch, Wonder Weapons, traps, radios, and high-round survival, which remained the foundation of the mode.&amp;lt;ref name=&quot;Zombies&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Marketing and release ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Marketing and release ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039; was announced on March 20, 2020.&amp;lt;ref name=&quot;Confirmation&quot; /&amp;gt; The announcement confirmed PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X versions, but did not include a release date, gameplay trailer&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, story synopsis, multiplayer reveal&lt;/del&gt;, beta schedule, or information about a Windows version.&amp;lt;ref name=&quot;Confirmation&quot; /&amp;gt; Mob Productions also announced that &#039;&#039;Wargrounds 2.0&#039;&#039; would be integrated with &#039;&#039;Dark Warfare 5&#039;&#039; in late 2020.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039; was announced on March 20, 2020.&amp;lt;ref name=&quot;Confirmation&quot; /&amp;gt; The announcement confirmed PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X versions, but did not include a release date, gameplay trailer, beta schedule, or information about a Windows version.&amp;lt;ref name=&quot;Confirmation&quot; /&amp;gt; Mob Productions also announced that &#039;&#039;Wargrounds 2.0&#039;&#039; would be integrated with &#039;&#039;Dark Warfare 5&#039;&#039; in late 2020.&amp;lt;ref name=&quot;Integration&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On April 16, 2020, Mob Productions released the game&#039;s poster and confirmed that it would feature campaign, multiplayer, and Zombies modes.&amp;lt;ref name=&quot;PosterModes&quot; /&amp;gt; The full reveal was held on May 16, 2020, and included the first campaign and Zombies gameplay demonstrations, a multiplayer overview, the Windows version, and the worldwide release date of November 13, 2020.&amp;lt;ref name=&quot;FullReveal&quot; /&amp;gt; Mob Productions said that more information about multiplayer, Zombies, beta access, and the &#039;&#039;Wargrounds 2.0&#039;&#039; integration would be released later in 2020.&amp;lt;ref name=&quot;FullReveal&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Air Studios games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Air Studios games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:First-person shooters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:First-person shooters]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Microsoft Windows games]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mob Productions games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mob Productions games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:PlayStation 4 games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:PlayStation 4 games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:PlayStation 5 games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:PlayStation 5 games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ShooterofIO games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ShooterofIO games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Upcoming video games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Upcoming video games &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scheduled for 2020&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video game sequels]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video game sequels]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video games developed in the United States]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video games developed in the United States]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Xbox One games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Xbox One games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Xbox Series X games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Xbox Series X games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 04:31:39 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Dark_Warfare_5</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13222&amp;oldid=13219</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13222&amp;oldid=13219</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:45, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|2019 video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|2019 video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October &lt;/del&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March &lt;/ins&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October &lt;/del&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March &lt;/ins&gt;2020}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is a [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and was released on November 5, 2019&lt;/del&gt;. Access to the mode opened worldwide on December 3, 2019, for players who owned &#039;&#039;Modern Ops&#039;&#039;, before it became free to play on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;OwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-free-to-play-live |website=Mob Productions |access-date=December 10, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-to-play &lt;/ins&gt;[[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was released as &lt;/ins&gt;a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title. Access to the mode opened worldwide on December 3, 2019, for players who owned &#039;&#039;Modern Ops&#039;&#039;, before it became free to play on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;OwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-free-to-play-live |website=Mob Productions |access-date=December 10, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while &lt;/del&gt;Battle Royale was revealed as one of its modes on September 1.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&lt;/del&gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October 16&lt;/del&gt;, Mob Productions announced that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;access would open on December 3 for owners of &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Ops&lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, followed by a free-to-play release on December 10.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; The owner-access release went live on December 3, and the mode became free to play on December 10.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot; /&amp;gt; The mode received updates across six seasons of &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Ops&lt;/del&gt;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;post-launch content, including additional contracts, limited-time events, Battle Royale changes, and map updates through Season 6 &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September &lt;/del&gt;2020.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SeasonSix&lt;/del&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September 29&lt;/del&gt;, 2020 |title=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ShooterofIO: Modern Ops Season 6 Begins &lt;/del&gt;|url=https://www.mobproductions.example/news/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shooterofio&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modern&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ops&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;season&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six &lt;/del&gt;|website=Mob Productions |access-date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October 10&lt;/del&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Battle Royale was revealed as one of its modes on September 1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2019&lt;/ins&gt;.&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20, 2020&lt;/ins&gt;, Mob Productions announced that &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wargrounds 2.0&lt;/ins&gt;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would be integrated with &lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[ShooterofIO: Dark Warfare 5]]&lt;/ins&gt;&#039;&#039; in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;late &lt;/ins&gt;2020.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DarkWarfareIntegration&lt;/ins&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20&lt;/ins&gt;, 2020 |title=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dark Warfare 5 and Wargrounds 2.0 Integration Announced &lt;/ins&gt;|url=https://www.mobproductions.example/news/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dark&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;warfare&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wargrounds-2-0&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;integration &lt;/ins&gt;|website=Mob Productions |access-date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20&lt;/ins&gt;, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is being &lt;/del&gt;developed by SOI Studios alongside &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; The mode was described as a post-launch extension of the parent title rather than a separate mainline entry in the &#039;&#039;ShooterofIO&#039;&#039; series.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; Mob Productions first announced the mode without detailed gameplay information on April 10, 2019, stating only that it would release after &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; During the June 10 worldwide reveal, the publisher said that the mode was being built from the same technology and world systems as the open-world campaign, including its larger Al Mazara region, vehicles, traversal systems, and mission structure.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;developed by SOI Studios alongside &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; The mode was described as a post-launch extension of the parent title rather than a separate mainline entry in the &#039;&#039;ShooterofIO&#039;&#039; series.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; Mob Productions first announced the mode without detailed gameplay information on April 10, 2019, stating only that it would release after &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; During the June 10 worldwide reveal, the publisher said that the mode was being built from the same technology and world systems as the open-world campaign, including its larger Al Mazara region, vehicles, traversal systems, and mission structure.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On August 5, 2019, SOI Studios published additional information about the mode&amp;#039;s design and its relationship to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; The studio described &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; as a way to reuse the campaign&amp;#039;s open-world technology in a multiplayer setting without turning the main campaign into an online-only experience. The team said the mode was designed around squad decision-making, risk, extraction, and player encounters rather than a fixed match objective, with contracts and extraction points used to create smaller goals across the map. SOI Studios also said that the mode would share progression with &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; multiplayer, allowing weapons and loadouts to remain part of the wider game economy while still giving &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; its own match structure.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On August 5, 2019, SOI Studios published additional information about the mode&amp;#039;s design and its relationship to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; The studio described &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; as a way to reuse the campaign&amp;#039;s open-world technology in a multiplayer setting without turning the main campaign into an online-only experience. The team said the mode was designed around squad decision-making, risk, extraction, and player encounters rather than a fixed match objective, with contracts and extraction points used to create smaller goals across the map. SOI Studios also said that the mode would share progression with &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; multiplayer, allowing weapons and loadouts to remain part of the wider game economy while still giving &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; its own match structure.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; On October 16, Mob Productions positioned the December 3 owner-access period as an early opening for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; players ahead of the wider free-to-play launch on December 10.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; The free-to-play launch took place alongside Season 1 of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, tying &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; to the parent title&amp;#039;s seasonal post-launch model.&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt; On October 16, Mob Productions positioned the December 3 owner-access period as an early opening for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; players ahead of the wider free-to-play launch on December 10.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; The free-to-play launch took place alongside Season 1 of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, tying &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; to the parent title&amp;#039;s seasonal post-launch model.&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On March 20, 2020, Mob Productions announced that &#039;&#039;Wargrounds 2.0&#039;&#039; would be integrated with &#039;&#039;Dark Warfare 5&#039;&#039; in late 2020.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot; /&amp;gt; The announcement identified &#039;&#039;Dark Warfare 5&#039;&#039; as the next mainline title to connect with the free-to-play mode after &#039;&#039;Modern Ops&#039;&#039;, but did not explain whether the integration would involve shared progression, weapons, cosmetics, map changes, events, or platform-specific access.&amp;lt;ref name=&quot;DarkWarfareIntegration&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; was announced on April 10, 2019, alongside new information about &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&amp;quot;FirstDetails&amp;quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; Following the release of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; on November 5, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&amp;quot;ModernOpsLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt; Access opened for owners of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; on December 3, 2019, one week before the mode became free to play on December 10.&amp;lt;ref name=&amp;quot;OwnerLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; was announced on April 10, 2019, alongside new information about &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&amp;quot;FirstDetails&amp;quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; Following the release of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; on November 5, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&amp;quot;ModernOpsLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt; Access opened for owners of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; on December 3, 2019, one week before the mode became free to play on December 10.&amp;lt;ref name=&amp;quot;OwnerLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &#039;&#039;Modern Ops&#039;&#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; &#039;&#039;Wargrounds 2.0&#039;&#039; received updates through that model, including additional contracts, limited-time events, Battle Royale changes, map updates, weapons, and gameplay adjustments &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;across the six seasons released for &#039;&#039;Modern Ops&#039;&#039;&lt;/del&gt;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;Systems&quot; /&amp;gt;&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SeasonSix&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &#039;&#039;Modern Ops&#039;&#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; &#039;&#039;Wargrounds 2.0&#039;&#039; received updates through that model, including additional contracts, limited-time events, Battle Royale changes, map updates, weapons, and gameplay adjustments.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;Systems&quot; /&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The planned &#039;&#039;Dark Warfare 5&#039;&#039; integration was announced on March 20, 2020, with the integration scheduled for late 2020.&lt;/ins&gt;&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DarkWarfareIntegration&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mode&amp;#039;s promotional artwork was released on September 1, 2019.&amp;lt;ref name=&amp;quot;Poster&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; The same announcement revealed Battle Royale and confirmed that the September beta for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would include a playable version of &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; Battle Royale.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Beta&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Coming to Modern Ops Beta |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-beta |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mode&amp;#039;s promotional artwork was released on September 1, 2019.&amp;lt;ref name=&amp;quot;Poster&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; The same announcement revealed Battle Royale and confirmed that the September beta for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would include a playable version of &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; Battle Royale.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Beta&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Coming to Modern Ops Beta |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-beta |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Post-launch ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was supported as part of the seasonal post-launch model for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; Season 1 launched with the mode&#039;s free-to-play release on December 10, 2019, adding the first public Battle Royale playlist, early contract rotations, and launch events for the Al Mazara region.&amp;lt;ref name=&quot;FreeLaunch&quot; /&amp;gt; Season 2, &#039;&#039;Black March&#039;&#039;, was released on February 4, 2020, and added new contracts, supply events, squad bounties, and changes to the economy and extraction loop.&amp;lt;ref name=&quot;SeasonTwo&quot;&amp;gt;{{cite web |author=Mob Productions |date=February 4, 2020 |title=ShooterofIO: Modern Ops Season 2 — Black March |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-two-black-march |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Season 3, &#039;&#039;Deep Signal&#039;&#039;, opened additional industrial and desert routes on the map and added new Recon Relay contracts, vehicle spawns, and Battle Royale circle variants.&amp;lt;ref name=&quot;SeasonThree&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 7, 2020 |title=ShooterofIO: Modern Ops Season 3 — Deep Signal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-three-deep-signal |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt; Season 4, &#039;&#039;Broken Front&#039;&#039;, added night and weather events, new extraction-point behavior, and updated patrol routes, while Season 5, &#039;&#039;Shadow Line&#039;&#039;, expanded the mode&#039;s limited-time playlist rotation and added new Battle Royale events centered on moving objectives and high-value supply drops.&amp;lt;ref name=&quot;SeasonFour&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 9, 2020 |title=ShooterofIO: Modern Ops Season 4 — Broken Front |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-four-broken-front |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;SeasonFive&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 4, 2020 |title=ShooterofIO: Modern Ops Season 5 — Shadow Line |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-five-shadow-line |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt; Season 6, &#039;&#039;Final Signal&#039;&#039;, began on September 29, 2020, and served as the final major season for the mode, adding the last large Al Mazara map changes, end-of-cycle challenges, and final seasonal reward tracks before support shifted toward the next &#039;&#039;ShooterofIO&#039;&#039; title.&amp;lt;ref name=&quot;SeasonSix&quot; /&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 03:45:06 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Dark Warfare 5</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13221&amp;oldid=13220</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13221&amp;oldid=13220</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:44, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publisher = [[Mob Productions]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| publisher = [[Mob Productions]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| series = &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| series = &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Next-generation consoles&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{ubl|[[PlayStation 4]]|[[PlayStation 5]]|[[Xbox One]]|[[Xbox Series X]]}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] game developed by [[Air Studios]] and published by [[Mob Productions]]. It is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planned as an installment in the &#039;&#039;[[ShooterofIO]]&#039;&#039; series and &lt;/del&gt;the fifth &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main &lt;/del&gt;entry in the &#039;&#039;Dark Warfare&#039;&#039; sub-series&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, following &lt;/del&gt;&#039;&#039;[[ShooterofIO&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Dark Warfare 4&lt;/del&gt;]]&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(2018)&lt;/del&gt;. The game was confirmed on March 20, 2020, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when Mob Productions announced that the title was in development &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next-generation consoles&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/del&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=ShooterofIO: Dark Warfare 5 Confirmed for Next-Generation Consoles |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-5-confirmed |website=Mob Productions |access-date=March 20, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] game developed by [[Air Studios]] and published by [[Mob Productions]]. It is the fifth entry in the &#039;&#039;Dark Warfare&#039;&#039; sub-series &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and a mainline installment in the &lt;/ins&gt;&#039;&#039;[[ShooterofIO]]&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series&lt;/ins&gt;. The game was confirmed on March 20, 2020, for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[PlayStation 4]], [[PlayStation 5]], [[Xbox One]], and [[Xbox Series X]]&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/ins&gt;&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=ShooterofIO: Dark Warfare 5 Confirmed for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Current and &lt;/ins&gt;Next-Generation Consoles |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-5-confirmed |website=Mob Productions |access-date=March 20, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The announcement &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;did not name specific console platforms, as the next-generation consoles had not been formally announced in this timeline at the time of the game&#039;s confirmation. Mob Productions &lt;/del&gt;also confirmed that &#039;&#039;Dark Warfare 5&#039;&#039; would be integrated with the free-to-play title &#039;&#039;[[ShooterofIO: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wargrounds 2.0&lt;/del&gt;]]&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, with the integration planned for late 2020&lt;/del&gt;.&amp;lt;ref name=&quot;Integration&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Planned for Late 2020 &lt;/del&gt;|url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=March 20, 2020}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The announcement also confirmed that &#039;&#039;Dark Warfare 5&#039;&#039; would be integrated with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;[[ShooterofIO: Wargrounds 2.0]]&#039;&#039;, &lt;/ins&gt;the free-to-play title &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;originally released as a post-launch experience for &lt;/ins&gt;&#039;&#039;[[ShooterofIO: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Ops (2019 video game)|ShooterofIO: Modern Ops&lt;/ins&gt;]]&#039;&#039;.&amp;lt;ref name=&quot;Integration&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announced &lt;/ins&gt;|url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=March 20, 2020}}&amp;lt;/ref&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt; Mob Productions stated that the integration would take place in late 2020, but did not provide further information about its content, progression, availability, or technical structure at the time of the announcement.&amp;lt;ref name=&quot;Integration&quot; /&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039; will be a [[first-person shooter]] game.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/del&gt;&quot; /&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mob Productions &lt;/del&gt;had not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revealed its campaign, multiplayer, Zombies, progression systems, movement model, or release structure &lt;/del&gt;as of March 20, 2020.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&quot; /&amp;gt; The only gameplay-related information confirmed at announcement was that the game would connect with &#039;&#039;Wargrounds 2.0&#039;&#039;, a free-to-play multiplayer title released after &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;.&amp;lt;ref name=&quot;Integration&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039; will be a [[first-person shooter]] game.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/ins&gt;&quot; /&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Further gameplay details &lt;/ins&gt;had not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;been announced &lt;/ins&gt;as of March 20, 2020.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Development ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Dark Warfare 5&#039;&#039; is being developed by Air Studios, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the studio behind previous &#039;&#039;Dark Warfare&#039;&#039; entries including &lt;/del&gt;&#039;&#039;[[ShooterofIO: Dark Warfare]]&#039;&#039; (2009), &#039;&#039;[[ShooterofIO: Dark Warfare II]]&#039;&#039; (2012), &#039;&#039;[[ShooterofIO: Dark Warfare III]]&#039;&#039; (2015), and &#039;&#039;[[ShooterofIO: Dark Warfare 4]]&#039;&#039; (2018).&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/del&gt;&quot; /&amp;gt; The game was confirmed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during the transition between console generations&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;Mob Productions &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;identifying it as a &lt;/del&gt;next-generation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;console title while withholding specific platform names&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ShooterofIO: &lt;/ins&gt;Dark Warfare 5&#039;&#039; is being developed by Air Studios, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which previously developed &lt;/ins&gt;&#039;&#039;[[ShooterofIO: Dark Warfare]]&#039;&#039; (2009), &#039;&#039;[[ShooterofIO: Dark Warfare II]]&#039;&#039; (2012), &#039;&#039;[[ShooterofIO: Dark Warfare III]]&#039;&#039; (2015), and &#039;&#039;[[ShooterofIO: Dark Warfare 4]]&#039;&#039; (2018).&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/ins&gt;&quot; /&amp;gt; The game was confirmed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on March 20, 2020&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after &lt;/ins&gt;Mob Productions &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announced that the next &#039;&#039;Dark Warfare&#039;&#039; title would release on both current-generation and &lt;/ins&gt;next-generation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consoles&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;March 20 &lt;/del&gt;announcement &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;confirmed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/del&gt;&#039;&#039;Dark Warfare 5&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would be integrated with &lt;/del&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in late 2020&lt;/del&gt;.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt; Mob Productions &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;did not provide details about whether &lt;/del&gt;the integration &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would involve shared progression, weapons, cosmetics, events, maps, or playlists. The announcement positioned &#039;&#039;Wargrounds 2.0&#039;&#039; &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an ongoing &lt;/del&gt;free-to-play &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;component of the wider &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ShooterofIO&lt;/del&gt;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series rather than a post-launch mode tied only &lt;/del&gt;to &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Ops&lt;/del&gt;&#039;&#039;.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same &lt;/ins&gt;announcement confirmed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a planned connection between &lt;/ins&gt;&#039;&#039;Dark Warfare 5&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;&#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt; Mob Productions &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;described &lt;/ins&gt;the integration as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;part of its wider support strategy for the &lt;/ins&gt;free-to-play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title, which had launched after &lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Ops&lt;/ins&gt;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and was scheduled &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;connect with the next mainline &lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ShooterofIO&lt;/ins&gt;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release in late 2020. Details about whether the integration would involve shared progression, shared weapons, map changes, events, or ownership benefits were not announced on March 20&lt;/ins&gt;.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Release &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Marketing and release &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039; was announced on March 20, 2020.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/del&gt;&quot; /&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mob Productions &lt;/del&gt;confirmed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game for next-generation consoles&lt;/del&gt;, but did not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;announce &lt;/del&gt;a release date, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;platform names&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gameplay &lt;/del&gt;reveal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;date&lt;/del&gt;, beta schedule&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, editions&lt;/del&gt;, or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch modes&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Announcement&lt;/del&gt;&quot; /&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The publisher stated &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;integration with &lt;/del&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was planned for &lt;/del&gt;late 2020.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Dark Warfare 5&#039;&#039; was announced on March 20, 2020.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/ins&gt;&quot; /&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The announcement &lt;/ins&gt;confirmed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X versions&lt;/ins&gt;, but did not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;include &lt;/ins&gt;a release date, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gameplay trailer, story synopsis&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplayer &lt;/ins&gt;reveal, beta schedule, or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;information about a Windows version&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Confirmation&lt;/ins&gt;&quot; /&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mob Productions also announced &lt;/ins&gt;that &#039;&#039;Wargrounds 2.0&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would be integrated with &#039;&#039;Dark Warfare 5&#039;&#039; in &lt;/ins&gt;late 2020.&amp;lt;ref name=&quot;Integration&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:First-person shooters]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:First-person shooters]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mob Productions games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Mob Productions games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:PlayStation 4 games]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:PlayStation 5 games]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ShooterofIO games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ShooterofIO games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Upcoming video games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Upcoming video games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Video game sequels]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video games developed in the United States]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video games developed in the United States]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Video game sequels&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One games]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Xbox Series X games&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 03:44:46 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Dark_Warfare_5</comments>
		</item>
		<item>
			<title>ShooterofIO: Dark Warfare 5</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13220&amp;oldid=0</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Dark_Warfare_5&amp;diff=13220&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{Short description|Upcoming video game}} {{Use American English|date=March 2020}} {{Use mdy dates|date=March 2020}} {{Infobox video game | title = ShooterofIO: Dark Warfare 5 | developer = &lt;a href=&quot;/index.php/Air_Studios&quot; title=&quot;Air Studios&quot;&gt;Air Studios&lt;/a&gt; | publisher = &lt;a href=&quot;/index.php/Mob_Productions&quot; title=&quot;Mob Productions&quot;&gt;Mob Productions&lt;/a&gt; | series = &amp;#039;&amp;#039;&lt;a href=&quot;/index.php/ShooterofIO&quot; title=&quot;ShooterofIO&quot;&gt;ShooterofIO&lt;/a&gt;&amp;#039;&amp;#039; | platforms = Next-generation consoles | genre = &lt;a href=&quot;/index.php/First-person_shooter&quot; title=&quot;First-person shooter&quot;&gt;First-person shooter&lt;/a&gt; }}  &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Dark Warfare 5&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an upcoming &lt;a href=&quot;/index.php/First-person_shooter&quot; title=&quot;First-person shooter&quot;&gt;first-person shooter&lt;/a&gt; game developed by &lt;a href=&quot;/index.php/Air_Studios&quot; title=&quot;Air Studios&quot;&gt;Air Studios&lt;/a&gt; and published...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Short description|Upcoming video game}}&lt;br /&gt;
{{Use American English|date=March 2020}}&lt;br /&gt;
{{Use mdy dates|date=March 2020}}&lt;br /&gt;
{{Infobox video game&lt;br /&gt;
| title = ShooterofIO: Dark Warfare 5&lt;br /&gt;
| developer = [[Air Studios]]&lt;br /&gt;
| publisher = [[Mob Productions]]&lt;br /&gt;
| series = &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039;&lt;br /&gt;
| platforms = Next-generation consoles&lt;br /&gt;
| genre = [[First-person shooter]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Dark Warfare 5&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an upcoming [[first-person shooter]] game developed by [[Air Studios]] and published by [[Mob Productions]]. It is planned as an installment in the &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039; series and the fifth main entry in the &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; sub-series, following &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare 4]]&amp;#039;&amp;#039; (2018). The game was confirmed on March 20, 2020, when Mob Productions announced that the title was in development for next-generation consoles.&amp;lt;ref name=&amp;quot;Announcement&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=ShooterofIO: Dark Warfare 5 Confirmed for Next-Generation Consoles |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-5-confirmed |website=Mob Productions |access-date=March 20, 2020}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The announcement did not name specific console platforms, as the next-generation consoles had not been formally announced in this timeline at the time of the game&amp;#039;s confirmation. Mob Productions also confirmed that &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039; would be integrated with the free-to-play title &amp;#039;&amp;#039;[[ShooterofIO: Wargrounds 2.0]]&amp;#039;&amp;#039;, with the integration planned for late 2020.&amp;lt;ref name=&amp;quot;Integration&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration Planned for Late 2020 |url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=March 20, 2020}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&amp;#039;&amp;#039;ShooterofIO: Dark Warfare 5&amp;#039;&amp;#039; will be a [[first-person shooter]] game.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; Mob Productions had not revealed its campaign, multiplayer, Zombies, progression systems, movement model, or release structure as of March 20, 2020.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; The only gameplay-related information confirmed at announcement was that the game would connect with &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039;, a free-to-play multiplayer title released after &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Integration&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039; is being developed by Air Studios, the studio behind previous &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; entries including &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare]]&amp;#039;&amp;#039; (2009), &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare II]]&amp;#039;&amp;#039; (2012), &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare III]]&amp;#039;&amp;#039; (2015), and &amp;#039;&amp;#039;[[ShooterofIO: Dark Warfare 4]]&amp;#039;&amp;#039; (2018).&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; The game was confirmed during the transition between console generations, with Mob Productions identifying it as a next-generation console title while withholding specific platform names.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The March 20 announcement also confirmed that &amp;#039;&amp;#039;Dark Warfare 5&amp;#039;&amp;#039; would be integrated with &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; in late 2020.&amp;lt;ref name=&amp;quot;Integration&amp;quot; /&amp;gt; Mob Productions did not provide details about whether the integration would involve shared progression, weapons, cosmetics, events, maps, or playlists. The announcement positioned &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; as an ongoing free-to-play component of the wider &amp;#039;&amp;#039;ShooterofIO&amp;#039;&amp;#039; series rather than a post-launch mode tied only to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Integration&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Release ==&lt;br /&gt;
&amp;#039;&amp;#039;ShooterofIO: Dark Warfare 5&amp;#039;&amp;#039; was announced on March 20, 2020.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; Mob Productions confirmed the game for next-generation consoles, but did not announce a release date, platform names, gameplay reveal date, beta schedule, editions, or launch modes.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; The publisher stated that integration with &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; was planned for late 2020.&amp;lt;ref name=&amp;quot;Integration&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* {{Official website|https://www.shooterofio.example/dark-warfare-5}}&lt;br /&gt;
&lt;br /&gt;
{{ShooterofIO series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Air Studios games]]&lt;br /&gt;
[[Category:First-person shooters]]&lt;br /&gt;
[[Category:Mob Productions games]]&lt;br /&gt;
[[Category:ShooterofIO games]]&lt;br /&gt;
[[Category:Upcoming video games]]&lt;br /&gt;
[[Category:Video games developed in the United States]]&lt;br /&gt;
[[Category:Video game sequels]]&lt;/div&gt;</description>
			<pubDate>Tue, 08 Sep 2026 03:40:35 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Dark_Warfare_5</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13219&amp;oldid=13216</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13219&amp;oldid=13216</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:32, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|2019 video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|2019 video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December 2019&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October 2020&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December 2019&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October 2020&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Wargrounds 2.0&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is a post-launch experience for &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&amp;#039;&amp;#039;, which serves as its parent title and was released on November 5, 2019. Access to the mode opened worldwide on December 3, 2019, for players who owned &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, before it became free to play on December 10 alongside the start of the game&amp;#039;s first season of free post-launch content.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;OwnerLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-free-to-play-live |website=Mob Productions |access-date=December 10, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Wargrounds 2.0&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is a post-launch experience for &amp;#039;&amp;#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&amp;#039;&amp;#039;, which serves as its parent title and was released on November 5, 2019. Access to the mode opened worldwide on December 3, 2019, for players who owned &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, before it became free to play on December 10 alongside the start of the game&amp;#039;s first season of free post-launch content.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;OwnerLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-free-to-play-live |website=Mob Productions |access-date=December 10, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that access would open on December 3 for owners of &#039;&#039;Modern Ops&#039;&#039;, followed by a free-to-play release on December 10.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; The owner-access release went live on December 3, and the mode became free to play on December 10.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that access would open on December 3 for owners of &#039;&#039;Modern Ops&#039;&#039;, followed by a free-to-play release on December 10.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; The owner-access release went live on December 3, and the mode became free to play on December 10.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot; /&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt; The mode received updates across six seasons of &#039;&#039;Modern Ops&#039;&#039; post-launch content, including additional contracts, limited-time events, Battle Royale changes, and map updates through Season 6 in September 2020.&amp;lt;ref name=&quot;SeasonSix&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 29, 2020 |title=ShooterofIO: Modern Ops Season 6 Begins |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-six |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; was announced on April 10, 2019, alongside new information about &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&amp;quot;FirstDetails&amp;quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; Following the release of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; on November 5, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&amp;quot;ModernOpsLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt; Access opened for owners of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; on December 3, 2019, one week before the mode became free to play on December 10.&amp;lt;ref name=&amp;quot;OwnerLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; was announced on April 10, 2019, alongside new information about &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Announcement&amp;quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&amp;quot;FirstDetails&amp;quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt; Following the release of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; on November 5, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&amp;quot;ModernOpsLaunch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt; Access opened for owners of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; on December 3, 2019, one week before the mode became free to play on December 10.&amp;lt;ref name=&amp;quot;OwnerLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;FreeLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &#039;&#039;Modern Ops&#039;&#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As part of that model, &lt;/del&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is planned to receive &lt;/del&gt;updates through &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free seasons&lt;/del&gt;, including additional contracts, limited-time events, map &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;changes&lt;/del&gt;, weapons, and gameplay adjustments.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;Systems&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &#039;&#039;Modern Ops&#039;&#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; &#039;&#039;Wargrounds 2.0&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;received &lt;/ins&gt;updates through &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that model&lt;/ins&gt;, including additional contracts, limited-time events&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Battle Royale changes&lt;/ins&gt;, map &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updates&lt;/ins&gt;, weapons, and gameplay adjustments &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;across the six seasons released for &#039;&#039;Modern Ops&#039;&#039;&lt;/ins&gt;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;Systems&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt;&amp;lt;ref name=&quot;SeasonSix&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mode&amp;#039;s promotional artwork was released on September 1, 2019.&amp;lt;ref name=&amp;quot;Poster&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; The same announcement revealed Battle Royale and confirmed that the September beta for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would include a playable version of &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; Battle Royale.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Beta&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Coming to Modern Ops Beta |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-beta |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mode&amp;#039;s promotional artwork was released on September 1, 2019.&amp;lt;ref name=&amp;quot;Poster&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; The same announcement revealed Battle Royale and confirmed that the September beta for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would include a playable version of &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; Battle Royale.&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Beta&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Coming to Modern Ops Beta |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-beta |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Post-launch ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was supported as part of the seasonal post-launch model for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; Season 1 launched with the mode&#039;s free-to-play release on December 10, 2019, adding the first public Battle Royale playlist, early contract rotations, and launch events for the Al Mazara region.&amp;lt;ref name=&quot;FreeLaunch&quot; /&amp;gt; Season 2, &#039;&#039;Black March&#039;&#039;, was released on February 4, 2020, and added new contracts, supply events, squad bounties, and changes to the economy and extraction loop.&amp;lt;ref name=&quot;SeasonTwo&quot;&amp;gt;{{cite web |author=Mob Productions |date=February 4, 2020 |title=ShooterofIO: Modern Ops Season 2 — Black March |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-two-black-march |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Season 3, &#039;&#039;Deep Signal&#039;&#039;, opened additional industrial and desert routes on the map and added new Recon Relay contracts, vehicle spawns, and Battle Royale circle variants.&amp;lt;ref name=&quot;SeasonThree&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 7, 2020 |title=ShooterofIO: Modern Ops Season 3 — Deep Signal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-three-deep-signal |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt; Season 4, &#039;&#039;Broken Front&#039;&#039;, added night and weather events, new extraction-point behavior, and updated patrol routes, while Season 5, &#039;&#039;Shadow Line&#039;&#039;, expanded the mode&#039;s limited-time playlist rotation and added new Battle Royale events centered on moving objectives and high-value supply drops.&amp;lt;ref name=&quot;SeasonFour&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 9, 2020 |title=ShooterofIO: Modern Ops Season 4 — Broken Front |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-four-broken-front |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;SeasonFive&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 4, 2020 |title=ShooterofIO: Modern Ops Season 5 — Shadow Line |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-five-shadow-line |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt; Season 6, &#039;&#039;Final Signal&#039;&#039;, began on September 29, 2020, and served as the final major season for the mode, adding the last large Al Mazara map changes, end-of-cycle challenges, and final seasonal reward tracks before support shifted toward the next &#039;&#039;ShooterofIO&#039;&#039; title.&amp;lt;ref name=&quot;SeasonSix&quot; /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 03:32:35 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Modern Ops (2019 video game)</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13218&amp;oldid=13215</link>
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			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:30, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|2019 video game}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|2019 video game}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{About|the 2019 video game|the 2007 video game|ShooterofIO 1: Modern Ops}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{About|the 2019 video game|the 2007 video game|ShooterofIO 1: Modern Ops}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December 2019&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October 2020&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December 2019&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October 2020&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Modern Ops&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a 2019 [[first-person shooter]] game developed by [[SOI Studios]] and published by [[Mob Productions]]. It is the twelfth installment in the &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039; series and a reboot of the &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; sub-series, which began with &amp;#039;&amp;#039;[[ShooterofIO 1: Modern Ops]]&amp;#039;&amp;#039; (2007). The game was released worldwide on November 5, 2019, for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]], with campaign early access having begun one week earlier for pre-order players.&amp;lt;ref name=&amp;quot;DatePlatforms&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Modern Ops Release Date and Platforms Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-release-date-platforms |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;EarlyAccessDate&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Begins One Week Before Launch |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access-one-week |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Launch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Modern Ops&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a 2019 [[first-person shooter]] game developed by [[SOI Studios]] and published by [[Mob Productions]]. It is the twelfth installment in the &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039; series and a reboot of the &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; sub-series, which began with &amp;#039;&amp;#039;[[ShooterofIO 1: Modern Ops]]&amp;#039;&amp;#039; (2007). The game was released worldwide on November 5, 2019, for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]], with campaign early access having begun one week earlier for pre-order players.&amp;lt;ref name=&amp;quot;DatePlatforms&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Modern Ops Release Date and Platforms Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-release-date-platforms |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;EarlyAccessDate&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Begins One Week Before Launch |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access-one-week |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Launch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before release, the title was confirmed on March 10, 2019, after appearing early through a publisher listing and related promotional material.&amp;lt;ref name=&quot;Confirmation&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2019 |title=ShooterofIO: Modern Ops Confirmed for 2019 |url=https://www.mobproductions.example/news/shooterofio-modern-ops-2019-confirmed |website=Mob Productions |access-date=March 10, 2019}}&amp;lt;/ref&amp;gt; Mob Productions later confirmed the game as a reboot and announced that it would use SOI Engine 2, a new iteration of the series&#039; game engine.&amp;lt;ref name=&quot;Reboot&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 30, 2019 |title=ShooterofIO: Modern Ops Confirmed as Modern Ops Reboot |url=https://www.mobproductions.example/news/shooterofio-modern-ops-reboot-confirmed |website=Mob Productions |access-date=March 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;Engine&quot;&amp;gt;{{cite web |author=SOI Studios |date=April 10, 2019 |title=SOI Studios Details SOI Engine 2 for Modern Ops |url=https://www.soistudios.example/news/soi-engine-2-modern-ops |website=SOI Studios |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; The game was formally revealed on June 10, 2019, with a focus on its open-world campaign, while Zombies was announced as its third mode on July 30 and shown in a gameplay reveal on August 2.&amp;lt;ref name=&quot;Reveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Modern Ops Worldwide Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-worldwide-reveal |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;CampaignDeepDive&quot;&amp;gt;{{cite web |author=SOI Studios |date=July 30, 2019 |title=ShooterofIO: Modern Ops Campaign Gameplay Deep Dive |url=https://www.soistudios.example/news/shooterofio-modern-ops-campaign-gameplay-deep-dive |website=SOI Studios |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;ZombiesReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=July 30, 2019 |title=Zombies Revealed for ShooterofIO: Modern Ops |url=https://www.mobproductions.example/news/shooterofio-modern-ops-zombies-reveal |website=Mob Productions |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AugustReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Multiplayer and Zombies Gameplay Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-august-gameplay-reveal |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; On September 1, Mob Productions confirmed Campaign Early Access for pre-order players and announced that the September beta would include &#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;{{&#039;}}s Battle Royale mode.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, the publisher announced that the campaign would be available one week before launch for eligible pre-order players.&amp;lt;ref name=&quot;EarlyAccessDate&quot; /&amp;gt; &#039;&#039;Wargrounds 2.0&#039;&#039; opened on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039; and became free to play on December 10 alongside the launch of Season 1.&amp;lt;ref name=&quot;WargroundsAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsOwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;SeasonOneLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Modern Ops Season 1 and Wargrounds 2.0 Free-to-Play Launch |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-one-wargrounds-live |website=Mob Productions |access-date=December 10, 2019}}&amp;lt;/ref&amp;gt; &#039;&#039;Modern Ops&#039;&#039; received generally positive reviews from critics, who praised its open-world campaign, presentation, and return to a more recognizable &#039;&#039;ShooterofIO&#039;&#039; structure, while criticizing its enemy artificial intelligence, some multiplayer pacing changes, and the limited scope of Zombies.&amp;lt;ref name=&quot;MCPC&quot;&amp;gt;{{cite web |date=November 7, 2019 |title=ShooterofIO: Modern Ops for PC Reviews |url=https://www.metacritic.example/game/pc/shooterofio-modern-ops |website=Metacritic |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;IGNReview&quot;&amp;gt;{{cite web |last=Reeves |first=Tom |date=November 7, 2019 |title=ShooterofIO: Modern Ops Review |url=https://www.ign.example/reviews/shooterofio-modern-ops-review |website=IGN |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;GameSpotReview&quot;&amp;gt;{{cite web |last=Park |first=Evan |date=November 7, 2019 |title=ShooterofIO: Modern Ops Review |url=https://www.gamespot.example/reviews/shooterofio-modern-ops-review |website=GameSpot |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before release, the title was confirmed on March 10, 2019, after appearing early through a publisher listing and related promotional material.&amp;lt;ref name=&quot;Confirmation&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2019 |title=ShooterofIO: Modern Ops Confirmed for 2019 |url=https://www.mobproductions.example/news/shooterofio-modern-ops-2019-confirmed |website=Mob Productions |access-date=March 10, 2019}}&amp;lt;/ref&amp;gt; Mob Productions later confirmed the game as a reboot and announced that it would use SOI Engine 2, a new iteration of the series&#039; game engine.&amp;lt;ref name=&quot;Reboot&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 30, 2019 |title=ShooterofIO: Modern Ops Confirmed as Modern Ops Reboot |url=https://www.mobproductions.example/news/shooterofio-modern-ops-reboot-confirmed |website=Mob Productions |access-date=March 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;Engine&quot;&amp;gt;{{cite web |author=SOI Studios |date=April 10, 2019 |title=SOI Studios Details SOI Engine 2 for Modern Ops |url=https://www.soistudios.example/news/soi-engine-2-modern-ops |website=SOI Studios |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; The game was formally revealed on June 10, 2019, with a focus on its open-world campaign, while Zombies was announced as its third mode on July 30 and shown in a gameplay reveal on August 2.&amp;lt;ref name=&quot;Reveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Modern Ops Worldwide Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-worldwide-reveal |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;CampaignDeepDive&quot;&amp;gt;{{cite web |author=SOI Studios |date=July 30, 2019 |title=ShooterofIO: Modern Ops Campaign Gameplay Deep Dive |url=https://www.soistudios.example/news/shooterofio-modern-ops-campaign-gameplay-deep-dive |website=SOI Studios |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;ZombiesReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=July 30, 2019 |title=Zombies Revealed for ShooterofIO: Modern Ops |url=https://www.mobproductions.example/news/shooterofio-modern-ops-zombies-reveal |website=Mob Productions |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AugustReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Multiplayer and Zombies Gameplay Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-august-gameplay-reveal |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; On September 1, Mob Productions confirmed Campaign Early Access for pre-order players and announced that the September beta would include &#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;{{&#039;}}s Battle Royale mode.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, the publisher announced that the campaign would be available one week before launch for eligible pre-order players.&amp;lt;ref name=&quot;EarlyAccessDate&quot; /&amp;gt; &#039;&#039;Wargrounds 2.0&#039;&#039; opened on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039; and became free to play on December 10 alongside the launch of Season 1.&amp;lt;ref name=&quot;WargroundsAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsOwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;SeasonOneLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Modern Ops Season 1 and Wargrounds 2.0 Free-to-Play Launch |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-one-wargrounds-live |website=Mob Productions |access-date=December 10, 2019&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&amp;lt;/ref&amp;gt; The game received six seasons of free post-launch content, ending with Season 6 in September 2020.&amp;lt;ref name=&quot;SeasonSix&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 29, 2020 |title=ShooterofIO: Modern Ops Season 6 Begins |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-six |website=Mob Productions |access-date=October 10, 2020&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; &#039;&#039;Modern Ops&#039;&#039; received generally positive reviews from critics, who praised its open-world campaign, presentation, and return to a more recognizable &#039;&#039;ShooterofIO&#039;&#039; structure, while criticizing its enemy artificial intelligence, some multiplayer pacing changes, and the limited scope of Zombies.&amp;lt;ref name=&quot;MCPC&quot;&amp;gt;{{cite web |date=November 7, 2019 |title=ShooterofIO: Modern Ops for PC Reviews |url=https://www.metacritic.example/game/pc/shooterofio-modern-ops |website=Metacritic |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;IGNReview&quot;&amp;gt;{{cite web |last=Reeves |first=Tom |date=November 7, 2019 |title=ShooterofIO: Modern Ops Review |url=https://www.ign.example/reviews/shooterofio-modern-ops-review |website=IGN |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;GameSpotReview&quot;&amp;gt;{{cite web |last=Park |first=Evan |date=November 7, 2019 |title=ShooterofIO: Modern Ops Review |url=https://www.gamespot.example/reviews/shooterofio-modern-ops-review |website=GameSpot |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l70&quot;&gt;Line 70:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 70:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Post-launch ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Post-launch ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wargrounds 2.0&#039;&#039; opened on December 3, 2019, for players who owned &#039;&#039;&lt;/del&gt;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WargroundsOwnerLaunch&lt;/del&gt;&quot; /&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The mode became free to play &lt;/del&gt;on December 10 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beginning &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Season 1&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which started &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s free seasonal content model&lt;/del&gt;.&amp;lt;ref name=&quot;SeasonOneLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PostLaunch&lt;/del&gt;&quot; /&amp;gt; Season &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 introduced &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full public launch of &lt;/del&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alongside the first seasonal &lt;/del&gt;update &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Modern Ops&lt;/del&gt;&#039;&#039;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with post-launch &lt;/del&gt;maps, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modes&lt;/del&gt;, weapons, seasonal &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;events&lt;/del&gt;, and &#039;&#039;Wargrounds 2.0&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updates distributed without paid downloadable&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content packs&lt;/del&gt;.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SeasonOneLaunch&lt;/del&gt;&quot; /&amp;gt;&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PostLaunch&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Post-launch content for &lt;/ins&gt;&#039;&#039;ShooterofIO: Modern Ops&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was released through six free seasons rather than paid downloadable-content packs&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PostLaunch&lt;/ins&gt;&quot; /&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Season 1 began &lt;/ins&gt;on December 10&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2019, alongside &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-to-play launch &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and added &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first seasonal multiplayer maps, weapons, limited-time events, Zombies arena updates, and Battle Royale support for &#039;&#039;Wargrounds 2.0&#039;&lt;/ins&gt;&#039;.&amp;lt;ref name=&quot;SeasonOneLaunch&quot; /&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Season 2, titled &#039;&#039;Black March&#039;&#039;, was released on February 4, 2020, and added the multiplayer maps Harborline, Khandor Yard, and Broadcast, the weapons VLK-9 and M14A2, new Zombies survival arenas, and additional &#039;&#039;Wargrounds 2.0&#039;&#039; contracts and squad events.&lt;/ins&gt;&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SeasonTwo&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;{{cite web |author=Mob Productions |date=February 4, 2020 |title=ShooterofIO: Modern Ops Season 2 — Black March |url=https:/&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www.mobproductions.example/news/shooterofio-modern-ops-season-two-black-march |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Season &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3, titled &#039;&#039;Deep Signal&#039;&#039;, was released on April 7, 2020, and continued the seasonal model with the multiplayer maps Embassy, Oilfield, and Trainline, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons FAL-OS and M1014, new Combined Arms objectives, and a larger &lt;/ins&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map &lt;/ins&gt;update &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that opened additional industrial and desert routes around Al Mazara.&amp;lt;ref name=&quot;SeasonThree&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 7, 2020 |title=ShooterofIO: Modern Ops Season 3 — Deep Signal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-three-deep-signal |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt; Season 4, titled &lt;/ins&gt;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Broken Front&lt;/ins&gt;&#039;&#039;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;followed on June 9, 2020, adding the multiplayer &lt;/ins&gt;maps &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scrapyard&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Border Post, and Old Quarter&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;weapons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ACR-7 and SPAS-12, a new Zombies arena&lt;/ins&gt;, seasonal &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;progression challenges&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weather and night-variant events for &lt;/ins&gt;&#039;&#039;Wargrounds 2.0&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;ref name=&quot;SeasonFour&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 9, 2020 |title=ShooterofIO: Modern Ops Season 4 — Broken Front |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-four-broken-front |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Season 5, titled &#039;&#039;Shadow Line&#039;&#039;, was released on August 4, 2020, and added the multiplayer maps Rooftop, Underpass, and Port Meridian, the weapons AN-94M and Vector&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;X, new operator cosmetics, an expanded Battle Royale event rotation, and additional Zombies modifiers&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SeasonFive&lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt;{{cite web |author=Mob Productions |date=August 4, 2020 |title=ShooterofIO: Modern Ops Season 5 — Shadow Line |url=https:/&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;www.mobproductions.example/news/shooterofio-modern-ops-season-five-shadow-line |website=Mob Productions |access-date=October 10, 2020}}&amp;lt;/ref&lt;/ins&gt;&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Season 6, titled &#039;&#039;Final Signal&#039;&#039;, began on September 29, 2020, and was the final major season for &#039;&#039;Modern Ops&#039;&#039;. It added the multiplayer maps Metroline, Aegis Tower, and Dustworks, the weapons RPD-50 and Intervention, the final Zombies arena, end-of-cycle progression rewards, and the last major &#039;&#039;Wargrounds 2.0&#039;&#039; map changes before support shifted toward the next &#039;&#039;ShooterofIO&#039;&#039; release.&lt;/ins&gt;&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SeasonSix&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Reception ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Reception ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 03:30:30 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Modern_Ops_(2019_video_game)</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13216&amp;oldid=13214</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13216&amp;oldid=13214</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:26, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| engine = SOI Engine 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| engine = SOI Engine 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = {{ubl|[[Microsoft Windows|Windows]]|[[PlayStation 4]]|[[Xbox One]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = {{ubl|[[Microsoft Windows|Windows]]|[[PlayStation 4]]|[[Xbox One]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| released = {{Video game release|WW|December 3, 2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| released = {{Video game release|WW|December 3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2019|free-to-play|December 10&lt;/ins&gt;, 2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| modes = [[Multiplayer video game|Multiplayer]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| modes = [[Multiplayer video game|Multiplayer]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is a [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title and was released on November 5, 2019. Access to the mode opened worldwide on December 3, 2019, for players who owned &#039;&#039;Modern Ops&#039;&#039;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ahead of a planned &lt;/del&gt;free&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;play &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release &lt;/del&gt;on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;OwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is a [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title and was released on November 5, 2019. Access to the mode opened worldwide on December 3, 2019, for players who owned &#039;&#039;Modern Ops&#039;&#039;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before it became &lt;/ins&gt;free to play on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;OwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-free-to-play-live |website=Mob Productions |access-date=December 10&lt;/ins&gt;, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that access would open on December 3 for owners of &#039;&#039;Modern Ops&#039;&#039;, followed by a free-to-play release on December 10.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; The owner-access release went live on December 3, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019&lt;/del&gt;.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that access would open on December 3 for owners of &#039;&#039;Modern Ops&#039;&#039;, followed by a free-to-play release on December 10.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; The owner-access release went live on December 3, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the mode became free to play on December 10&lt;/ins&gt;.&amp;lt;ref name=&quot;OwnerLaunch&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On August 5, 2019, SOI Studios published additional information about the mode&amp;#039;s design and its relationship to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; The studio described &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; as a way to reuse the campaign&amp;#039;s open-world technology in a multiplayer setting without turning the main campaign into an online-only experience. The team said the mode was designed around squad decision-making, risk, extraction, and player encounters rather than a fixed match objective, with contracts and extraction points used to create smaller goals across the map. SOI Studios also said that the mode would share progression with &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; multiplayer, allowing weapons and loadouts to remain part of the wider game economy while still giving &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; its own match structure.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On August 5, 2019, SOI Studios published additional information about the mode&amp;#039;s design and its relationship to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; The studio described &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; as a way to reuse the campaign&amp;#039;s open-world technology in a multiplayer setting without turning the main campaign into an online-only experience. The team said the mode was designed around squad decision-making, risk, extraction, and player encounters rather than a fixed match objective, with contracts and extraction points used to create smaller goals across the map. SOI Studios also said that the mode would share progression with &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; multiplayer, allowing weapons and loadouts to remain part of the wider game economy while still giving &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; its own match structure.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt; On October 16, Mob Productions positioned the December 3 owner-access period as an early opening for &#039;&#039;Modern Ops&#039;&#039; players ahead of the wider free-to-play launch on December 10.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt; On October 16, Mob Productions positioned the December 3 owner-access period as an early opening for &#039;&#039;Modern Ops&#039;&#039; players ahead of the wider free-to-play launch on December 10.&amp;lt;ref name=&quot;AccessDetails&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt; The free-to-play launch took place alongside Season 1 of &#039;&#039;Modern Ops&#039;&#039;, tying &#039;&#039;Wargrounds 2.0&#039;&#039; to the parent title&#039;s seasonal post-launch model.&amp;lt;ref name=&quot;FreeLaunch&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; Following the release of &#039;&#039;Modern Ops&#039;&#039; on November 5, &#039;&#039;Wargrounds 2.0&#039;&#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&quot;ModernOpsLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt; Access opened for owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, one week before the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planned &lt;/del&gt;free&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;play &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch&lt;/del&gt;.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; Following the release of &#039;&#039;Modern Ops&#039;&#039; on November 5, &#039;&#039;Wargrounds 2.0&#039;&#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&quot;ModernOpsLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt; Access opened for owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, one week before the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mode became &lt;/ins&gt;free to play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on December 10&lt;/ins&gt;.&amp;lt;ref name=&quot;OwnerLaunch&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt;&amp;lt;ref name=&quot;FreeLaunch&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; As part of that model, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; is planned to receive updates through free seasons, including additional contracts, limited-time events, map changes, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; As part of that model, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; is planned to receive updates through free seasons, including additional contracts, limited-time events, map changes, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 03:26:40 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Modern Ops (2019 video game)</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13215&amp;oldid=13213</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13215&amp;oldid=13213</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:24, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Modern Ops&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a 2019 [[first-person shooter]] game developed by [[SOI Studios]] and published by [[Mob Productions]]. It is the twelfth installment in the &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039; series and a reboot of the &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; sub-series, which began with &amp;#039;&amp;#039;[[ShooterofIO 1: Modern Ops]]&amp;#039;&amp;#039; (2007). The game was released worldwide on November 5, 2019, for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]], with campaign early access having begun one week earlier for pre-order players.&amp;lt;ref name=&amp;quot;DatePlatforms&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Modern Ops Release Date and Platforms Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-release-date-platforms |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;EarlyAccessDate&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Begins One Week Before Launch |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access-one-week |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Launch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;ShooterofIO: Modern Ops&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a 2019 [[first-person shooter]] game developed by [[SOI Studios]] and published by [[Mob Productions]]. It is the twelfth installment in the &amp;#039;&amp;#039;[[ShooterofIO]]&amp;#039;&amp;#039; series and a reboot of the &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; sub-series, which began with &amp;#039;&amp;#039;[[ShooterofIO 1: Modern Ops]]&amp;#039;&amp;#039; (2007). The game was released worldwide on November 5, 2019, for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]], with campaign early access having begun one week earlier for pre-order players.&amp;lt;ref name=&amp;quot;DatePlatforms&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Modern Ops Release Date and Platforms Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-release-date-platforms |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;EarlyAccessDate&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Begins One Week Before Launch |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access-one-week |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Launch&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before release, the title was confirmed on March 10, 2019, after appearing early through a publisher listing and related promotional material.&amp;lt;ref name=&quot;Confirmation&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2019 |title=ShooterofIO: Modern Ops Confirmed for 2019 |url=https://www.mobproductions.example/news/shooterofio-modern-ops-2019-confirmed |website=Mob Productions |access-date=March 10, 2019}}&amp;lt;/ref&amp;gt; Mob Productions later confirmed the game as a reboot and announced that it would use SOI Engine 2, a new iteration of the series&#039; game engine.&amp;lt;ref name=&quot;Reboot&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 30, 2019 |title=ShooterofIO: Modern Ops Confirmed as Modern Ops Reboot |url=https://www.mobproductions.example/news/shooterofio-modern-ops-reboot-confirmed |website=Mob Productions |access-date=March 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;Engine&quot;&amp;gt;{{cite web |author=SOI Studios |date=April 10, 2019 |title=SOI Studios Details SOI Engine 2 for Modern Ops |url=https://www.soistudios.example/news/soi-engine-2-modern-ops |website=SOI Studios |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; The game was formally revealed on June 10, 2019, with a focus on its open-world campaign, while Zombies was announced as its third mode on July 30 and shown in a gameplay reveal on August 2.&amp;lt;ref name=&quot;Reveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Modern Ops Worldwide Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-worldwide-reveal |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;CampaignDeepDive&quot;&amp;gt;{{cite web |author=SOI Studios |date=July 30, 2019 |title=ShooterofIO: Modern Ops Campaign Gameplay Deep Dive |url=https://www.soistudios.example/news/shooterofio-modern-ops-campaign-gameplay-deep-dive |website=SOI Studios |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;ZombiesReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=July 30, 2019 |title=Zombies Revealed for ShooterofIO: Modern Ops |url=https://www.mobproductions.example/news/shooterofio-modern-ops-zombies-reveal |website=Mob Productions |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AugustReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Multiplayer and Zombies Gameplay Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-august-gameplay-reveal |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; On September 1, Mob Productions confirmed Campaign Early Access for pre-order players and announced that the September beta would include &#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;{{&#039;}}s Battle Royale mode.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, the publisher announced that the campaign would be available one week before launch for eligible pre-order players.&amp;lt;ref name=&quot;EarlyAccessDate&quot; /&amp;gt; &#039;&#039;Wargrounds 2.0&#039;&#039; opened on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, ahead of its planned &lt;/del&gt;free&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;play &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release &lt;/del&gt;on December 10.&amp;lt;ref name=&quot;WargroundsAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsOwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3, 2019}}&amp;lt;/ref&amp;gt; &#039;&#039;Modern Ops&#039;&#039; received generally positive reviews from critics, who praised its open-world campaign, presentation, and return to a more recognizable &#039;&#039;ShooterofIO&#039;&#039; structure, while criticizing its enemy artificial intelligence, some multiplayer pacing changes, and the limited scope of Zombies.&amp;lt;ref name=&quot;MCPC&quot;&amp;gt;{{cite web |date=November 7, 2019 |title=ShooterofIO: Modern Ops for PC Reviews |url=https://www.metacritic.example/game/pc/shooterofio-modern-ops |website=Metacritic |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;IGNReview&quot;&amp;gt;{{cite web |last=Reeves |first=Tom |date=November 7, 2019 |title=ShooterofIO: Modern Ops Review |url=https://www.ign.example/reviews/shooterofio-modern-ops-review |website=IGN |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;GameSpotReview&quot;&amp;gt;{{cite web |last=Park |first=Evan |date=November 7, 2019 |title=ShooterofIO: Modern Ops Review |url=https://www.gamespot.example/reviews/shooterofio-modern-ops-review |website=GameSpot |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Before release, the title was confirmed on March 10, 2019, after appearing early through a publisher listing and related promotional material.&amp;lt;ref name=&quot;Confirmation&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2019 |title=ShooterofIO: Modern Ops Confirmed for 2019 |url=https://www.mobproductions.example/news/shooterofio-modern-ops-2019-confirmed |website=Mob Productions |access-date=March 10, 2019}}&amp;lt;/ref&amp;gt; Mob Productions later confirmed the game as a reboot and announced that it would use SOI Engine 2, a new iteration of the series&#039; game engine.&amp;lt;ref name=&quot;Reboot&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 30, 2019 |title=ShooterofIO: Modern Ops Confirmed as Modern Ops Reboot |url=https://www.mobproductions.example/news/shooterofio-modern-ops-reboot-confirmed |website=Mob Productions |access-date=March 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;Engine&quot;&amp;gt;{{cite web |author=SOI Studios |date=April 10, 2019 |title=SOI Studios Details SOI Engine 2 for Modern Ops |url=https://www.soistudios.example/news/soi-engine-2-modern-ops |website=SOI Studios |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; The game was formally revealed on June 10, 2019, with a focus on its open-world campaign, while Zombies was announced as its third mode on July 30 and shown in a gameplay reveal on August 2.&amp;lt;ref name=&quot;Reveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Modern Ops Worldwide Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-worldwide-reveal |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;CampaignDeepDive&quot;&amp;gt;{{cite web |author=SOI Studios |date=July 30, 2019 |title=ShooterofIO: Modern Ops Campaign Gameplay Deep Dive |url=https://www.soistudios.example/news/shooterofio-modern-ops-campaign-gameplay-deep-dive |website=SOI Studios |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;ZombiesReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=July 30, 2019 |title=Zombies Revealed for ShooterofIO: Modern Ops |url=https://www.mobproductions.example/news/shooterofio-modern-ops-zombies-reveal |website=Mob Productions |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AugustReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Multiplayer and Zombies Gameplay Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-august-gameplay-reveal |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; On September 1, Mob Productions confirmed Campaign Early Access for pre-order players and announced that the September beta would include &#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;{{&#039;}}s Battle Royale mode.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, the publisher announced that the campaign would be available one week before launch for eligible pre-order players.&amp;lt;ref name=&quot;EarlyAccessDate&quot; /&amp;gt; &#039;&#039;Wargrounds 2.0&#039;&#039; opened on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and became &lt;/ins&gt;free to play on December 10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alongside the launch of Season 1&lt;/ins&gt;.&amp;lt;ref name=&quot;WargroundsAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsOwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;SeasonOneLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Modern Ops Season 1 and Wargrounds 2.0 Free-to-Play Launch |url=https://www.mobproductions.example/news/shooterofio-modern-ops-season-one-wargrounds-live |website=Mob Productions |access-date=December 10&lt;/ins&gt;, 2019}}&amp;lt;/ref&amp;gt; &#039;&#039;Modern Ops&#039;&#039; received generally positive reviews from critics, who praised its open-world campaign, presentation, and return to a more recognizable &#039;&#039;ShooterofIO&#039;&#039; structure, while criticizing its enemy artificial intelligence, some multiplayer pacing changes, and the limited scope of Zombies.&amp;lt;ref name=&quot;MCPC&quot;&amp;gt;{{cite web |date=November 7, 2019 |title=ShooterofIO: Modern Ops for PC Reviews |url=https://www.metacritic.example/game/pc/shooterofio-modern-ops |website=Metacritic |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;IGNReview&quot;&amp;gt;{{cite web |last=Reeves |first=Tom |date=November 7, 2019 |title=ShooterofIO: Modern Ops Review |url=https://www.ign.example/reviews/shooterofio-modern-ops-review |website=IGN |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;GameSpotReview&quot;&amp;gt;{{cite web |last=Park |first=Evan |date=November 7, 2019 |title=ShooterofIO: Modern Ops Review |url=https://www.gamespot.example/reviews/shooterofio-modern-ops-review |website=GameSpot |access-date=November 7, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Zombies is a cooperative survival mode without a continuing story, named crew, or quest-driven narrative.&amp;lt;ref name=&amp;quot;ZombiesReveal&amp;quot; /&amp;gt; Players fight waves of enemies across self-contained arenas, earn points, purchase weapons, open areas, activate traps, use perk machines, and upgrade weapons through Pack-a-Punch. The mode includes public and private matches, difficulty scaling by round, leaderboards, and weapon progression shared with multiplayer, but is separate from the campaign continuity and does not continue the Aetheris storyline from earlier &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; entries.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot;&amp;gt;{{cite web |author=SOI Studios |date=August 2, 2019 |title=ShooterofIO: Modern Ops Zombies Gameplay Reveal |url=https://www.soistudios.example/news/shooterofio-modern-ops-zombies-gameplay-reveal |website=SOI Studios |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; The gameplay reveal showed three launch arenas, described as smaller replayable survival maps built around round progression, weapon upgrades, perk routes, and high-round leaderboards rather than cinematic quests or story episodes.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Zombies is a cooperative survival mode without a continuing story, named crew, or quest-driven narrative.&amp;lt;ref name=&amp;quot;ZombiesReveal&amp;quot; /&amp;gt; Players fight waves of enemies across self-contained arenas, earn points, purchase weapons, open areas, activate traps, use perk machines, and upgrade weapons through Pack-a-Punch. The mode includes public and private matches, difficulty scaling by round, leaderboards, and weapon progression shared with multiplayer, but is separate from the campaign continuity and does not continue the Aetheris storyline from earlier &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; entries.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot;&amp;gt;{{cite web |author=SOI Studios |date=August 2, 2019 |title=ShooterofIO: Modern Ops Zombies Gameplay Reveal |url=https://www.soistudios.example/news/shooterofio-modern-ops-zombies-gameplay-reveal |website=SOI Studios |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; The gameplay reveal showed three launch arenas, described as smaller replayable survival maps built around round progression, weapon upgrades, perk routes, and high-round leaderboards rather than cinematic quests or story episodes.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; is a post-launch large-scale mode connected to &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; The mode is played on an expanded version of the campaign region and features squads deploying into the map to collect equipment, complete objectives, fight other players, and extract before being eliminated.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; Its Battle Royale mode places squads on the same large-scale region, where players scavenge weapons and equipment, use vehicles, complete optional contracts, and fight to remain alive as the playable area is reduced.&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot; /&amp;gt; Access to the mode opened for owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, before &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its planned &lt;/del&gt;free&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;to&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;play &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release &lt;/del&gt;on December 10.&amp;lt;ref name=&quot;WargroundsOwnerLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; is a post-launch large-scale mode connected to &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; The mode is played on an expanded version of the campaign region and features squads deploying into the map to collect equipment, complete objectives, fight other players, and extract before being eliminated.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; Its Battle Royale mode places squads on the same large-scale region, where players scavenge weapons and equipment, use vehicles, complete optional contracts, and fight to remain alive as the playable area is reduced.&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot; /&amp;gt; Access to the mode opened for owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, before &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;becoming &lt;/ins&gt;free to play on December 10.&amp;lt;ref name=&quot;WargroundsOwnerLaunch&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt;&amp;lt;ref name=&quot;SeasonOneLaunch&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Premise ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Premise ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l67&quot;&gt;Line 67:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 67:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 1, 2019, Mob Productions confirmed Campaign Early Access for players who pre-ordered &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;CampaignEarlyAccess&amp;quot; /&amp;gt; The publisher also released promotional artwork for &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039;, revealed Battle Royale as one of the mode&amp;#039;s playlists, and announced that the September beta would include a playable version of &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; Battle Royale.&amp;lt;ref name=&amp;quot;WargroundsBattleRoyale&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;WargroundsPoster&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that Campaign Early Access would begin on October 29, one week before the full game, and would only include the campaign.&amp;lt;ref name=&amp;quot;EarlyAccessDate&amp;quot; /&amp;gt; The publisher also announced that &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; access would open on December 3 for players who owned &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, before the mode became free to play on December 10 alongside the start of Season 1.&amp;lt;ref name=&amp;quot;WargroundsAccess&amp;quot; /&amp;gt; &amp;#039;&amp;#039;ShooterofIO: Modern Ops&amp;#039;&amp;#039; was released worldwide on November 5, 2019.&amp;lt;ref name=&amp;quot;Launch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 1, 2019, Mob Productions confirmed Campaign Early Access for players who pre-ordered &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;CampaignEarlyAccess&amp;quot; /&amp;gt; The publisher also released promotional artwork for &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039;, revealed Battle Royale as one of the mode&amp;#039;s playlists, and announced that the September beta would include a playable version of &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; Battle Royale.&amp;lt;ref name=&amp;quot;WargroundsBattleRoyale&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;WargroundsPoster&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that Campaign Early Access would begin on October 29, one week before the full game, and would only include the campaign.&amp;lt;ref name=&amp;quot;EarlyAccessDate&amp;quot; /&amp;gt; The publisher also announced that &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; access would open on December 3 for players who owned &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, before the mode became free to play on December 10 alongside the start of Season 1.&amp;lt;ref name=&amp;quot;WargroundsAccess&amp;quot; /&amp;gt; &amp;#039;&amp;#039;ShooterofIO: Modern Ops&amp;#039;&amp;#039; was released worldwide on November 5, 2019.&amp;lt;ref name=&amp;quot;Launch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On December 3, 2019, &#039;&#039;Wargrounds 2.0&#039;&#039; access opened for players who owned &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;WargroundsOwnerLaunch&quot; /&amp;gt; The mode &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remained scheduled to become &lt;/del&gt;free to play on December 10 alongside the launch of Season 1.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WargroundsAccess&lt;/del&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On December 3, 2019, &#039;&#039;Wargrounds 2.0&#039;&#039; access opened for players who owned &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;WargroundsOwnerLaunch&quot; /&amp;gt; The mode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;became &lt;/ins&gt;free to play on December 10 alongside the launch of Season 1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which began the game&#039;s free seasonal post-launch model&lt;/ins&gt;.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SeasonOneLaunch&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Post-launch ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Post-launch ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; opened on December 3, 2019, for players who owned &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;WargroundsOwnerLaunch&quot; /&amp;gt; The mode &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was scheduled to become &lt;/del&gt;free to play on December 10 with the beginning of Season 1, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was also planned to start &lt;/del&gt;the game&#039;s free seasonal content model.&amp;lt;ref name=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;WargroundsAccess&lt;/del&gt;&quot; /&amp;gt;&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; opened on December 3, 2019, for players who owned &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;WargroundsOwnerLaunch&quot; /&amp;gt; The mode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;became &lt;/ins&gt;free to play on December 10 with the beginning of Season 1, which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;started &lt;/ins&gt;the game&#039;s free seasonal content model.&amp;lt;ref name=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SeasonOneLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; Season 1 introduced the full public launch of &#039;&#039;Wargrounds 2.0&#039;&#039; alongside the first seasonal update for &#039;&#039;Modern Ops&#039;&#039;, with post-launch maps, modes, weapons, seasonal events, and &#039;&#039;Wargrounds 2.0&#039;&#039; updates distributed without paid downloadable-content packs.&amp;lt;ref name=&quot;SeasonOneLaunch&lt;/ins&gt;&quot; /&amp;gt;&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Reception ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Reception ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 03:24:07 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Modern_Ops_(2019_video_game)</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13214&amp;oldid=13211</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13214&amp;oldid=13211</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:01, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upcoming &lt;/del&gt;video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2019 &lt;/ins&gt;video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November &lt;/del&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December &lt;/ins&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November &lt;/del&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;December &lt;/ins&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an upcoming &lt;/del&gt;[[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;planned as &lt;/del&gt;a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title and was released on November 5, 2019. Access to the mode &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is scheduled to open &lt;/del&gt;worldwide on December 3, 2019, for players who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own &lt;/del&gt;&#039;&#039;Modern Ops&#039;&#039;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before becoming &lt;/del&gt;free to play on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;[[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title and was released on November 5, 2019. Access to the mode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opened &lt;/ins&gt;worldwide on December 3, 2019, for players who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;owned &lt;/ins&gt;&#039;&#039;Modern Ops&#039;&#039;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ahead of a planned &lt;/ins&gt;free&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;to&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release &lt;/ins&gt;on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;OwnerLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=December 3&lt;/ins&gt;, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that access would open on December 3 for owners of &#039;&#039;Modern Ops&#039;&#039;, followed by a free-to-play release on December 10.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that access would open on December 3 for owners of &#039;&#039;Modern Ops&#039;&#039;, followed by a free-to-play release on December 10.&amp;lt;ref name=&quot;AccessDetails&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt; The owner-access release went live on December 3, 2019.&amp;lt;ref name=&quot;OwnerLaunch&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; Following the release of &#039;&#039;Modern Ops&#039;&#039; on November 5, &#039;&#039;Wargrounds 2.0&#039;&#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&quot;ModernOpsLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt; Following the release of &#039;&#039;Modern Ops&#039;&#039; on November 5, &#039;&#039;Wargrounds 2.0&#039;&#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&quot;ModernOpsLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt; Access opened for owners of &#039;&#039;Modern Ops&#039;&#039; on December 3, 2019, one week before the planned free-to-play launch.&amp;lt;ref name=&quot;OwnerLaunch&quot; /&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; As part of that model, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; is planned to receive updates through free seasons, including additional contracts, limited-time events, map changes, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; As part of that model, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; is planned to receive updates through free seasons, including additional contracts, limited-time events, map changes, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot;&gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ShooterofIO games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:ShooterofIO games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:SOI Studios games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:SOI Studios games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Upcoming video games scheduled for 2019]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video game modes]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video game modes]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video games developed in the United States]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Video games developed in the United States]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Xbox One games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Xbox One games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 02:01:01 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Modern Ops (2019 video game)</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13213&amp;oldid=13210</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13213&amp;oldid=13210</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;amp;diff=13213&amp;amp;oldid=13210&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Tue, 08 Sep 2026 02:00:39 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Modern_Ops_(2019_video_game)</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13211&amp;oldid=13209</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13211&amp;oldid=13209</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:49, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October &lt;/del&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November &lt;/ins&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October &lt;/del&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November &lt;/ins&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is planned as a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title. Access to the mode is scheduled to open worldwide on December 3, 2019, for players who own &#039;&#039;Modern Ops&#039;&#039;, before becoming free to play on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is planned as a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and was released on November 5, 2019&lt;/ins&gt;. Access to the mode is scheduled to open worldwide on December 3, 2019, for players who own &#039;&#039;Modern Ops&#039;&#039;, before becoming free to play on December 10 alongside the start of the game&#039;s first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Announcement&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, where Mob Productions described it as a large-scale mode built from the campaign&amp;#039;s open-world region and shared technology.&amp;lt;ref name=&amp;quot;FirstDetails&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that access would open on December 3 for owners of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, followed by a free-to-play release on December 10.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Announcement&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, where Mob Productions described it as a large-scale mode built from the campaign&amp;#039;s open-world region and shared technology.&amp;lt;ref name=&amp;quot;FirstDetails&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;BattleRoyale&amp;quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt; On October 16, Mob Productions announced that access would open on December 3 for owners of &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;, followed by a free-to-play release on December 10.&amp;lt;ref name=&amp;quot;AccessDetails&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&quot; /&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt; Following the release of &#039;&#039;Modern Ops&#039;&#039; on November 5, &#039;&#039;Wargrounds 2.0&#039;&#039; remained scheduled as a post-launch mode for December.&amp;lt;ref name=&quot;ModernOpsLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=November 5, 2019 |title=ShooterofIO: Modern Ops Available Now |url=https://www.mobproductions.example/news/shooterofio-modern-ops-available-now |website=Mob Productions |access-date=November 5, 2019}}&amp;lt;/ref&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; As part of that model, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; is planned to receive updates through free seasons, including additional contracts, limited-time events, map changes, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; As part of that model, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; is planned to receive updates through free seasons, including additional contracts, limited-time events, map changes, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 01:49:13 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Modern Ops (2019 video game)</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13210&amp;oldid=13208</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13210&amp;oldid=13208</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;amp;diff=13210&amp;amp;oldid=13208&quot;&gt;Show changes&lt;/a&gt;</description>
			<pubDate>Tue, 08 Sep 2026 01:48:18 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Modern_Ops_(2019_video_game)</comments>
		</item>
		<item>
			<title>ShooterofIO: Wargrounds 2.0</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13209&amp;oldid=13203</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Wargrounds_2.0&amp;diff=13209&amp;oldid=13203</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:46, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game mode}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September &lt;/del&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October &lt;/ins&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September &lt;/del&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October &lt;/ins&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Wargrounds 2.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| engine = SOI Engine 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| engine = SOI Engine 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = {{ubl|[[Microsoft Windows|Windows]]|[[PlayStation 4]]|[[Xbox One]]}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| platforms = {{ubl|[[Microsoft Windows|Windows]]|[[PlayStation 4]]|[[Xbox One]]}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| released = {{Video game release|WW|December &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;, 2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| released = {{Video game release|WW|December &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;, 2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| genre = [[First-person shooter]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| modes = [[Multiplayer video game|Multiplayer]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| modes = [[Multiplayer video game|Multiplayer]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is planned as a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;mode is scheduled to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be released &lt;/del&gt;worldwide on December &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/del&gt;, 2019, for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Microsoft Windows|Windows]]&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[PlayStation 4]], and [[Xbox One]] as part &lt;/del&gt;of the first season of free post-launch content &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &#039;&#039;Modern Ops&#039;&#039;&lt;/del&gt;.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] multiplayer mode developed by [[SOI Studios]] and published by [[Mob Productions]]. It is planned as a post-launch experience for &#039;&#039;[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]&#039;&#039;, which serves as its parent title. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Access to the &lt;/ins&gt;mode is scheduled to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;open &lt;/ins&gt;worldwide on December &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/ins&gt;, 2019, for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players who own &#039;&#039;Modern Ops&#039;&#039;&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before becoming free to play on December 10 alongside the start &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s &lt;/ins&gt;first season of free post-launch content.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AccessDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16&lt;/ins&gt;, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was first announced on April 10, 2019, when Mob Productions confirmed the release date and platforms for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; It was later detailed during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where Mob Productions described it as a large-scale mode built from the campaign&#039;s open-world region and shared technology.&amp;lt;ref name=&quot;FirstDetails&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt; Further information, including its release date and connection to seasonal content, was announced on August 2, 2019, while Battle Royale was revealed as one of its modes on September 1.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&amp;lt;ref name=&quot;BattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt; On October 16, Mob Productions announced that access would open on December 3 for owners of &#039;&#039;Modern Ops&#039;&#039;, followed by a free-to-play release on December 10.&amp;lt;ref name=&quot;AccessDetails&quot; /&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On August 5, 2019, SOI Studios published additional information about the mode&amp;#039;s design and its relationship to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; The studio described &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; as a way to reuse the campaign&amp;#039;s open-world technology in a multiplayer setting without turning the main campaign into an online-only experience. The team said the mode was designed around squad decision-making, risk, extraction, and player encounters rather than a fixed match objective, with contracts and extraction points used to create smaller goals across the map. SOI Studios also said that the mode would share progression with &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; multiplayer, allowing weapons and loadouts to remain part of the wider game economy while still giving &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; its own match structure.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On August 5, 2019, SOI Studios published additional information about the mode&amp;#039;s design and its relationship to &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039;.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt; The studio described &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; as a way to reuse the campaign&amp;#039;s open-world technology in a multiplayer setting without turning the main campaign into an online-only experience. The team said the mode was designed around squad decision-making, risk, extraction, and player encounters rather than a fixed match objective, with contracts and extraction points used to create smaller goals across the map. SOI Studios also said that the mode would share progression with &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; multiplayer, allowing weapons and loadouts to remain part of the wider game economy while still giving &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; its own match structure.&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Battle Royale was revealed on September 1, 2019, as a separate playlist for &#039;&#039;Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;BattleRoyale&quot; /&amp;gt; SOI Studios described the playlist as using the same large map, movement, vehicles, weapons, and contract systems as the extraction-focused version of the mode, but with match flow centered on squad survival rather than leaving the map with recovered equipment.&amp;lt;ref name=&quot;BattleRoyale&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt; On October 16, Mob Productions positioned the December 3 owner-access period as an early opening for &#039;&#039;Modern Ops&#039;&#039; players ahead of the wider free-to-play launch on December 10.&amp;lt;ref name=&quot;AccessDetails&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Release ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on December 10, 2019, &lt;/del&gt;alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;Wargrounds 2.0&#039;&#039; was announced on April 10, 2019, alongside new information about &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;Announcement&quot; /&amp;gt; First gameplay details were released during the June 10 worldwide reveal for &#039;&#039;Modern Ops&#039;&#039;, where the mode was presented as a post-launch experience connected to the campaign map.&amp;lt;ref name=&quot;FirstDetails&quot; /&amp;gt; On August 2, 2019, Mob Productions confirmed that the mode would be released alongside the start of the first season of free post-launch content for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;PostLaunch&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt; On October 16, the publisher announced that access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, while the mode would become free to play on December 10 alongside Season 1.&amp;lt;ref name=&quot;AccessDetails&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; As part of that model, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; is planned to receive updates through free seasons, including additional contracts, limited-time events, map changes, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mob Productions also confirmed that post-launch content for &amp;#039;&amp;#039;Modern Ops&amp;#039;&amp;#039; would use a seasonal model rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; As part of that model, &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; is planned to receive updates through free seasons, including additional contracts, limited-time events, map changes, weapons, and gameplay adjustments.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;Systems&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 01:46:04 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Wargrounds_2.0</comments>
		</item>
		<item>
			<title>ShooterofIO: Modern Ops (2019 video game)</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13208&amp;oldid=13205</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13208&amp;oldid=13205</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:43, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Short description|Upcoming video game}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{About|the 2019 video game|the 2007 video game|ShooterofIO 1: Modern Ops}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{About|the 2019 video game|the 2007 video game|ShooterofIO 1: Modern Ops}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September &lt;/del&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use American English|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October &lt;/ins&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;September &lt;/del&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Use mdy dates|date=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October &lt;/ins&gt;2019}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = ShooterofIO Modern Ops 2019 key art &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;v2&lt;/del&gt;.png&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| image = ShooterofIO Modern Ops 2019 key art.png&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| alt = Promotional artwork for ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| alt = Promotional artwork for ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developer = [[SOI Studios]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developer = [[SOI Studios]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Modern Ops&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] game developed by [[SOI Studios]] and published by [[Mob Productions]]. It is the twelfth installment in the &#039;&#039;[[ShooterofIO]]&#039;&#039; series and a reboot of the &#039;&#039;Modern Ops&#039;&#039; sub-series, which began with &#039;&#039;[[ShooterofIO 1: Modern Ops]]&#039;&#039; (2007). The game is scheduled to be released worldwide on November 5, 2019, for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]].&amp;lt;ref name=&quot;DatePlatforms&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Modern Ops Release Date and Platforms Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-release-date-platforms |website=Mob Productions |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ShooterofIO: Modern Ops&#039;&#039;&#039;&#039;&#039; is an upcoming [[first-person shooter]] game developed by [[SOI Studios]] and published by [[Mob Productions]]. It is the twelfth installment in the &#039;&#039;[[ShooterofIO]]&#039;&#039; series and a reboot of the &#039;&#039;Modern Ops&#039;&#039; sub-series, which began with &#039;&#039;[[ShooterofIO 1: Modern Ops]]&#039;&#039; (2007). The game is scheduled to be released worldwide on November 5, 2019, for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, with campaign early access beginning one week earlier for pre-order players&lt;/ins&gt;.&amp;lt;ref name=&quot;DatePlatforms&quot;&amp;gt;{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Modern Ops Release Date and Platforms Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-release-date-platforms |website=Mob Productions |access-date=April 10&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;EarlyAccessDate&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Begins One Week Before Launch |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access-one-week |website=Mob Productions |access-date=October 16&lt;/ins&gt;, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The title was confirmed on March 10, 2019, after appearing early through a publisher listing and related promotional material.&amp;lt;ref name=&quot;Confirmation&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2019 |title=ShooterofIO: Modern Ops Confirmed for 2019 |url=https://www.mobproductions.example/news/shooterofio-modern-ops-2019-confirmed |website=Mob Productions |access-date=March 10, 2019}}&amp;lt;/ref&amp;gt; Mob Productions later confirmed the game as a reboot and announced that it would use SOI Engine 2, a new iteration of the series&#039; game engine.&amp;lt;ref name=&quot;Reboot&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 30, 2019 |title=ShooterofIO: Modern Ops Confirmed as Modern Ops Reboot |url=https://www.mobproductions.example/news/shooterofio-modern-ops-reboot-confirmed |website=Mob Productions |access-date=March 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;Engine&quot;&amp;gt;{{cite web |author=SOI Studios |date=April 10, 2019 |title=SOI Studios Details SOI Engine 2 for Modern Ops |url=https://www.soistudios.example/news/soi-engine-2-modern-ops |website=SOI Studios |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; The game was formally revealed on June 10, 2019, with a focus on its open-world campaign, while Zombies was announced as its third mode on July 30 and shown in a gameplay reveal on August 2.&amp;lt;ref name=&quot;Reveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Modern Ops Worldwide Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-worldwide-reveal |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;CampaignDeepDive&quot;&amp;gt;{{cite web |author=SOI Studios |date=July 30, 2019 |title=ShooterofIO: Modern Ops Campaign Gameplay Deep Dive |url=https://www.soistudios.example/news/shooterofio-modern-ops-campaign-gameplay-deep-dive |website=SOI Studios |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;ZombiesReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=July 30, 2019 |title=Zombies Revealed for ShooterofIO: Modern Ops |url=https://www.mobproductions.example/news/shooterofio-modern-ops-zombies-reveal |website=Mob Productions |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AugustReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Multiplayer and Zombies Gameplay Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-august-gameplay-reveal |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; On September 1, Mob Productions confirmed Campaign Early Access for pre-order players and announced that the September beta would include &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;ShooterofIO: Wargrounds 2.0&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;nowiki/&amp;gt;&lt;/del&gt;&#039;s Battle Royale mode.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The title was confirmed on March 10, 2019, after appearing early through a publisher listing and related promotional material.&amp;lt;ref name=&quot;Confirmation&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 10, 2019 |title=ShooterofIO: Modern Ops Confirmed for 2019 |url=https://www.mobproductions.example/news/shooterofio-modern-ops-2019-confirmed |website=Mob Productions |access-date=March 10, 2019}}&amp;lt;/ref&amp;gt; Mob Productions later confirmed the game as a reboot and announced that it would use SOI Engine 2, a new iteration of the series&#039; game engine.&amp;lt;ref name=&quot;Reboot&quot;&amp;gt;{{cite web |author=Mob Productions |date=March 30, 2019 |title=ShooterofIO: Modern Ops Confirmed as Modern Ops Reboot |url=https://www.mobproductions.example/news/shooterofio-modern-ops-reboot-confirmed |website=Mob Productions |access-date=March 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;Engine&quot;&amp;gt;{{cite web |author=SOI Studios |date=April 10, 2019 |title=SOI Studios Details SOI Engine 2 for Modern Ops |url=https://www.soistudios.example/news/soi-engine-2-modern-ops |website=SOI Studios |access-date=April 10, 2019}}&amp;lt;/ref&amp;gt; The game was formally revealed on June 10, 2019, with a focus on its open-world campaign, while Zombies was announced as its third mode on July 30 and shown in a gameplay reveal on August 2.&amp;lt;ref name=&quot;Reveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Modern Ops Worldwide Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-worldwide-reveal |website=Mob Productions |access-date=June 10, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;CampaignDeepDive&quot;&amp;gt;{{cite web |author=SOI Studios |date=July 30, 2019 |title=ShooterofIO: Modern Ops Campaign Gameplay Deep Dive |url=https://www.soistudios.example/news/shooterofio-modern-ops-campaign-gameplay-deep-dive |website=SOI Studios |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;ZombiesReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=July 30, 2019 |title=Zombies Revealed for ShooterofIO: Modern Ops |url=https://www.mobproductions.example/news/shooterofio-modern-ops-zombies-reveal |website=Mob Productions |access-date=July 30, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;AugustReveal&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Multiplayer and Zombies Gameplay Reveal |url=https://www.mobproductions.example/news/shooterofio-modern-ops-august-gameplay-reveal |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; On September 1, Mob Productions confirmed Campaign Early Access for pre-order players and announced that the September beta would include &#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;}}&lt;/ins&gt;s Battle Royale mode.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Modern Ops Campaign Early Access Confirmed |url=https://www.mobproductions.example/news/shooterofio-modern-ops-campaign-early-access |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=September 1&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, 2019}}&amp;lt;/ref&amp;gt; On October 16, the publisher announced that the campaign would be available one week before launch for eligible pre-order players and that &#039;&#039;Wargrounds 2.0&#039;&#039; would open on December 3 for owners of &#039;&#039;Modern Ops&#039;&#039; before becoming free to play on December 10.&amp;lt;ref name=&quot;EarlyAccessDate&quot; /&amp;gt;&amp;lt;ref name=&quot;WargroundsAccess&quot;&amp;gt;{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=October 16&lt;/ins&gt;, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Gameplay ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Line 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Zombies is a cooperative survival mode without a continuing story, named crew, or quest-driven narrative.&amp;lt;ref name=&amp;quot;ZombiesReveal&amp;quot; /&amp;gt; Players fight waves of enemies across self-contained arenas, earn points, purchase weapons, open areas, activate traps, use perk machines, and upgrade weapons through Pack-a-Punch. The mode includes public and private matches, difficulty scaling by round, leaderboards, and weapon progression shared with multiplayer, but is separate from the campaign continuity and does not continue the Aetheris storyline from earlier &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; entries.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot;&amp;gt;{{cite web |author=SOI Studios |date=August 2, 2019 |title=ShooterofIO: Modern Ops Zombies Gameplay Reveal |url=https://www.soistudios.example/news/shooterofio-modern-ops-zombies-gameplay-reveal |website=SOI Studios |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; The gameplay reveal showed three launch arenas, described as smaller replayable survival maps built around round progression, weapon upgrades, perk routes, and high-round leaderboards rather than cinematic quests or story episodes.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Zombies is a cooperative survival mode without a continuing story, named crew, or quest-driven narrative.&amp;lt;ref name=&amp;quot;ZombiesReveal&amp;quot; /&amp;gt; Players fight waves of enemies across self-contained arenas, earn points, purchase weapons, open areas, activate traps, use perk machines, and upgrade weapons through Pack-a-Punch. The mode includes public and private matches, difficulty scaling by round, leaderboards, and weapon progression shared with multiplayer, but is separate from the campaign continuity and does not continue the Aetheris storyline from earlier &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; entries.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot;&amp;gt;{{cite web |author=SOI Studios |date=August 2, 2019 |title=ShooterofIO: Modern Ops Zombies Gameplay Reveal |url=https://www.soistudios.example/news/shooterofio-modern-ops-zombies-gameplay-reveal |website=SOI Studios |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; The gameplay reveal showed three launch arenas, described as smaller replayable survival maps built around round progression, weapon upgrades, perk routes, and high-round leaderboards rather than cinematic quests or story episodes.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; is a post-launch large-scale mode &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scheduled &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be released on December 10, 2019, as part of the game&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s first season of free content&lt;/del&gt;.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; The mode is played on an expanded version of the campaign region and features squads deploying into the map to collect equipment, complete objectives, fight other players, and extract before being eliminated.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; Its Battle Royale mode places squads on the same large-scale region, where players scavenge weapons and equipment, use vehicles, complete optional contracts, and fight to remain alive as the playable area is reduced.&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039; is a post-launch large-scale mode &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;connected &lt;/ins&gt;to &#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;Modern Ops&#039;&#039;&lt;/ins&gt;.&amp;lt;ref name=&quot;PostLaunch&quot;&amp;gt;{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=August 2, 2019}}&amp;lt;/ref&amp;gt; The mode is played on an expanded version of the campaign region and features squads deploying into the map to collect equipment, complete objectives, fight other players, and extract before being eliminated.&amp;lt;ref name=&quot;PostLaunch&quot; /&amp;gt; Its Battle Royale mode places squads on the same large-scale region, where players scavenge weapons and equipment, use vehicles, complete optional contracts, and fight to remain alive as the playable area is reduced.&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Premise ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Premise ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l52&quot;&gt;Line 52:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On August 2, 2019, SOI Studios and Mob Productions held a gameplay presentation covering Zombies, multiplayer, the beta, and post-launch content.&amp;lt;ref name=&amp;quot;AugustReveal&amp;quot; /&amp;gt; The presentation expanded on the June multiplayer briefing, confirming the launch mode list, beta content, Gunsmith behavior, Field Upgrades, and the role of Combined Arms alongside standard 6v6 playlists.&amp;lt;ref name=&amp;quot;AugustReveal&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;BetaDetails&amp;quot; /&amp;gt; The Zombies portion of the presentation emphasized that the mode was deliberately separate from the story-heavy Zombies structure used by Air Studios in the &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; games, with SOI Studios instead treating it as a survival-focused mode built for short sessions, high-round attempts, and replayable arena layouts.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot; /&amp;gt; The presentation also confirmed that post-launch maps, modes, weapons, and seasonal events would be released as free content through a seasonal model rather than through paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On August 2, 2019, SOI Studios and Mob Productions held a gameplay presentation covering Zombies, multiplayer, the beta, and post-launch content.&amp;lt;ref name=&amp;quot;AugustReveal&amp;quot; /&amp;gt; The presentation expanded on the June multiplayer briefing, confirming the launch mode list, beta content, Gunsmith behavior, Field Upgrades, and the role of Combined Arms alongside standard 6v6 playlists.&amp;lt;ref name=&amp;quot;AugustReveal&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;BetaDetails&amp;quot; /&amp;gt; The Zombies portion of the presentation emphasized that the mode was deliberately separate from the story-heavy Zombies structure used by Air Studios in the &amp;#039;&amp;#039;Dark Warfare&amp;#039;&amp;#039; games, with SOI Studios instead treating it as a survival-focused mode built for short sessions, high-round attempts, and replayable arena layouts.&amp;lt;ref name=&amp;quot;ZombiesGameplay&amp;quot; /&amp;gt; The presentation also confirmed that post-launch maps, modes, weapons, and seasonal events would be released as free content through a seasonal model rather than through paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 1, 2019, Mob Productions confirmed Campaign Early Access for pre-order players and revealed Battle Royale as a mode for &#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot; /&amp;gt;&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot; /&amp;gt; The announcement placed &#039;&#039;Wargrounds 2.0&#039;&#039; more directly inside the game&#039;s pre-release schedule by confirming that a beta version of Battle Royale would be included during the September beta for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 1, 2019, Mob Productions confirmed Campaign Early Access for pre-order players and revealed Battle Royale as a mode for &#039;&#039;ShooterofIO: Wargrounds 2.0&#039;&#039;.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot; /&amp;gt;&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot; /&amp;gt; The announcement placed &#039;&#039;Wargrounds 2.0&#039;&#039; more directly inside the game&#039;s pre-release schedule by confirming that a beta version of Battle Royale would be included during the September beta for &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;WargroundsBattleRoyale&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; /&amp;gt; On October 16, the publisher clarified that campaign early access would begin one week before the full game&#039;s release and would be limited to the campaign mode.&amp;lt;ref name=&quot;EarlyAccessDate&lt;/ins&gt;&quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Marketing and release ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Marketing and release ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot;&gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On July 30, 2019, SOI Studios released a campaign gameplay presentation and confirmed Zombies as the game&amp;#039;s third mode.&amp;lt;ref name=&amp;quot;CampaignDeepDive&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;ZombiesReveal&amp;quot; /&amp;gt; On August 2, Mob Productions held the game&amp;#039;s full multiplayer and Zombies gameplay reveal, during which the publisher also confirmed beta details and post-launch plans.&amp;lt;ref name=&amp;quot;AugustReveal&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;BetaDetails&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; A PlayStation 4 pre-order beta was announced for September 13 to 16, followed by a cross-platform open beta for Windows, PlayStation 4, and Xbox One from September 20 to 23.&amp;lt;ref name=&amp;quot;BetaDetails&amp;quot; /&amp;gt; The beta was confirmed to include 6v6 multiplayer, Combined Arms, Gunsmith progression, Field Upgrades, and a limited selection of maps and modes.&amp;lt;ref name=&amp;quot;BetaDetails&amp;quot; /&amp;gt; Mob Productions also confirmed that &amp;#039;&amp;#039;ShooterofIO: Wargrounds 2.0&amp;#039;&amp;#039; would be released on December 10, 2019, alongside the beginning of the game&amp;#039;s first season of post-launch content.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; Post-launch maps, modes, weapons, seasonal events, and &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; content were announced as free updates rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On July 30, 2019, SOI Studios released a campaign gameplay presentation and confirmed Zombies as the game&amp;#039;s third mode.&amp;lt;ref name=&amp;quot;CampaignDeepDive&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;ZombiesReveal&amp;quot; /&amp;gt; On August 2, Mob Productions held the game&amp;#039;s full multiplayer and Zombies gameplay reveal, during which the publisher also confirmed beta details and post-launch plans.&amp;lt;ref name=&amp;quot;AugustReveal&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;BetaDetails&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; A PlayStation 4 pre-order beta was announced for September 13 to 16, followed by a cross-platform open beta for Windows, PlayStation 4, and Xbox One from September 20 to 23.&amp;lt;ref name=&amp;quot;BetaDetails&amp;quot; /&amp;gt; The beta was confirmed to include 6v6 multiplayer, Combined Arms, Gunsmith progression, Field Upgrades, and a limited selection of maps and modes.&amp;lt;ref name=&amp;quot;BetaDetails&amp;quot; /&amp;gt; Mob Productions also confirmed that &amp;#039;&amp;#039;ShooterofIO: Wargrounds 2.0&amp;#039;&amp;#039; would be released on December 10, 2019, alongside the beginning of the game&amp;#039;s first season of post-launch content.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt; Post-launch maps, modes, weapons, seasonal events, and &amp;#039;&amp;#039;Wargrounds 2.0&amp;#039;&amp;#039; content were announced as free updates rather than paid downloadable-content packs.&amp;lt;ref name=&amp;quot;PostLaunch&amp;quot; /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 1, 2019, Mob Productions confirmed Campaign Early Access for players who pre-ordered &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot; /&amp;gt; The publisher also released promotional artwork for &#039;&#039;Wargrounds 2.0&#039;&#039;, revealed Battle Royale as one of the mode&#039;s playlists, and announced that the September beta would include a playable version of &#039;&#039;Wargrounds 2.0&#039;&#039; Battle Royale.&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot; /&amp;gt;&amp;lt;ref name=&quot;WargroundsPoster&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On September 1, 2019, Mob Productions confirmed Campaign Early Access for players who pre-ordered &#039;&#039;Modern Ops&#039;&#039;.&amp;lt;ref name=&quot;CampaignEarlyAccess&quot; /&amp;gt; The publisher also released promotional artwork for &#039;&#039;Wargrounds 2.0&#039;&#039;, revealed Battle Royale as one of the mode&#039;s playlists, and announced that the September beta would include a playable version of &#039;&#039;Wargrounds 2.0&#039;&#039; Battle Royale.&amp;lt;ref name=&quot;WargroundsBattleRoyale&quot; /&amp;gt;&amp;lt;ref name=&quot;WargroundsPoster&quot;&amp;gt;{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=September 1, 2019}}&amp;lt;/ref&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;gt; On October 16, Mob Productions announced that Campaign Early Access would begin on October 29, one week before the full game, and would only include the campaign.&amp;lt;ref name=&quot;EarlyAccessDate&quot; /&amp;gt; The publisher also announced that &#039;&#039;Wargrounds 2.0&#039;&#039; access would open on December 3 for players who owned &#039;&#039;Modern Ops&#039;&#039;, before the mode became free to play on December 10 alongside the start of Season 1.&amp;lt;ref name=&quot;WargroundsAccess&quot; /&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== References ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 08 Sep 2026 01:43:01 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Modern_Ops_(2019_video_game)</comments>
		</item>
		<item>
			<title>File:ShooterofIO Modern Ops 2019 key art v2.png</title>
			<link>https://fanverse.click/index.php?title=File:ShooterofIO_Modern_Ops_2019_key_art_v2.png&amp;diff=13206&amp;oldid=0</link>
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			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Mob&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Mob (page does not exist)&quot;&gt;&lt;bdi&gt;Mob&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/index.php/File:ShooterofIO_Modern_Ops_2019_key_art_v2.png&quot; title=&quot;File:ShooterofIO Modern Ops 2019 key art v2.png&quot;&gt;File:ShooterofIO Modern Ops 2019 key art v2.png&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Mon, 07 Sep 2026 17:51:55 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/File_talk:ShooterofIO_Modern_Ops_2019_key_art_v2.png</comments>
		</item>
		<item>
			<title>ShooterofIO: Modern Ops (2019 video game)</title>
			<link>https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13205&amp;oldid=13202</link>
			<guid isPermaLink="false">https://fanverse.click/index.php?title=ShooterofIO:_Modern_Ops_(2019_video_game)&amp;diff=13205&amp;oldid=13202</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:51, 7 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Infobox video game&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| title = ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| alt = Promotional artwork for ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| alt = Promotional artwork for ShooterofIO: Modern Ops&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developer = [[SOI Studios]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| developer = [[SOI Studios]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Mon, 07 Sep 2026 17:51:40 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/Talk:ShooterofIO:_Modern_Ops_(2019_video_game)</comments>
		</item>
		<item>
			<title>File:ShooterofIO Wargrounds 2.0 key art v2.png</title>
			<link>https://fanverse.click/index.php?title=File:ShooterofIO_Wargrounds_2.0_key_art_v2.png&amp;diff=13204&amp;oldid=0</link>
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			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Mob&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new mw-userlink&quot; title=&quot;User:Mob (page does not exist)&quot;&gt;&lt;bdi&gt;Mob&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/index.php/File:ShooterofIO_Wargrounds_2.0_key_art_v2.png&quot; title=&quot;File:ShooterofIO Wargrounds 2.0 key art v2.png&quot;&gt;File:ShooterofIO Wargrounds 2.0 key art v2.png&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;/div&gt;</description>
			<pubDate>Mon, 07 Sep 2026 17:34:01 GMT</pubDate>
			<dc:creator>Mob</dc:creator>
			<comments>https://fanverse.click/index.php/File_talk:ShooterofIO_Wargrounds_2.0_key_art_v2.png</comments>
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