ShooterofIO Zombies: Difference between revisions
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{{Infobox game mode|name=DWda|image=[[File:Juggernog Machine Render.png|250px]]|caption=Widow's Mine machine|aka=Cherry|games=''[[ShooterofIO: Dark Warfare]]'' (2009)<br>''[[ShooterofIO: WWII]]'' (2011)<br>''[[ShooterofIO: Dark Warfare II]]'' (2012)<br>''[[ShooterofIO: Dark Warfare III]]'' (2015)<br>''[[ShooterofIO: 1950]]'' (2017)<br>''[[ShooterofIO: Dark Warfare 4]]'' (2018)<br>''[[ShooterofIO: Dark Warfare 5]]'' (2020)<br>''[[ShooterofIO: Advanced Operations]]'' (2021)<br>''[[ShooterofIO: Modern Ops III (2023 video game)|ShooterofIO: Modern Ops III]]'' (2023)<br>''[[ShooterofIO: Dark Warfare 6]]'' (2024)<br>|maps= | {{Infobox game mode|name=DWda|image=[[File:Juggernog Machine Render.png|250px]]|caption=Widow's Mine machine|aka=Cherry|games=''[[ShooterofIO: Dark Warfare]]'' (2009)<br>''[[ShooterofIO: WWII]]'' (2011)<br>''[[ShooterofIO: Dark Warfare II]]'' (2012)<br>''[[ShooterofIO: Dark Warfare III]]'' (2015)<br>''[[ShooterofIO: 1950]]'' (2017)<br>''[[ShooterofIO: Dark Warfare 4]]'' (2018)<br>''[[ShooterofIO: Dark Warfare 5]]'' (2020)<br>''[[ShooterofIO: Advanced Operations]]'' (2021)<br>''[[ShooterofIO: Modern Ops III (2023 video game)|ShooterofIO: Modern Ops III]]'' (2023)<br>''[[ShooterofIO: Dark Warfare 6]]'' (2024)<br>|maps={{collapsible list|title={{nowrap|Dark Warfare}}|Undead Forest|Firebase Z|Outpost Nocturne|Harbinger}}{{collapsible list|title={{nowrap|WWII}}|Undead Theatre|Zombie Warfare|Outpost Tempest|Vanguard}}{{collapsible list|title={{nowrap|Dark Warfare II}}|Der Aufstand|Nuketown Zombies|Die Rise|Mob of the Dead|Buried|Origins}}{{collapsible list|title={{nowrap|Dark Warfare III}}|Shadows of Evil||Der Eisendrache|Zetsubou no Shima||Gorod Krovi|Revelations|Nacht der Untoten|Verrückt|Shi No Numa|Kino Der Toten|Ascension|Shangri La|Moon}}|affiliations=[[Zombie]]|announcer=[[Demonic Announcer]]|cost=2000|jingle=Blues}}'''Zombies''' is the cooperative game mode known for being included in the ''[[ShooterofIO]]'' series most famously developed by [[Air Studios]]. Other franchise developers [[SOI Studios]] and [[War Games]] have attempted at including the mode, however the mode is most positively recieved within Air Studios games due to their unique take on it. | ||
Zombies first appeared in ''[[ShooterofIO: Dark Warfare]]'' (2009) and returned in ''[[ShooterofIO: WWII]]'' (2011) from War Games. SOI Studios only included the mode in their 2016 game ''[[ShooterofIO: Shadows]]''. Air Studios included the mode in ''[[ShooterofIO: Dark Warfare II]]'' (2012), ''[[ShooterofIO: Dark Warfare III]]'' (2015), ''[[ShooterofIO: Dark Warfare 4]]'' (2018), ''ShooterofIO: Dark Warfare 5'' (2020), and the upcoming ''[[ShooterofIO: Dark Warfare 6]]'' (2024). | Zombies first appeared in ''[[ShooterofIO: Dark Warfare]]'' (2009) and returned in ''[[ShooterofIO: WWII]]'' (2011) from War Games. SOI Studios only included the mode in their 2016 game ''[[ShooterofIO: Shadows]]''. Air Studios included the mode in ''[[ShooterofIO: Dark Warfare II]]'' (2012), ''[[ShooterofIO: Dark Warfare III]]'' (2015), ''[[ShooterofIO: Dark Warfare 4]]'' (2018), ''ShooterofIO: Dark Warfare 5'' (2020), and the upcoming ''[[ShooterofIO: Dark Warfare 6]]'' (2024). | ||
The mode is known for its repetiitve | The mode is known for its repetiitve fast-paced action that involves players starting with a pistol (or a loadout weapon at a low rarity) and becoming more powerful by surviving endless waves of the undead. As the match progresses, the enemies become stronger, whilst in some older games, weapons become weaker. | ||
== | In ''Dark Warfare 5'', Outbreak was released, which is a new objective-focused mode that had players spawning in with a weapon they chose at a low rarity and completing objectives and surviving as long as they can. In Outbreak, players didn't have a "round" system and instead a tally of how many objectives that they have completed. | ||
== ''ShooterofIO: Dark Warfare'' == | |||
The first iteration of Zombies appeared in the 2009 game ''ShooterofIO: Dark Warfare''. In the game, players were introduced to all the basic mechanics in the mode such as rounds and zombie themed enemies. | |||
== ''ShooterofIO: Dark Warfare 5'' == | |||
=== Round-based Zombies === | |||
=== Outbreak Zombies === | |||
== Development == | |||
== Reception == | |||
The Zombies mode has recieved critical acclaim across the franchise and many sources say that Zombies peaked around the time of ''Dark Warfare III''<nowiki/>'s release in 2015. This is because of the amount of maps that were added to the game during its life cycle and its gameplay being replayable in every aspect. | |||
Revision as of 00:13, 17 August 2024
| File:Juggernog Machine Render.png Widow's Mine machine | |
| Nickname(s) | Cherry |
|---|---|
| Games of appearance | ShooterofIO: Dark Warfare (2009) ShooterofIO: WWII (2011) ShooterofIO: Dark Warfare II (2012) ShooterofIO: Dark Warfare III (2015) ShooterofIO: 1950 (2017) ShooterofIO: Dark Warfare 4 (2018) ShooterofIO: Dark Warfare 5 (2020) ShooterofIO: Advanced Operations (2021) ShooterofIO: Modern Ops III (2023) ShooterofIO: Dark Warfare 6 (2024) |
| Maps of appearance | Dark Warfare
WWII
Dark Warfare II
Dark Warfare III
|
| Affiliations | Zombie |
| Announcer | Demonic Announcer |
| Cost | 2000 |
| Jingle genre | Blues |
Zombies is the cooperative game mode known for being included in the ShooterofIO series most famously developed by Air Studios. Other franchise developers SOI Studios and War Games have attempted at including the mode, however the mode is most positively recieved within Air Studios games due to their unique take on it.
Zombies first appeared in ShooterofIO: Dark Warfare (2009) and returned in ShooterofIO: WWII (2011) from War Games. SOI Studios only included the mode in their 2016 game ShooterofIO: Shadows. Air Studios included the mode in ShooterofIO: Dark Warfare II (2012), ShooterofIO: Dark Warfare III (2015), ShooterofIO: Dark Warfare 4 (2018), ShooterofIO: Dark Warfare 5 (2020), and the upcoming ShooterofIO: Dark Warfare 6 (2024).
The mode is known for its repetiitve fast-paced action that involves players starting with a pistol (or a loadout weapon at a low rarity) and becoming more powerful by surviving endless waves of the undead. As the match progresses, the enemies become stronger, whilst in some older games, weapons become weaker.
In Dark Warfare 5, Outbreak was released, which is a new objective-focused mode that had players spawning in with a weapon they chose at a low rarity and completing objectives and surviving as long as they can. In Outbreak, players didn't have a "round" system and instead a tally of how many objectives that they have completed.
ShooterofIO: Dark Warfare
The first iteration of Zombies appeared in the 2009 game ShooterofIO: Dark Warfare. In the game, players were introduced to all the basic mechanics in the mode such as rounds and zombie themed enemies.
ShooterofIO: Dark Warfare 5
Round-based Zombies
Outbreak Zombies
Development
Reception
The Zombies mode has recieved critical acclaim across the franchise and many sources say that Zombies peaked around the time of Dark Warfare III's release in 2015. This is because of the amount of maps that were added to the game during its life cycle and its gameplay being replayable in every aspect.