Undead Protocol: Difference between revisions

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(Created page with "{{Infobox video game | title = Undead Protocol | image = <!-- File:Undead_Protocol_Cover.jpg --> | caption = Cover art | developer = TitanForge Studios | publisher = RedSkull Interactive | director = Alicia Mendes | producer = Ryan Takashi | designer = Hugo Tran | programmer = Elaine Cho | artist = Trevor Drax | writer = Jenna Mallory | composer = Dominic Fields | engine = GraveCore Engine | platfo...")
 
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| image        = <!-- File:Undead_Protocol_Cover.jpg -->
| image        = <!-- File:Undead_Protocol_Cover.jpg -->
| caption      = Cover art
| caption      = Cover art
| developer    = TitanForge Studios
| developer    = [[TitanForge Studios]]
| publisher    = RedSkull Interactive
| publisher    = [[RedSkull Interactive]]
| director      = Alicia Mendes
| director      = Alicia Mendes
| producer      = Ryan Takashi
| producer      = Ryan Takashi
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| writer        = Jenna Mallory
| writer        = Jenna Mallory
| composer      = Dominic Fields
| composer      = Dominic Fields
| engine        = GraveCore Engine
| engine        = [[GraveCore Engine]]
| platforms    = Microsoft Windows, PlayStation 5, Xbox Series X/S
| platforms    = {{Unbulleted list|[[PlayStation 5]]|[[Windows]]|[[Xbox Series X/S]]}}
| released      = {{vgrelease|WW=October 28, 2024}}
| released      = October 28, 2024
| genre        = First-person shooter, survival horror
| genre        = First-person shooter, survival horror
| modes        = Single-player, multiplayer, co-op
| modes        = Single-player, multiplayer, co-op

Revision as of 07:25, 5 April 2025

Undead Protocol
Developer(s)TitanForge Studios
Publisher(s)RedSkull Interactive
Director(s)Alicia Mendes
Producer(s)Ryan Takashi
Designer(s)Hugo Tran
Programmer(s)Elaine Cho
Artist(s)Trevor Drax
Writer(s)Jenna Mallory
Composer(s)Dominic Fields
EngineGraveCore Engine
Platform(s)
ReleaseOctober 28, 2024
Genre(s)First-person shooter, survival horror
Mode(s)Single-player, multiplayer, co-op

Undead Protocol is a 2024 first-person shooter and survival horror video game developed by TitanForge Studios and published by RedSkull Interactive. It is heavily inspired by the Call of Duty: Zombies mode, featuring wave-based undead combat, supernatural storylines, and complex map-specific objectives. The game was released worldwide on October 28, 2024, for Microsoft Windows, PlayStation 5, and Xbox Series X/S.

Gameplay

Undead Protocol follows a round-based Zombies structure where players fight increasingly difficult waves of undead enemies while unlocking new areas, acquiring perks, and completing narrative-driven quests. The gameplay combines arcade-style shooting with puzzle-solving and resource management. Players can choose from a roster of operatives, each with unique backstories and passive abilities.

The game includes five launch maps, each with its own aesthetic, environmental hazards, and "Final Trial" boss encounters. Key mechanics include a “Reality Rift” system allowing temporary access to alternate dimensions, and a crafting table that lets players fuse artifacts to create powerful weapons.

Game modes

  • Classic Protocol: Traditional round-based survival.
  • Anomaly Ops: Narrative-driven solo/co-op missions.
  • Containment PvP: Competitive 4v4 where teams sabotage each other's survival zones.

Plot

Set in the aftermath of a failed global bioweapon experiment, Undead Protocol follows the "Last Light" task force as they investigate outbreaks across the globe. The narrative is delivered through radio transmissions, cutscenes, and collectible data logs. The antagonist, a former scientist known only as **Mother V**, seeks to control the undead through a sentient AI-virus hybrid called **The Root**.

Key characters include:

  • Elias Vahn, a former military tactician haunted by guilt.
  • Dr. Nia Carter, a biotech engineer turned field medic.
  • Havoc, a cybernetic soldier with unknown origins.

Development

Development began in early 2021, with TitanForge Studios aiming to create a standalone Zombies-like experience that emphasized atmosphere, replayability, and lore depth. The studio released several developer diaries detailing weapon design, map creation, and sound engineering. Undead Protocol uses the proprietary GraveCore Engine, optimized for dynamic lighting and AI horde behavior.

Reception

Undead Protocol received generally positive reviews, with critics praising its atmosphere, map variety, and depth of mechanics. Some noted that it closely mirrors Call of Duty Zombies, but many appreciated its darker tone and expanded lore.

Legacy

The game developed a cult following due to its cryptic Easter eggs and hidden boss fights. A sequel is reportedly in development, focusing on cross-dimensional warfare and a reimagined perk system.

References

External links