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{{Infobox video game|title=ShooterofIO: Wargrounds 2.0|image=Wargrounds 2.0 poster.png|developer={{Plainlist|
{{Short description|2019 video game}}
* [[SOI Studios]]
{{Use American English|date=March 2021}}
* [[Air Studios]]
{{Use mdy dates|date=March 2021}}
* [[War Games]]
{{Infobox video game
}}|publisher=[[Monsteristic]]|series=''[[ShooterofIO (series)|ShooterofIO]]''|platforms={{ubl|[[PlayStation 4]]|[[PlayStation 5]]|[[Windows]]|[[Xbox One]]|[[Xbox Series X/S]]}}<!--Warzone Mobile is a separate title, not a direct mobile port of Warzone 2.0 or the original Warzone. Please do not add iOS and Android platforms here.-->|released=November 16, 2022 <small>([[ShooterofIO: Modern Ops II (2022 video game)|MOII]] owners)</small><br>December 12, 2022|genre=[[Battle royale game|Battle royale]], [[first-person shooter]]|modes=[[Multiplayer]]|engine=[[SOI (game engine)|SOI 6.0]]|caption=}}'''''ShooterofIO: Wargrounds 2.0''''' is a [[free-to-play]] [[Battle royale game|battle royale video game]] developed by [[SOI Studios]], [[Air Studios]], and [[War Games]] and published by [[Monsteristic]] for [[PlayStation 4]], [[PlayStation 5]], [[Windows]], [[Xbox One]], and [[Xbox Series X/S]]. It is a successor to 2007's ''[[ShooterofIO: Wargrounds]]'' and is a component of ''[[ShooterofIO: Modern Ops II (2022 video game)|ShooterofIO: Modern Ops II]]'' (2022), ''[[ShooterofIO: Modern Ops III (2023 video game)|ShooterofIO: Modern Ops III]]'' (2023), and the upcoming ''[[ShooterofIO: Dark Warfare 6]]'' (2024).
| title = ShooterofIO: Wargrounds 2.0
| image = ShooterofIO Wargrounds 2.0 key art v2.png
| alt = Promotional artwork for ShooterofIO: Wargrounds 2.0
| developer = {{ubl|[[SOI Studios]]|[[Air Studios]]}}
| publisher = [[Mob Productions]]
| series = ''[[ShooterofIO]]''
| engine = SOI Engine 2
| platforms = {{ubl|[[Microsoft Windows|Windows]]|[[PlayStation 4]]|[[Xbox One]]}}
| released = {{Video game release|WW|December 3, 2019|free-to-play|December 10, 2019}}
| genre = [[First-person shooter]]
| modes = [[Multiplayer video game|Multiplayer]]
}}


Similarly to the original game, ''Wargrounds 2.0'' features 100 players skydiving onto a playspace and scavenge for gear to defend themselves from other players. Players can fight alone, or with up to three other players. As the match progresses, the playable area within the island gradually constricts, giving the players less and less room to work with; outside this safe zone is a damage zone, which inflicts damage on those caught inside it, with the amount of damage growing as the zone itself does. The last player or team alive wins the match. Unlike the first game, ''Wargrounds 2.0'' doesn't allow players to spawn in with their own loadout, and instead players must call in a "Loadout Drop" to gain access to their custom loadout. ''Wargrounds 2.0'' uses a seasonal approach featuring battle passes.
'''''ShooterofIO: Wargrounds 2.0''''' is a 2019 [[free-to-play]] [[first-person shooter]] game developed by [[SOI Studios]] and [[Air Studios]], and published by [[Mob Productions]] for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]] as part of the ''[[ShooterofIO]]'' video game series.<ref name="PostLaunch">{{cite web |author=Mob Productions |date=August 2, 2019 |title=ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date |url=https://www.mobproductions.example/news/shooterofio-modern-ops-post-launch-seasons-wargrounds |website=Mob Productions |access-date=March 10, 2021}}</ref><ref name="FreeLaunch">{{cite web |author=Mob Productions |date=December 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-free-to-play-live |website=Mob Productions |access-date=March 10, 2021}}</ref> It was introduced as part of 2019's ''[[ShooterofIO: Modern Ops (2019 video game)|ShooterofIO: Modern Ops]]'' and was later integrated with 2020's ''[[ShooterofIO: Dark Warfare 5]]'' during that game's first season.<ref name="FirstDetails">{{cite web |author=Mob Productions |date=June 10, 2019 |title=ShooterofIO: Wargrounds 2.0 First Details |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-first-details |website=Mob Productions |access-date=March 10, 2021}}</ref><ref name="DarkWarfareSeasonOne">{{cite web |author=Mob Productions |date=November 13, 2020 |title=Dark Warfare 5 Season 1 and Wargrounds 2.0 Integration Confirmed |url=https://www.mobproductions.example/news/dark-warfare-5-season-one-wargrounds-integration |website=Mob Productions |access-date=March 10, 2021}}</ref> ''Wargrounds 2.0'' itself is free to download and does not require purchase of either parent title, although owners of ''Modern Ops'' received access before its wider free-to-play launch.<ref name="AccessDetails">{{cite web |author=Mob Productions |date=October 16, 2019 |title=ShooterofIO: Wargrounds 2.0 Access Details Confirmed |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-access-details |website=Mob Productions |access-date=March 10, 2021}}</ref><ref name="OwnerLaunch">{{cite web |author=Mob Productions |date=December 3, 2019 |title=ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-owner-access-live |website=Mob Productions |access-date=March 10, 2021}}</ref> The game features cross-platform progression links with its parent titles and includes extraction-based squad play, a Battle Royale mode, and Zombies Operations, an extraction-style mode based on ''Dark Warfare 5'' Zombies content.<ref name="Systems">{{cite web |author=SOI Studios |date=August 5, 2019 |title=How Wargrounds 2.0 Builds on Modern Ops |url=https://www.soistudios.example/news/how-wargrounds-2-0-builds-on-modern-ops |website=SOI Studios |access-date=March 10, 2021}}</ref><ref name="BattleRoyale">{{cite web |author=Mob Productions |date=September 1, 2019 |title=Wargrounds 2.0 Battle Royale Revealed |url=https://www.mobproductions.example/news/wargrounds-2-0-battle-royale-reveal |website=Mob Productions |access-date=March 10, 2021}}</ref><ref name="SeasonOneWargrounds">{{cite web |author=Mob Productions |date=December 10, 2020 |title=Wargrounds 2.0 Season 1 Adds Dark Warfare 5 Integration and Zombies Operations |url=https://www.mobproductions.example/news/wargrounds-2-0-season-one-dark-warfare-5-zombies-operations |website=Mob Productions |access-date=March 10, 2021}}</ref>


''Wargrounds 2.0'' was officially teased in December 2021 and officially revealed at the "ShooterofIO Next" event in July 2022, and was released on December 12, 2022 as part of a single cross-game launcher known as ''ShooterofIO HQ''.
''Wargrounds 2.0'' was announced by Mob Productions on April 10, 2019, and was detailed further during the worldwide reveal for ''Modern Ops'' on June 10.<ref name="Announcement">{{cite web |author=Mob Productions |date=April 10, 2019 |title=ShooterofIO: Wargrounds 2.0 Announced |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-announced |website=Mob Productions |access-date=March 10, 2021}}</ref><ref name="FirstDetails" /> Its promotional artwork was released on September 1, 2019, when Battle Royale was also revealed.<ref name="Poster">{{cite web |author=Mob Productions |date=September 1, 2019 |title=ShooterofIO: Wargrounds 2.0 Key Art Released |url=https://www.mobproductions.example/news/shooterofio-wargrounds-2-0-key-art |website=Mob Productions |access-date=March 10, 2021}}</ref><ref name="BattleRoyale" /> The game opened to owners of ''Modern Ops'' on December 3, 2019, before becoming free to play on December 10 with the start of ''Modern Ops'' Season 1.<ref name="OwnerLaunch" /><ref name="FreeLaunch" /> On December 10, 2020, Air Studios was added as a developer alongside SOI Studios when the ''Dark Warfare 5'' integration and Zombies Operations mode were released.<ref name="SeasonOneWargrounds" /> On March 10, 2021, Mob Productions announced that ''Wargrounds 2.0'' would also integrate with War Games' World War II-based title ''[[ShooterofIO: Iron Front]]'' during that game's post-launch content cycle.<ref name="IronFrontIntegration">{{cite web |author=Mob Productions |date=March 10, 2021 |title=ShooterofIO: Iron Front Will Integrate with Wargrounds 2.0 |url=https://www.mobproductions.example/news/shooterofio-iron-front-wargrounds-2-0-integration |website=Mob Productions |access-date=March 10, 2021}}</ref>


==Gameplay==
== Gameplay ==
Similar to its predecessor, in ''Wargrounds 2.0''<nowiki/>'s primary game mode, Battle Royale, players compete in a continuously shrinking map to be the last player(s) remaining. Players parachute onto a large game map, where they encounter and eliminate other players. Players start with 150 health with two armor plates attached for an additional 100 health. As the game progresses and players are eliminated, the playable area shrinks, forcing the remaining players into tighter spaces. A new feature in Wargrounds 2.0, Circle Collapse, allows multiple circles to spawn within the map, which close independently of one another, before converging into one single safe zone. Like ''Warzone'' (2020), upon death, players are sent to the "Gulag", a small-sized arena where killed players battle one another for a chance at respawning into the map. In Wargrounds 2.0, Gulag matches were initially introduced in 2v2 format, and included an artificial intelligence (AI) combatant called "the Jailer", whom players can hunt down to acquire a key and escape, in addition to the traditional method of winning Gulag matches. This change was reverted for Season 2 to the original 1v1 format, while the Jailer is also removed in favor of the overtime point capture system. In-game cash currencies also return, allowing players to buy various items at several buy stations scattered across the map, including custom loadouts with personalized weapons and perk setups. ''Wargrounds 2.0'' features many vehicles such as the ATV, cargo truck, Hatchback, SUV and many more.
''ShooterofIO: Wargrounds 2.0'' is a large-scale multiplayer game played on an expanded version of the open-world region used in the campaign of ''Modern Ops''.<ref name="FirstDetails" /> Players deploy in squads, collect weapons and equipment, complete objectives, fight enemy players, and attempt to extract before being eliminated. The game uses weapons, movement systems, vehicles, and locations from ''Modern Ops'', including tactical sprint, weapon mounting, door interaction, field upgrades, and the Gunsmith weapon-customization system.<ref name="Systems" /> Compatible content from ''Dark Warfare 5'' was added on December 10, 2020, including weapons, Operators, cosmetics, progression items, and themed content, although weapon values and movement tuning are balanced separately for ''Wargrounds 2.0''.<ref name="DarkWarfareSeasonOne" /><ref name="SeasonOneWargrounds" /> Compatible content from ''Iron Front'' is planned to be added during that game's post-launch period.<ref name="IronFrontIntegration" />


During the match, events can happen throughout the game. There are three different types of events: Jailbreak (every player in the gulag is redeployed into the map and back into the game); Fire Sale (items in the buy station are discounted up to 100% for one minute); and Restock (supply boxes are refilled and can be opened again). Only one of these events can happen in a single game.
Standard Wargrounds matches take place across districts containing loot, contracts, extraction points, vehicles, enemy patrols, and player-controlled squads.<ref name="Systems" /> Objectives include reconnaissance, sabotage, supply recovery, bounty hunting, and area control, with completed activities awarding equipment, match currency, and progression. Players can choose to avoid combat, pursue objectives, ambush other squads, or extract early with collected rewards. The game features persistent loadout progression tied to its parent titles, while equipment found during a match can be lost if a squad is eliminated before extraction.<ref name="Systems" />


A new extraction game mode, named DMZ, is also featured at the release of ''Wargrounds 2.0''. In DMZ, players battle against both AI-controlled and player-controlled opponents while attempting to exfil with loot they found within the playable area (also known as the Exclusion Zone). Players start out with a limited inventory, which allows storage of extracted loot from matches; said inventory can be expanded by completing Faction missions, allowing for more guaranteed loadout weapon slots or the opportunity to unlock base weapons and cosmetic rewards, usable in both Wargrounds 2.0 and ''Modern Ops II''.
Battle Royale is a separate playlist in ''Wargrounds 2.0''.<ref name="BattleRoyale" /> The mode places squads into the Al Mazara region without the extraction objective, requiring them to scavenge equipment, use vehicles, complete optional contracts, and survive against other squads until one squad remains. The playlist uses the same weapons, movement, map spaces, and progression links as the wider ''Wargrounds 2.0'' game, while focusing on elimination survival rather than extracting with collected rewards.<ref name="BattleRoyale" />


At launch, AI combatants were a prominent feature in Wargrounds 2.0, as they defended various strongholds and black sites throughout the main map, in both Battle Royale and DMZ. Players were able to engage in combat with the AI-controlled enemies in order to seize the strongholds and gain access to the loot items within. Following numerous balancing updates and changes, AI combatants were completely removed from Battle Royale modes in ''Modern Ops II'' Season 4.
Zombies Operations is an extraction-style mode added with the ''Dark Warfare 5'' Season 1 integration.<ref name="SeasonOneWargrounds" /> Squads enter infected areas of the map, fight undead enemies, collect intelligence, complete occult and military objectives, recover resources, and extract before being overwhelmed. The mode uses compatible ''Dark Warfare 5'' Zombies systems, including Salvage, armor, weapon rarity, enemy escalation, and objective events, but adapts them to the larger ''Wargrounds 2.0'' map structure and extraction rules.<ref name="SeasonOneWargrounds" />


In ''Modern Ops II'' Season 2, Wargrounds 2.0 featured the return of Resurgence, a game mode in which player combatants can respawn and rejoin matches after being killed, provided that at least one member in their squad remains alive following a short cooldown period. Squad members can help reduce the cooldown period by completing contracts or killing other players.
== Development ==
''Wargrounds 2.0'' was developed by SOI Studios alongside ''Modern Ops''.<ref name="Announcement" /> The game was described as a post-launch extension of the parent title rather than a separate mainline entry in the ''ShooterofIO'' series.<ref name="PostLaunch" /> Mob Productions first announced it without detailed gameplay information on April 10, 2019, stating only that it would release after ''Modern Ops''.<ref name="Announcement" /> During the June 10 worldwide reveal, the publisher said that the game was being built from the same technology and world systems as the open-world campaign, including its larger Al Mazara region, vehicles, traversal systems, and mission structure.<ref name="FirstDetails" />


''Modern Ops II'' Season 3 reintroduced the game mode Plunder, in which teams have to search for stacks of Cash scattered around the map to accumulate $2 million. Once found or if time is almost up, the game goes into overtime, multiplying all Cash sums twice. The team who has gathered the most money when the clock runs out is declared the winner. Players respawn automatically in this game mode. In addition, for the first time, a Ranked competitive mode was introduced in ''Warzone'', developed in partnership with Treyarch using the official Call of Duty League ruleset.
On August 5, 2019, SOI Studios published additional information about the game's design and its relationship to ''Modern Ops''.<ref name="Systems" /> The studio described ''Wargrounds 2.0'' as a way to reuse the campaign's open-world technology in a multiplayer setting without turning the main campaign into an online-only experience. The team said the game was designed around squad decision-making, risk, extraction, and player encounters rather than a fixed match objective, with contracts and extraction points used to create smaller goals across the map. SOI Studios also said that the game would share progression with ''Modern Ops'' multiplayer, allowing weapons and loadouts to remain part of the wider game economy while still giving ''Wargrounds 2.0'' its own match structure.<ref name="Systems" />


At launch, Unhinged was introduced. Unhinged was a limited-time game mode in ''Warzone 2.0'' where teams can request enemy players to join their squad. Once all the players have accepted, a new HUD will be shown on their screen, showing their new teammates and all the allies can be declared winner if they are the last team standing. Six players is the max that can be part of the squad. Unhinged was removed following the arrival of the Season 01 Reloaded patch.
On March 20, 2020, Mob Productions announced that ''Wargrounds 2.0'' would be integrated with ''Dark Warfare 5'' in late 2020.<ref name="DarkWarfareIntegration">{{cite web |author=Mob Productions |date=March 20, 2020 |title=Dark Warfare 5 and Wargrounds 2.0 Integration Announced |url=https://www.mobproductions.example/news/dark-warfare-5-wargrounds-2-0-integration |website=Mob Productions |access-date=March 10, 2021}}</ref> In a June 18 interview, Air Studios said the integration had mainly affected development through early technical standards, as weapons, Operators, cosmetics, movement systems, progression items, and other compatible content had to be built so that they could work in ''Wargrounds 2.0''.<ref name="AirInterview">{{cite web |author=GameWire staff |date=June 18, 2020 |title=Air Studios Talks Dark Warfare 5, Wargrounds 2.0, and Rebuilding Zombies |url=https://www.gamewire.example/interviews/air-studios-dark-warfare-5-interview |website=GameWire |access-date=March 10, 2021}}</ref> When the integration launched on December 10, 2020, Air Studios became credited as a developer of ''Wargrounds 2.0'' alongside SOI Studios.<ref name="SeasonOneWargrounds" />


Warzone Bootcamp is a training mode featured in the video game ''ShooterofIO: Modern Ops III,'' which was introduced during the game's third season. this mode was created to help players familiarize themselves with the gameplay mechanics and controls of ''Warzone 2.0''. It takes place on the Urzikstan map. There are a total of 44 players in this game mode, 24 of them being bots.
Mob Productions announced a future integration with ''Iron Front'' on March 10, 2021.<ref name="IronFrontIntegration" /> The announcement confirmed that ''Wargrounds 2.0'' would continue as the franchise's cross-title free-to-play game after the ''Dark Warfare 5'' cycle, with War Games' World War II-based title planned to add compatible content during post-launch. Details about the exact weapons, modes, map changes, progression items, and seasonal schedule for the ''Iron Front'' integration were not included in the announcement.<ref name="IronFrontIntegration" />


In addition to shared progression with ''Modern Ops II'' and ''Modern Ops III'', ''Wargrounds 2.0'' also features shared cross-platform progression and social aspects with ''Wargrounds Mobile'', a new upcoming ''Wargrounds'' title being made exclusively for mobile devices.
== Release ==
''Wargrounds 2.0'' was announced on April 10, 2019, alongside new information about ''Modern Ops''.<ref name="Announcement" /> First gameplay details were released during the June 10 worldwide reveal for ''Modern Ops'', where the game was presented as a post-launch experience connected to the campaign map.<ref name="FirstDetails" /> On August 2, 2019, Mob Productions confirmed that it would be released alongside the start of the first season of free post-launch content for ''Modern Ops''.<ref name="PostLaunch" /> On October 16, the publisher announced that access would open on December 3 for players who owned ''Modern Ops'', while the game would become free to play on December 10 alongside Season 1.<ref name="AccessDetails" /> Access opened for owners of ''Modern Ops'' on December 3, 2019, one week before the game became free to play on December 10.<ref name="OwnerLaunch" /><ref name="FreeLaunch" />


=== Seasonal changes ===
The planned ''Dark Warfare 5'' integration was announced on March 20, 2020, with the integration scheduled for late 2020.<ref name="DarkWarfareIntegration" /> On November 13, Mob Productions confirmed that the integration would begin on December 10 alongside Season 1 of ''Dark Warfare 5''.<ref name="DarkWarfareSeasonOne" /> The update was released on December 10, adding ''Dark Warfare 5'' weapons, Operators, cosmetics, progression items, themed content, and the Zombies Operations mode to ''Wargrounds 2.0''.<ref name="SeasonOneWargrounds" /> On March 10, 2021, Mob Productions announced that ''Iron Front'' would also integrate with ''Wargrounds 2.0'' during post-launch.<ref name="IronFrontIntegration" />


==== ''ShooterofIO: Modern Ops III'' (2023) ====
== Post-launch ==
{{:ShooterofIO: Modern Ops III (2023 video game)}}
The ''Dark Warfare 5'' integration launched for ''Wargrounds 2.0'' on December 10, 2020, alongside Season 1 of the premium game.<ref name="SeasonOneWargrounds" /> The update added compatible ''Dark Warfare 5'' weapons, Operators, cosmetics, progression items, themed rewards, balance changes, and Zombies Operations, while Air Studios became credited as a developer of ''Wargrounds 2.0'' alongside SOI Studios.<ref name="SeasonOneWargrounds" /> Zombies Operations adapted ''Dark Warfare 5'' Zombies systems into a larger extraction format, with squads entering infected zones, completing objectives, collecting resources and intelligence, fighting undead enemies, and extracting before the match escalated.<ref name="SeasonOneWargrounds" />


=== Collaberations ===
Season 2 of the ''Dark Warfare 5'' integration began on February 11, 2021, and expanded ''Wargrounds 2.0'' with new weapons, Operators, progression rewards, Zombies Operations contracts, and Battle Royale balance changes.<ref name="SeasonTwoWargrounds">{{cite web |author=Mob Productions |date=February 11, 2021 |title=Wargrounds 2.0 Season 2 Update Now Live |url=https://www.mobproductions.example/news/wargrounds-2-0-season-two |website=Mob Productions |access-date=March 10, 2021}}</ref> The update added infected bunkers to the map, expanded undead enemy patrols in Zombies Operations, and introduced objective chains based around recovering Havel Program research materials.<ref name="SeasonTwoWargrounds" />
Similar to past ''[[ShooterofIO]]'' season updates, Monsteristic partners with several media franchises to feature [[Celebrity|celebrities]] and licensed characters in the playable roster for multiplayer and Zombies modes, whilst each one is also available in ''Wargrounds 2.0''. New additions include: [[Paul Atreides]] and [[Feyd-Rautha|Feyd-Rautha Harkonnen]] from the film ''[[Dune: Part Two]]''; A-Train and Firecracker from [[Amazon Prime Video]]'s ''[[The Boys (TV series)|The Boys]]'' TV series; [[Rick Grimes]] and [[Michonne]] from [[AMC (TV channel)|AMC]]'s ''[[The Walking Dead (TV series)|The Walking Dead]]'' TV series; the comedy duo [[Cheech & Chong]]; basketball player [[Devin Booker]]; [[WWE]] wrestlers [[Rhea Ripley]], [[Cody Rhodes]] and [[Rey Mysterio]]; and [[Crow (comics)|Eric Draven / The Crow]] from the film ''[[The Crow (2024 film)|The Crow]]'' (2024). Additional themed cosmetic packs were also released in promotion of the ''[[Warhammer 40,000]]'' franchise, the [[MonsterVerse]] film ''[[Godzilla x Kong: The New Empire]]'', the ''[[Gundam]]'' franchise, and the ''[[Fallout (franchise)|Fallout]]'' franchise.


== Plot ==
== References ==
Unlike its predecessor, ''Wargrounds 2.0''<nowiki/>'s story is told via cinematics included at the launch of each seasonal update. Al Mazrah is featured in the campaign mode for ''Modern Ops II'', while Amsterdam, which the map Vondel is heavily based on, also briefly appears in several missions. Urzikstan is a setting featured across the ''Modern Ops'' reboot series, with several POIs featured in ''Modern Ops III'' campaign and multiplayer levels.
{{Reflist}}


The DMZ mode also features story missions, which revolve around various factions all vying for control of Al Mazrah, Ashika Island and Vondel. At launch, three factions were introduced: White Lotus, Legion, and Black Mous. A fourth faction, Crown, was introduced in Season 2, with missions exclusive to ''Modern Ops II'' owners, and a fifth faction, REDACTED, was later introduced in Season 3 for all players. In Season 4, Legion and REDACTED factions were removed, followed by the introduction of a new faction, Phalanx. In Season 5, Shadow Company - implied to be the REDACTED faction from Season 3 - was added as a new faction.
== External links ==
* {{Official website|https://www.shooterofio.example/wargrounds-2-0}}


=== ''Modern Ops II'' story arc ===
{{ShooterofIO series}}
{{Main|ShooterofIO: Modern Ops II (2022 video game)#Multiplayer/Wargrounds}}
Following Task Force 141's successful operation in taking down Iranian Quds Force Major Hassan Zyani, CIA Station Chief Kate Laswell begins to oversee new covert missions taking place in the city of Al Mazrah, in order to undermine the activities of the terrorist organization Al-Qatala. At the same time, several private military companies begin to move into Al Mazrah, looking to wrestle control of the city from AQ forces as well as each other. At some point, the Shadow Company PMC was discovered to be running new operations in Al Mazrah, as well as the Asia-Pacific island Ashika and the elusive underground facility Building 21.


In April 2023, Valeria Garza, leader of the Mexican Las Almas Cartel, manages to escape captivity, having been imprisoned for several months by the Mexican Special Forces squad Los Vaqueros. She then gathers the cartel to Al Mazrah to conduct new activities. Valeria's former comrade and Los Vaqueros leader, Alejandro Vargas, is requested by Laswell to infiltrate Al Mazrah and apprehend Valeria. Several months later, a terrorist attack was reported in the city of Vondel, Netherlands, with a mysterious special forces group calling themselves the Peacekeepers seizing control of the city following its evacuation. Laswell establishes contact with the Black Mous organization and partners with them in order to investigate the Peacekeepers and learn their true intentions. They soon learn that the Peacekeepers are actually a Russian PMC known as the Konni Group, and the attack on Vondel was orchestrated by them.
[[Category:2019 video games]]
 
[[Category:First-person shooters]]
In August 2023, the leaders of the Urzikstan Liberation Force, Farah Karim and Alex Keller, meet with Shadow Company Commander Phillip Graves, who had faked his death since his last encounter with Task Force 141 in Las Almas, Mexico. Graves proposes an alliance between the Shadows and ULF in order to prevent an invasion in Al Mazrah from the Konni Group. Later that month, Graves, under the command of General Shepherd, leads an assault on the Konni-occupied Zaya Observatory in Al Mazrah as part of ''Operation: Rogue Arsenal''. After destroying the observatory with missile launchers, Shadow Company locates an underground weapons facility containing chemical weaponry and begin extracting gas canisters, but are forced to exfil when the tunnels begin collapsing. However, per the orders of the Ultranationalist terrorist Vladimir Makarov, Konni operatives masquerading as Shadow soldiers managed to infiltrate their ranks and hijack the planes carrying the gas shipment, rendering the operation a failure.
[[Category:Microsoft Windows games]]
 
[[Category:Mob Productions games]]
=== ''Modern Ops III'' story arc ===
[[Category:Multiplayer video games]]
{{Main|ShooterofIO: Modern Ops III (2023 video game)#Multiplayer/Wargrounds}}
[[Category:PlayStation 4 games]]
 
[[Category:ShooterofIO games]]
== Announcement and release ==
[[Category:SOI Studios games]]
In 2021, it was leaked that a battle royale video game was being developed for the ''ShooterofIO'' series. Monsteristic pubically denied these claims and said they have no information to share regarding any game featuring battle royale but said players should definitely "stay tuned". In a interview in mid-2021, Monsteristic stated that if they release a battle royale game, it will need to be reworked "from the ground up" to be updated alongside the annual premium releases. By early 2022, Monsteristic announced that they are working with SOI Studios to release a successor to the [[ShooterofIO: Wargrounds|2007 game ''Wargrounds'']].
[[Category:Video games developed in the United States]]
 
[[Category:Xbox One games]]
''ShooterofIO: Wargrounds 2.0'' was officially released on December 12, 2022, for [[PlayStation 4]], [[PlayStation 5]], [[Windows]], [[Xbox One]], and [[Xbox Series X/S]].

Latest revision as of 17:24, 9 September 2026

ShooterofIO: Wargrounds 2.0
Promotional artwork for ShooterofIO: Wargrounds 2.0
Developer(s)
Publisher(s)Mob Productions
SeriesShooterofIO
EngineSOI Engine 2
Platform(s)
Release
  • WW: December 3, 2019
  • free-to-play: December 10, 2019
Genre(s)First-person shooter
Mode(s)Multiplayer

ShooterofIO: Wargrounds 2.0 is a 2019 free-to-play first-person shooter game developed by SOI Studios and Air Studios, and published by Mob Productions for Windows, PlayStation 4, and Xbox One as part of the ShooterofIO video game series.[1][2] It was introduced as part of 2019's ShooterofIO: Modern Ops and was later integrated with 2020's ShooterofIO: Dark Warfare 5 during that game's first season.[3][4] Wargrounds 2.0 itself is free to download and does not require purchase of either parent title, although owners of Modern Ops received access before its wider free-to-play launch.[5][6] The game features cross-platform progression links with its parent titles and includes extraction-based squad play, a Battle Royale mode, and Zombies Operations, an extraction-style mode based on Dark Warfare 5 Zombies content.[7][8][9]

Wargrounds 2.0 was announced by Mob Productions on April 10, 2019, and was detailed further during the worldwide reveal for Modern Ops on June 10.[10][3] Its promotional artwork was released on September 1, 2019, when Battle Royale was also revealed.[11][8] The game opened to owners of Modern Ops on December 3, 2019, before becoming free to play on December 10 with the start of Modern Ops Season 1.[6][2] On December 10, 2020, Air Studios was added as a developer alongside SOI Studios when the Dark Warfare 5 integration and Zombies Operations mode were released.[9] On March 10, 2021, Mob Productions announced that Wargrounds 2.0 would also integrate with War Games' World War II-based title ShooterofIO: Iron Front during that game's post-launch content cycle.[12]

Gameplay[edit | edit source]

ShooterofIO: Wargrounds 2.0 is a large-scale multiplayer game played on an expanded version of the open-world region used in the campaign of Modern Ops.[3] Players deploy in squads, collect weapons and equipment, complete objectives, fight enemy players, and attempt to extract before being eliminated. The game uses weapons, movement systems, vehicles, and locations from Modern Ops, including tactical sprint, weapon mounting, door interaction, field upgrades, and the Gunsmith weapon-customization system.[7] Compatible content from Dark Warfare 5 was added on December 10, 2020, including weapons, Operators, cosmetics, progression items, and themed content, although weapon values and movement tuning are balanced separately for Wargrounds 2.0.[4][9] Compatible content from Iron Front is planned to be added during that game's post-launch period.[12]

Standard Wargrounds matches take place across districts containing loot, contracts, extraction points, vehicles, enemy patrols, and player-controlled squads.[7] Objectives include reconnaissance, sabotage, supply recovery, bounty hunting, and area control, with completed activities awarding equipment, match currency, and progression. Players can choose to avoid combat, pursue objectives, ambush other squads, or extract early with collected rewards. The game features persistent loadout progression tied to its parent titles, while equipment found during a match can be lost if a squad is eliminated before extraction.[7]

Battle Royale is a separate playlist in Wargrounds 2.0.[8] The mode places squads into the Al Mazara region without the extraction objective, requiring them to scavenge equipment, use vehicles, complete optional contracts, and survive against other squads until one squad remains. The playlist uses the same weapons, movement, map spaces, and progression links as the wider Wargrounds 2.0 game, while focusing on elimination survival rather than extracting with collected rewards.[8]

Zombies Operations is an extraction-style mode added with the Dark Warfare 5 Season 1 integration.[9] Squads enter infected areas of the map, fight undead enemies, collect intelligence, complete occult and military objectives, recover resources, and extract before being overwhelmed. The mode uses compatible Dark Warfare 5 Zombies systems, including Salvage, armor, weapon rarity, enemy escalation, and objective events, but adapts them to the larger Wargrounds 2.0 map structure and extraction rules.[9]

Development[edit | edit source]

Wargrounds 2.0 was developed by SOI Studios alongside Modern Ops.[10] The game was described as a post-launch extension of the parent title rather than a separate mainline entry in the ShooterofIO series.[1] Mob Productions first announced it without detailed gameplay information on April 10, 2019, stating only that it would release after Modern Ops.[10] During the June 10 worldwide reveal, the publisher said that the game was being built from the same technology and world systems as the open-world campaign, including its larger Al Mazara region, vehicles, traversal systems, and mission structure.[3]

On August 5, 2019, SOI Studios published additional information about the game's design and its relationship to Modern Ops.[7] The studio described Wargrounds 2.0 as a way to reuse the campaign's open-world technology in a multiplayer setting without turning the main campaign into an online-only experience. The team said the game was designed around squad decision-making, risk, extraction, and player encounters rather than a fixed match objective, with contracts and extraction points used to create smaller goals across the map. SOI Studios also said that the game would share progression with Modern Ops multiplayer, allowing weapons and loadouts to remain part of the wider game economy while still giving Wargrounds 2.0 its own match structure.[7]

On March 20, 2020, Mob Productions announced that Wargrounds 2.0 would be integrated with Dark Warfare 5 in late 2020.[13] In a June 18 interview, Air Studios said the integration had mainly affected development through early technical standards, as weapons, Operators, cosmetics, movement systems, progression items, and other compatible content had to be built so that they could work in Wargrounds 2.0.[14] When the integration launched on December 10, 2020, Air Studios became credited as a developer of Wargrounds 2.0 alongside SOI Studios.[9]

Mob Productions announced a future integration with Iron Front on March 10, 2021.[12] The announcement confirmed that Wargrounds 2.0 would continue as the franchise's cross-title free-to-play game after the Dark Warfare 5 cycle, with War Games' World War II-based title planned to add compatible content during post-launch. Details about the exact weapons, modes, map changes, progression items, and seasonal schedule for the Iron Front integration were not included in the announcement.[12]

Release[edit | edit source]

Wargrounds 2.0 was announced on April 10, 2019, alongside new information about Modern Ops.[10] First gameplay details were released during the June 10 worldwide reveal for Modern Ops, where the game was presented as a post-launch experience connected to the campaign map.[3] On August 2, 2019, Mob Productions confirmed that it would be released alongside the start of the first season of free post-launch content for Modern Ops.[1] On October 16, the publisher announced that access would open on December 3 for players who owned Modern Ops, while the game would become free to play on December 10 alongside Season 1.[5] Access opened for owners of Modern Ops on December 3, 2019, one week before the game became free to play on December 10.[6][2]

The planned Dark Warfare 5 integration was announced on March 20, 2020, with the integration scheduled for late 2020.[13] On November 13, Mob Productions confirmed that the integration would begin on December 10 alongside Season 1 of Dark Warfare 5.[4] The update was released on December 10, adding Dark Warfare 5 weapons, Operators, cosmetics, progression items, themed content, and the Zombies Operations mode to Wargrounds 2.0.[9] On March 10, 2021, Mob Productions announced that Iron Front would also integrate with Wargrounds 2.0 during post-launch.[12]

Post-launch[edit | edit source]

The Dark Warfare 5 integration launched for Wargrounds 2.0 on December 10, 2020, alongside Season 1 of the premium game.[9] The update added compatible Dark Warfare 5 weapons, Operators, cosmetics, progression items, themed rewards, balance changes, and Zombies Operations, while Air Studios became credited as a developer of Wargrounds 2.0 alongside SOI Studios.[9] Zombies Operations adapted Dark Warfare 5 Zombies systems into a larger extraction format, with squads entering infected zones, completing objectives, collecting resources and intelligence, fighting undead enemies, and extracting before the match escalated.[9]

Season 2 of the Dark Warfare 5 integration began on February 11, 2021, and expanded Wargrounds 2.0 with new weapons, Operators, progression rewards, Zombies Operations contracts, and Battle Royale balance changes.[15] The update added infected bunkers to the map, expanded undead enemy patrols in Zombies Operations, and introduced objective chains based around recovering Havel Program research materials.[15]

References[edit | edit source]

  1. 1.0 1.1 1.2 Mob Productions (August 2, 2019). "ShooterofIO: Modern Ops Post-Launch Seasons and Wargrounds 2.0 Release Date". Mob Productions. Retrieved March 10, 2021.
  2. 2.0 2.1 2.2 Mob Productions (December 10, 2019). "ShooterofIO: Wargrounds 2.0 Free-to-Play Launch Now Live". Mob Productions. Retrieved March 10, 2021.
  3. 3.0 3.1 3.2 3.3 3.4 Mob Productions (June 10, 2019). "ShooterofIO: Wargrounds 2.0 First Details". Mob Productions. Retrieved March 10, 2021.
  4. 4.0 4.1 4.2 Mob Productions (November 13, 2020). "Dark Warfare 5 Season 1 and Wargrounds 2.0 Integration Confirmed". Mob Productions. Retrieved March 10, 2021.
  5. 5.0 5.1 Mob Productions (October 16, 2019). "ShooterofIO: Wargrounds 2.0 Access Details Confirmed". Mob Productions. Retrieved March 10, 2021.
  6. 6.0 6.1 6.2 Mob Productions (December 3, 2019). "ShooterofIO: Wargrounds 2.0 Now Available for Modern Ops Owners". Mob Productions. Retrieved March 10, 2021.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 SOI Studios (August 5, 2019). "How Wargrounds 2.0 Builds on Modern Ops". SOI Studios. Retrieved March 10, 2021.
  8. 8.0 8.1 8.2 8.3 Mob Productions (September 1, 2019). "Wargrounds 2.0 Battle Royale Revealed". Mob Productions. Retrieved March 10, 2021.
  9. 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 9.9 Mob Productions (December 10, 2020). "Wargrounds 2.0 Season 1 Adds Dark Warfare 5 Integration and Zombies Operations". Mob Productions. Retrieved March 10, 2021.
  10. 10.0 10.1 10.2 10.3 Mob Productions (April 10, 2019). "ShooterofIO: Wargrounds 2.0 Announced". Mob Productions. Retrieved March 10, 2021.
  11. Mob Productions (September 1, 2019). "ShooterofIO: Wargrounds 2.0 Key Art Released". Mob Productions. Retrieved March 10, 2021.
  12. 12.0 12.1 12.2 12.3 12.4 Mob Productions (March 10, 2021). "ShooterofIO: Iron Front Will Integrate with Wargrounds 2.0". Mob Productions. Retrieved March 10, 2021.
  13. 13.0 13.1 Mob Productions (March 20, 2020). "Dark Warfare 5 and Wargrounds 2.0 Integration Announced". Mob Productions. Retrieved March 10, 2021.
  14. GameWire staff (June 18, 2020). "Air Studios Talks Dark Warfare 5, Wargrounds 2.0, and Rebuilding Zombies". GameWire. Retrieved March 10, 2021.
  15. 15.0 15.1 Mob Productions (February 11, 2021). "Wargrounds 2.0 Season 2 Update Now Live". Mob Productions. Retrieved March 10, 2021.

External links[edit | edit source]