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	<id>https://fanverse.click/index.php?action=history&amp;feed=atom&amp;title=Battlefield%3A_Dominion</id>
	<title>Battlefield: Dominion - Revision history</title>
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	<updated>2026-08-12T17:25:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://fanverse.click/index.php?title=Battlefield:_Dominion&amp;diff=7266&amp;oldid=prev</id>
		<title>Mob at 17:23, 11 August 2025</title>
		<link rel="alternate" type="text/html" href="https://fanverse.click/index.php?title=Battlefield:_Dominion&amp;diff=7266&amp;oldid=prev"/>
		<updated>2025-08-11T17:23:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://fanverse.click/index.php?title=Battlefield:_Dominion&amp;amp;diff=7266&amp;amp;oldid=7265&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Mob</name></author>
	</entry>
	<entry>
		<id>https://fanverse.click/index.php?title=Battlefield:_Dominion&amp;diff=7265&amp;oldid=prev</id>
		<title>Mob: Created page with &quot;{{Short description|Fictional first-person shooter video game}} {{Use American English|date=August 2025}} {{Use mdy dates|date=August 2025}}  {{Infobox video game | title = Battlefield: Dominion | image = BattlefieldDominionCover.png | caption = Cover art | developer = DICE | publisher = Electronic Arts | director = Erik Johansson | producer = Claire Medina | designer = Tomasz Novak | programmer = Elliot Brooks | artist = Yasmin Al-Rashid | writer = Sean McAllist...&quot;</title>
		<link rel="alternate" type="text/html" href="https://fanverse.click/index.php?title=Battlefield:_Dominion&amp;diff=7265&amp;oldid=prev"/>
		<updated>2025-08-11T17:05:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Short description|Fictional first-person shooter video game}} {{Use American English|date=August 2025}} {{Use mdy dates|date=August 2025}}  {{Infobox video game | title = Battlefield: Dominion | image = BattlefieldDominionCover.png | caption = Cover art | developer = &lt;a href=&quot;/index.php?title=DICE&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;DICE (page does not exist)&quot;&gt;DICE&lt;/a&gt; | publisher = &lt;a href=&quot;/index.php?title=Electronic_Arts&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Electronic Arts (page does not exist)&quot;&gt;Electronic Arts&lt;/a&gt; | director = Erik Johansson | producer = Claire Medina | designer = Tomasz Novak | programmer = Elliot Brooks | artist = Yasmin Al-Rashid | writer = Sean McAllist...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Short description|Fictional first-person shooter video game}}&lt;br /&gt;
{{Use American English|date=August 2025}}&lt;br /&gt;
{{Use mdy dates|date=August 2025}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox video game&lt;br /&gt;
| title = Battlefield: Dominion&lt;br /&gt;
| image = BattlefieldDominionCover.png&lt;br /&gt;
| caption = Cover art&lt;br /&gt;
| developer = [[DICE]]&lt;br /&gt;
| publisher = [[Electronic Arts]]&lt;br /&gt;
| director = Erik Johansson&lt;br /&gt;
| producer = Claire Medina&lt;br /&gt;
| designer = Tomasz Novak&lt;br /&gt;
| programmer = Elliot Brooks&lt;br /&gt;
| artist = Yasmin Al-Rashid&lt;br /&gt;
| writer = Sean McAllister&lt;br /&gt;
| composer = [[Joris de Man]]&lt;br /&gt;
| series = &amp;#039;&amp;#039;Battlefield&amp;#039;&amp;#039;&lt;br /&gt;
| engine = [[Frostbite (game engine)|Frostbite 5]]&lt;br /&gt;
| platform = {{Unbulleted list|[[PlayStation 5]]|[[Windows]]|[[Xbox Series X/S]]}}&lt;br /&gt;
| released = November 7, 2025&lt;br /&gt;
| genre = [[First-person shooter]]&lt;br /&gt;
| modes = [[Single-player]], [[Multiplayer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Battlefield: Dominion&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a 2025 first-person shooter developed by [[DICE]] and published by [[Electronic Arts]]. The game is the seventeenth installment in the &amp;#039;&amp;#039;Battlefield&amp;#039;&amp;#039; series and serves as a soft reboot for the franchise, focusing on modern combined-arms warfare in large-scale sandbox battles. It features an extensive single-player campaign and a multiplayer suite supporting up to 128 players on current-generation platforms.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Battlefield: Dominion&amp;#039;&amp;#039; emphasizes the series&amp;#039; hallmark of large-scale combined-arms combat, with a focus on player-driven tactics and emergent gameplay.&lt;br /&gt;
&lt;br /&gt;
The game introduces an adaptive warfare system where environmental conditions, command decisions, and real-time map events dynamically alter objectives and terrain.&lt;br /&gt;
&lt;br /&gt;
=== Core Mechanics ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Battlefield: Dominion&amp;#039;&amp;#039; maintains the traditional class-based system—Assault, Engineer, Support, and Recon—but each class now has two unique &amp;quot;Field Specialties&amp;quot; that players choose before spawning, allowing for deeper role customization without removing class identity. Field Specialties include perks such as faster revive speeds, advanced repair tools, drone deployment, and anti-air targeting systems.&lt;br /&gt;
&lt;br /&gt;
The movement model builds on previous entries with sprinting, tactical sprint, slide, dive, ledge grab, and vaulting animations that preserve weapon readiness. The addition of a &amp;quot;Combat Brace&amp;quot; stance allows players to stabilize their weapon on surfaces for reduced recoil and sway.&lt;br /&gt;
&lt;br /&gt;
A new &amp;quot;Adaptive Loadout&amp;quot; system lets players swap primary weapon attachments, gadgets, and ammunition types at designated Field Stations during matches, encouraging on-the-fly strategic adjustments.&lt;br /&gt;
&lt;br /&gt;
=== Destruction and Environment ===&lt;br /&gt;
&lt;br /&gt;
The game expands on the series&amp;#039; destruction system with the &amp;quot;Progressive Damage Model&amp;quot;—buildings collapse in stages depending on impact points and cumulative damage, creating unpredictable sightlines and cover opportunities.&lt;br /&gt;
&lt;br /&gt;
Dynamic weather events such as sandstorms, blizzards, and typhoons can alter visibility, movement, and ballistics. Certain maps feature floodable zones where water levels rise mid-match, altering vehicle and infantry paths.&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
&lt;br /&gt;
Multiplayer supports up to 128 players on PC and current-gen consoles, with cross-play available. Game modes include:&lt;br /&gt;
&lt;br /&gt;
Conquest – The series staple, with expanded objective types and rotating capture points.&lt;br /&gt;
&lt;br /&gt;
Breakthrough – Attackers push through multiple sectors; defenders adapt to dynamic terrain changes.&lt;br /&gt;
&lt;br /&gt;
Dominion Operations – New mode combining Conquest and narrative-driven objectives, with mid-match cutscenes.&lt;br /&gt;
&lt;br /&gt;
Outrider – Squad-focused mode with permadeath rounds and resource scarcity.&lt;br /&gt;
&lt;br /&gt;
Vehicles are integral to gameplay, including tanks, IFVs, helicopters, jets, amphibious craft, and unmanned drones. Vehicle customization covers armor kits, weapon loadouts, countermeasures, and cosmetic skins.&lt;br /&gt;
&lt;br /&gt;
=== Commander and Squad Systems ===&lt;br /&gt;
&lt;br /&gt;
The Commander role returns, allowing one player per team to issue orders, deploy UAV scans, initiate supply drops, and call in off-map artillery or airstrikes. Squad leaders can accept or override commander orders, and squads receive bonus XP for completing directed tasks.&lt;br /&gt;
&lt;br /&gt;
=== AI and Co-op ===&lt;br /&gt;
&lt;br /&gt;
Multiplayer servers can be supplemented with AI soldiers to maintain player counts. AI behavior scales with difficulty settings, ranging from simple suppression tactics to coordinated flanking maneuvers. Co-op missions allow up to four players to tackle scaled-down operations with persistent progression.&lt;br /&gt;
&lt;br /&gt;
=== Gunplay and Ballistics ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Battlefield: Dominion&amp;#039;&amp;#039; employs a hybrid ballistic system with authentic bullet drop, wind effects, and projectile velocity variations by caliber. Suppressed weapons alter ballistic signatures, reducing detection on minimaps but affecting range.&lt;br /&gt;
&lt;br /&gt;
Recoil patterns are predictable but vary between automatic and semi-automatic fire. A new &amp;quot;Weapon Familiarity&amp;quot; mechanic rewards consistent use with reduced sway, faster reloads, and aesthetic customizations.&lt;br /&gt;
&lt;br /&gt;
=== Map Design ===&lt;br /&gt;
&lt;br /&gt;
Launch maps include urban megacities, frozen oil fields, desert mountain ranges, and archipelagos with naval combat emphasis. Maps are designed for multi-domain warfare, allowing simultaneous ground, air, and sea battles.&lt;br /&gt;
&lt;br /&gt;
=== Immersion Features ===&lt;br /&gt;
&lt;br /&gt;
Full first-person vehicle interiors, contextual animations (such as checking magazines or adjusting sights), and proximity voice chat enhance immersion. A battle chatter system generates dynamic squad dialogue based on context, weather, and player actions.&lt;br /&gt;
&lt;br /&gt;
== Campaign ==&lt;br /&gt;
&lt;br /&gt;
The single-player campaign follows the escalating conflict between the Pan-Global Coalition and the Sovereign Defense Front, told through interconnected narratives of four protagonists across different theaters of war.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Battlefield: Dominion&amp;#039;&amp;#039; was officially revealed on June 9, 2024, with an in-engine cinematic trailer. A closed alpha ran in March 2025, followed by an open beta in September 2025.&lt;br /&gt;
&lt;br /&gt;
== Release ==&lt;br /&gt;
&lt;br /&gt;
The game launched worldwide on November 7, 2025, for PlayStation 5, Windows, and Xbox Series X/S.&lt;br /&gt;
&lt;br /&gt;
== Reception ==&lt;br /&gt;
&lt;br /&gt;
Critics praised its environmental systems, large-scale battles, and depth of customization, though some criticized occasional network instability at launch.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
[https://www.ea.com/games/battlefield Official website]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Battlefield Dominion}}&lt;br /&gt;
[[Category:2025 video games]]&lt;br /&gt;
[[Category:Battlefield series]]&lt;br /&gt;
[[Category:First-person shooters]]&lt;br /&gt;
[[Category:Multiplayer video games]]&lt;br /&gt;
[[Category:Video games developed in Sweden]]&lt;br /&gt;
[[Category:Windows games]]&lt;br /&gt;
[[Category:PlayStation 5 games]]&lt;br /&gt;
[[Category:Xbox Series X and Series S games]]&lt;/div&gt;</summary>
		<author><name>Mob</name></author>
	</entry>
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