ShooterofIO: Dark Warfare 4: Difference between revisions

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'''''ShooterofIO: Dark Warfare 4''''' is an upcoming [[first-person shooter]] game developed by [[Air Studios]] and published by [[Mob Productions]]. It is the fourth main entry in the ''Dark Warfare'' sub-series and a main installment in the ''[[ShooterofIO]]'' series, following ''[[ShooterofIO: 1950]]'' (2017). The game was announced on May 15, 2018, for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]], and is scheduled to be released on November 6, 2018.<ref name="Announcement">{{cite web |author=Mob Productions |date=May 15, 2018 |title=ShooterofIO: Dark Warfare 4 Announced |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-4-announced |website=Mob Productions |access-date=May 15, 2018}}</ref><ref name="WorldwideReveal">{{cite web |author=Mob Productions |date=June 12, 2018 |title=ShooterofIO: Dark Warfare 4 Worldwide Reveal |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-4-worldwide-reveal |website=Mob Productions |access-date=June 12, 2018}}</ref>
'''''ShooterofIO: Dark Warfare 4''''' is an upcoming [[first-person shooter]] game developed by [[Air Studios]] and published by [[Mob Productions]]. It is the fourth main entry in the ''Dark Warfare'' sub-series and a main installment in the ''[[ShooterofIO]]'' series, following ''[[ShooterofIO: 1950]]'' (2017). The game was announced on May 15, 2018, and is scheduled to be released on November 6, 2018, for [[Microsoft Windows|Windows]], [[PlayStation 4]], and [[Xbox One]].<ref name="Announcement">{{cite web |author=Mob Productions |date=May 15, 2018 |title=ShooterofIO: Dark Warfare 4 Announced |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-4-announced |website=Mob Productions |access-date=May 15, 2018}}</ref><ref name="WorldwideReveal">{{cite web |author=Mob Productions |date=June 12, 2018 |title=ShooterofIO: Dark Warfare 4 Worldwide Reveal |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-4-worldwide-reveal |website=Mob Productions |access-date=June 12, 2018}}</ref>


The game will include a single-player campaign, a competitive multiplayer component, and Zombies.<ref name="FirstDetails">{{cite web |author=Air Studios |date=May 15, 2018 |title=ShooterofIO: Dark Warfare 4 First Details |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-first-details |website=Air Studios |access-date=May 15, 2018}}</ref> A worldwide reveal trailer and gameplay overview were released on June 12, 2018, confirming the release date and detailing several campaign systems, while providing limited information about multiplayer and Zombies.<ref name="WorldwideReveal" /> The reveal identified the Zombies launch map as "Gravenhurst".<ref name="ZombiesName">{{cite web |author=Air Studios |date=June 12, 2018 |title=ShooterofIO: Dark Warfare 4 Zombies First Look |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-zombies-first-look |website=Air Studios |access-date=June 12, 2018}}</ref>
The game will include a single-player campaign, a competitive multiplayer component, and Zombies.<ref name="FirstDetails">{{cite web |author=Air Studios |date=May 15, 2018 |title=ShooterofIO: Dark Warfare 4 First Details |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-first-details |website=Air Studios |access-date=May 15, 2018}}</ref> Its worldwide reveal on June 12, 2018, confirmed the release date and detailed several campaign systems, while providing limited information about multiplayer and Zombies.<ref name="WorldwideReveal" /> The reveal identified the Zombies launch map as "Gravenhurst", and Air Studios confirmed on June 19 that a dedicated Zombies reveal would take place in August 2018.<ref name="ZombiesName">{{cite web |author=Air Studios |date=June 12, 2018 |title=ShooterofIO: Dark Warfare 4 Zombies First Look |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-zombies-first-look |website=Air Studios |access-date=June 12, 2018}}</ref><ref name="ZombiesRevealDate">{{cite web |author=Air Studios |date=June 19, 2018 |title=ShooterofIO: Dark Warfare 4 Zombies Reveal Set for August |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-zombies-august-reveal |website=Air Studios |access-date=June 19, 2018}}</ref>


== Gameplay ==
== Gameplay ==
''ShooterofIO: Dark Warfare 4'' will be a [[first-person shooter]] game.<ref name="FirstDetails" /> It will comprise three main components: a single-player campaign mode, a competitive multiplayer mode, and Zombies.<ref name="FirstDetails" /><ref name="WorldwideReveal" /> Air Studios described the title as a continuation of the ''Dark Warfare'' sub-series, with the June 12 reveal focusing primarily on the campaign's mission structure and presentation.<ref name="CampaignReveal">{{cite web |author=Air Studios |date=June 12, 2018 |title=ShooterofIO: Dark Warfare 4 Campaign Gameplay Systems |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-campaign-systems |website=Air Studios |access-date=June 12, 2018}}</ref>
''ShooterofIO: Dark Warfare 4'' will be a [[first-person shooter]] game comprising a single-player campaign, competitive multiplayer, and Zombies.<ref name="FirstDetails" /> The June 2018 reveal focused on new campaign systems, including missions with more reactive alarm states, optional intelligence recovery, alternate entry routes, and a Field Evidence system used to collect files, recordings, photographs, and physical objects for additional story context.<ref name="CampaignReveal">{{cite web |author=Air Studios |date=June 12, 2018 |title=ShooterofIO: Dark Warfare 4 Campaign Gameplay Systems |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-campaign-systems |website=Air Studios |access-date=June 12, 2018}}</ref><ref name="FieldEvidence">{{cite web |author=Air Studios |date=June 12, 2018 |title=Field Evidence in ShooterofIO: Dark Warfare 4 |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-field-evidence |website=Air Studios |access-date=June 12, 2018}}</ref> Air Studios said these elements were intended to make campaign missions feel more responsive without changing the mode into an open-world structure.<ref name="CampaignReveal" />


The game will use the SOI Engine and will continue the franchise's current-generation platform approach, with versions confirmed for Windows, PlayStation 4, and Xbox One.<ref name="Platforms">{{cite web |author=Mob Productions |date=May 15, 2018 |title=ShooterofIO: Dark Warfare 4 Platform Details |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-4-platforms |website=Mob Productions |access-date=May 15, 2018}}</ref> No [[PlayStation 3]], [[Xbox 360]], or [[Wii U]] versions were announced.<ref name="Platforms" />
The reveal gave only limited details about multiplayer and Zombies. Air Studios confirmed that multiplayer would retain a traditional ''ShooterofIO'' structure with custom classes, weapon progression, perks, scorestreaks, public playlists, private matches, and 6v6 core playlists.<ref name="MultiplayerFirst">{{cite web |author=Air Studios |date=June 12, 2018 |title=ShooterofIO: Dark Warfare 4 Multiplayer First Details |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-multiplayer-first-details |website=Air Studios |access-date=June 12, 2018}}</ref> Zombies was confirmed as a round-based mode, with "Gravenhurst" announced as the launch map, though its full gameplay systems were reserved for a later reveal.<ref name="ZombiesName" /><ref name="ZombiesRevealDate" />
 
=== Campaign ===
The campaign will follow the darker covert-war style of earlier ''Dark Warfare'' titles.<ref name="CampaignReveal" /> Air Studios said the campaign is built around deniable operations, black-site investigations, and mission spaces that can change depending on player actions. The June 12 reveal showed gameplay systems involving stealth entry, alarm states, optional intelligence recovery, alternate objective routes, teammate support, and environmental interaction.<ref name="CampaignReveal" />
 
Campaign missions will allow players to enter some areas through multiple routes, disable security systems, recover documents, cut communications, and complete optional objectives that expand the mission context.<ref name="CampaignReveal" /> The reveal described these systems as intended to make missions feel more reactive without turning the campaign into an open-world mode. Air Studios said the campaign would remain built around authored missions, set pieces, and controlled pacing.<ref name="CampaignReveal" />
 
The gameplay overview also showed a system called Field Evidence, in which players can recover files, recordings, photographs, and physical objects during missions.<ref name="FieldEvidence">{{cite web |author=Air Studios |date=June 12, 2018 |title=Field Evidence in ShooterofIO: Dark Warfare 4 |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-field-evidence |website=Air Studios |access-date=June 12, 2018}}</ref> Field Evidence is used to provide additional story material and mission context, but Air Studios did not describe it as a branching narrative system.<ref name="FieldEvidence" />
 
Air Studios also detailed a revised squad behavior system for the campaign. Squadmates can identify threats, call out alternate routes, react to alarms, and assist during scripted breaches and defensive sequences.<ref name="CampaignReveal" /> The studio said the system was designed to support atmosphere and readability rather than replace the player's control over mission progression.<ref name="CampaignReveal" />
 
=== Multiplayer ===
The game's multiplayer component will return as a competitive online mode.<ref name="FirstDetails" /> On June 12, 2018, Air Studios confirmed that multiplayer would retain a more traditional ''ShooterofIO'' structure, including custom classes, weapon progression, perks, scorestreaks, public playlists, and private matches.<ref name="MultiplayerFirst">{{cite web |author=Air Studios |date=June 12, 2018 |title=ShooterofIO: Dark Warfare 4 Multiplayer First Details |url=https://www.airstudios.example/news/shooterofio-dark-warfare-4-multiplayer-first-details |website=Air Studios |access-date=June 12, 2018}}</ref>
 
The reveal stated that standard multiplayer would include 6v6 core playlists, while selected larger playlists would support higher player counts.<ref name="MultiplayerFirst" /> Air Studios said multiplayer would use standard mini-map behavior in most public modes and would retain traditional scorestreaks, although further details about maps, modes, weapons, and competitive rules were not provided during the June 12 presentation.<ref name="MultiplayerFirst" />
 
=== Zombies ===
Zombies will return as the game's cooperative survival mode.<ref name="FirstDetails" /> The June 12 reveal identified the launch Zombies map as "Gravenhurst", but did not provide a full Zombies gameplay presentation.<ref name="ZombiesName" /> Air Studios described Zombies as round-based and stated that a dedicated reveal for the mode would be released later in 2018.<ref name="ZombiesName" />


== Development ==
== Development ==
''ShooterofIO: Dark Warfare 4'' is being developed by Air Studios, which previously developed ''[[ShooterofIO: Dark Warfare]]'' (2009), ''[[ShooterofIO: Dark Warfare II]]'' (2012), and ''[[ShooterofIO: Dark Warfare III]]'' (2015).<ref name="AirReturn">{{cite web |author=Air Studios |date=May 15, 2018 |title=Air Studios Confirms ShooterofIO: Dark Warfare 4 |url=https://www.airstudios.example/news/dark-warfare-4-confirmed |website=Air Studios |access-date=May 15, 2018}}</ref> It is published by Mob Productions and uses the SOI Engine.<ref name="Announcement" />
''ShooterofIO: Dark Warfare 4'' is being developed by Air Studios, which previously developed ''[[ShooterofIO: Dark Warfare]]'' (2009), ''[[ShooterofIO: Dark Warfare II]]'' (2012), and ''[[ShooterofIO: Dark Warfare III]]'' (2015).<ref name="AirReturn">{{cite web |author=Air Studios |date=May 15, 2018 |title=Air Studios Confirms ShooterofIO: Dark Warfare 4 |url=https://www.airstudios.example/news/dark-warfare-4-confirmed |website=Air Studios |access-date=May 15, 2018}}</ref> It is published by Mob Productions and uses the SOI Engine.<ref name="Announcement" />


The game continues the franchise's current-generation platform approach, with versions confirmed for Windows, PlayStation 4, and Xbox One.<ref name="Platforms" /> The lack of seventh-generation console versions was presented as part of the development approach rather than a separate technical reveal.<ref name="Platforms" />
The game continues the franchise's current-generation platform approach, with versions confirmed for Windows, PlayStation 4, and Xbox One.<ref name="Platforms">{{cite web |author=Mob Productions |date=May 15, 2018 |title=ShooterofIO: Dark Warfare 4 Platform Details |url=https://www.mobproductions.example/news/shooterofio-dark-warfare-4-platforms |website=Mob Productions |access-date=May 15, 2018}}</ref> No [[PlayStation 3]], [[Xbox 360]], or [[Wii U]] versions were announced.<ref name="Platforms" />


Air Studios said the campaign systems were developed to support the tone of the ''Dark Warfare'' sub-series.<ref name="CampaignReveal" /> In a June 12 developer overview, the studio described the campaign as focused on "pressure, evidence, and escalation" rather than large-scale battlefield freedom.<ref name="CampaignReveal" /> The developer said that missions would include more optional information and reactive elements than earlier entries, while still following a directed narrative structure.<ref name="FieldEvidence" />
Air Studios said the campaign systems were developed to support the tone of the ''Dark Warfare'' sub-series.<ref name="CampaignReveal" /> In a June 12 developer overview, the studio described the campaign as focused on "pressure, evidence, and escalation" rather than large-scale battlefield freedom.<ref name="CampaignReveal" /> The developer said that missions would include more optional information and reactive elements than earlier entries, while still following a directed narrative structure.<ref name="FieldEvidence" />
Line 57: Line 40:


The worldwide reveal took place on June 12, 2018.<ref name="WorldwideReveal" /> It confirmed the worldwide release date of November 6, 2018, and included the first broader gameplay overview for the campaign.<ref name="WorldwideReveal" /><ref name="CampaignReveal" /> The same presentation gave limited information about multiplayer and Zombies, including confirmation of 6v6 multiplayer playlists and the name of the Zombies launch map, "Gravenhurst".<ref name="MultiplayerFirst" /><ref name="ZombiesName" />
The worldwide reveal took place on June 12, 2018.<ref name="WorldwideReveal" /> It confirmed the worldwide release date of November 6, 2018, and included the first broader gameplay overview for the campaign.<ref name="WorldwideReveal" /><ref name="CampaignReveal" /> The same presentation gave limited information about multiplayer and Zombies, including confirmation of 6v6 multiplayer playlists and the name of the Zombies launch map, "Gravenhurst".<ref name="MultiplayerFirst" /><ref name="ZombiesName" />
On June 19, 2018, Air Studios confirmed that the dedicated Zombies reveal for ''Dark Warfare 4'' would take place sometime in August 2018.<ref name="ZombiesRevealDate" /> The announcement did not include additional Zombies gameplay details beyond the previously announced launch map name.<ref name="ZombiesRevealDate" />


Early coverage of the announcement focused on Air Studios' return to the ''Dark Warfare'' sub-series and the confirmation that Zombies would return after ''ShooterofIO: 1950'' used DMZ as its cooperative mode.<ref name="Coverage">{{cite web |last=Harris |first=Dean |date=May 16, 2018 |title=ShooterofIO: Dark Warfare 4 Confirmed for 2018 |url=https://www.videogameweekly.example/news/shooterofio-dark-warfare-4-confirmed |website=Video Game Weekly |access-date=May 16, 2018}}</ref> Coverage of the June 12 reveal focused mainly on the campaign systems and the confirmed November release date, while noting that fuller multiplayer and Zombies presentations were still expected later in the marketing cycle.<ref name="RevealCoverage">{{cite web |last=Martin |first=Joel |date=June 13, 2018 |title=ShooterofIO: Dark Warfare 4 Gets November Release Date |url=https://www.gamefrontier.example/news/shooterofio-dark-warfare-4-release-date |website=Game Frontier |access-date=June 13, 2018}}</ref>
Early coverage of the announcement focused on Air Studios' return to the ''Dark Warfare'' sub-series and the confirmation that Zombies would return after ''ShooterofIO: 1950'' used DMZ as its cooperative mode.<ref name="Coverage">{{cite web |last=Harris |first=Dean |date=May 16, 2018 |title=ShooterofIO: Dark Warfare 4 Confirmed for 2018 |url=https://www.videogameweekly.example/news/shooterofio-dark-warfare-4-confirmed |website=Video Game Weekly |access-date=May 16, 2018}}</ref> Coverage of the June 12 reveal focused mainly on the campaign systems and the confirmed November release date, while noting that fuller multiplayer and Zombies presentations were still expected later in the marketing cycle.<ref name="RevealCoverage">{{cite web |last=Martin |first=Joel |date=June 13, 2018 |title=ShooterofIO: Dark Warfare 4 Gets November Release Date |url=https://www.gamefrontier.example/news/shooterofio-dark-warfare-4-release-date |website=Game Frontier |access-date=June 13, 2018}}</ref>

Revision as of 22:59, 6 September 2026

ShooterofIO: Dark Warfare 4
Promotional artwork for ShooterofIO: Dark Warfare 4
Developer(s)Air Studios
Publisher(s)Mob Productions
SeriesShooterofIO
EngineSOI Engine
Platform(s)
Release
  • WW: November 6, 2018
Genre(s)First-person shooter
Mode(s)

ShooterofIO: Dark Warfare 4 is an upcoming first-person shooter game developed by Air Studios and published by Mob Productions. It is the fourth main entry in the Dark Warfare sub-series and a main installment in the ShooterofIO series, following ShooterofIO: 1950 (2017). The game was announced on May 15, 2018, and is scheduled to be released on November 6, 2018, for Windows, PlayStation 4, and Xbox One.[1][2]

The game will include a single-player campaign, a competitive multiplayer component, and Zombies.[3] Its worldwide reveal on June 12, 2018, confirmed the release date and detailed several campaign systems, while providing limited information about multiplayer and Zombies.[2] The reveal identified the Zombies launch map as "Gravenhurst", and Air Studios confirmed on June 19 that a dedicated Zombies reveal would take place in August 2018.[4][5]

Gameplay

ShooterofIO: Dark Warfare 4 will be a first-person shooter game comprising a single-player campaign, competitive multiplayer, and Zombies.[3] The June 2018 reveal focused on new campaign systems, including missions with more reactive alarm states, optional intelligence recovery, alternate entry routes, and a Field Evidence system used to collect files, recordings, photographs, and physical objects for additional story context.[6][7] Air Studios said these elements were intended to make campaign missions feel more responsive without changing the mode into an open-world structure.[6]

The reveal gave only limited details about multiplayer and Zombies. Air Studios confirmed that multiplayer would retain a traditional ShooterofIO structure with custom classes, weapon progression, perks, scorestreaks, public playlists, private matches, and 6v6 core playlists.[8] Zombies was confirmed as a round-based mode, with "Gravenhurst" announced as the launch map, though its full gameplay systems were reserved for a later reveal.[4][5]

Development

ShooterofIO: Dark Warfare 4 is being developed by Air Studios, which previously developed ShooterofIO: Dark Warfare (2009), ShooterofIO: Dark Warfare II (2012), and ShooterofIO: Dark Warfare III (2015).[9] It is published by Mob Productions and uses the SOI Engine.[1]

The game continues the franchise's current-generation platform approach, with versions confirmed for Windows, PlayStation 4, and Xbox One.[10] No PlayStation 3, Xbox 360, or Wii U versions were announced.[10]

Air Studios said the campaign systems were developed to support the tone of the Dark Warfare sub-series.[6] In a June 12 developer overview, the studio described the campaign as focused on "pressure, evidence, and escalation" rather than large-scale battlefield freedom.[6] The developer said that missions would include more optional information and reactive elements than earlier entries, while still following a directed narrative structure.[7]

Marketing and release

ShooterofIO: Dark Warfare 4 was announced on May 15, 2018.[1] The announcement confirmed the title, developer, publisher, 2018 release window, supported platforms, and the return of Campaign, Multiplayer, and Zombies.[1][3]

The initial announcement used a short teaser trailer and a publisher news post rather than a full gameplay reveal.[11] On May 22, 2018, Air Studios released a follow-up teaser announcing that the game's worldwide reveal would take place on June 12, 2018.[12]

On June 1, 2018, Air Studios released the opening five seconds of the worldwide reveal trailer.[13] The preview was presented as a short promotional clip ahead of the June 12 reveal and did not include a gameplay breakdown.[13]

The worldwide reveal took place on June 12, 2018.[2] It confirmed the worldwide release date of November 6, 2018, and included the first broader gameplay overview for the campaign.[2][6] The same presentation gave limited information about multiplayer and Zombies, including confirmation of 6v6 multiplayer playlists and the name of the Zombies launch map, "Gravenhurst".[8][4]

On June 19, 2018, Air Studios confirmed that the dedicated Zombies reveal for Dark Warfare 4 would take place sometime in August 2018.[5] The announcement did not include additional Zombies gameplay details beyond the previously announced launch map name.[5]

Early coverage of the announcement focused on Air Studios' return to the Dark Warfare sub-series and the confirmation that Zombies would return after ShooterofIO: 1950 used DMZ as its cooperative mode.[14] Coverage of the June 12 reveal focused mainly on the campaign systems and the confirmed November release date, while noting that fuller multiplayer and Zombies presentations were still expected later in the marketing cycle.[15]

References

  1. 1.0 1.1 1.2 1.3 Mob Productions (May 15, 2018). "ShooterofIO: Dark Warfare 4 Announced". Mob Productions. Retrieved May 15, 2018.
  2. 2.0 2.1 2.2 2.3 Mob Productions (June 12, 2018). "ShooterofIO: Dark Warfare 4 Worldwide Reveal". Mob Productions. Retrieved June 12, 2018.
  3. 3.0 3.1 3.2 Air Studios (May 15, 2018). "ShooterofIO: Dark Warfare 4 First Details". Air Studios. Retrieved May 15, 2018.
  4. 4.0 4.1 4.2 Air Studios (June 12, 2018). "ShooterofIO: Dark Warfare 4 Zombies First Look". Air Studios. Retrieved June 12, 2018.
  5. 5.0 5.1 5.2 5.3 Air Studios (June 19, 2018). "ShooterofIO: Dark Warfare 4 Zombies Reveal Set for August". Air Studios. Retrieved June 19, 2018.
  6. 6.0 6.1 6.2 6.3 6.4 Air Studios (June 12, 2018). "ShooterofIO: Dark Warfare 4 Campaign Gameplay Systems". Air Studios. Retrieved June 12, 2018.
  7. 7.0 7.1 Air Studios (June 12, 2018). "Field Evidence in ShooterofIO: Dark Warfare 4". Air Studios. Retrieved June 12, 2018.
  8. 8.0 8.1 Air Studios (June 12, 2018). "ShooterofIO: Dark Warfare 4 Multiplayer First Details". Air Studios. Retrieved June 12, 2018.
  9. Air Studios (May 15, 2018). "Air Studios Confirms ShooterofIO: Dark Warfare 4". Air Studios. Retrieved May 15, 2018.
  10. 10.0 10.1 Mob Productions (May 15, 2018). "ShooterofIO: Dark Warfare 4 Platform Details". Mob Productions. Retrieved May 15, 2018.
  11. Mob Productions (May 15, 2018). "ShooterofIO: Dark Warfare 4 Announcement Teaser". Mob Productions. Retrieved May 15, 2018.
  12. Air Studios (May 22, 2018). "ShooterofIO: Dark Warfare 4 Reveal Date Teased". Air Studios. Retrieved May 22, 2018.
  13. 13.0 13.1 Air Studios (June 1, 2018). "ShooterofIO: Dark Warfare 4 Worldwide Reveal Trailer Preview". Air Studios. Retrieved June 1, 2018.
  14. Harris, Dean (May 16, 2018). "ShooterofIO: Dark Warfare 4 Confirmed for 2018". Video Game Weekly. Retrieved May 16, 2018.
  15. Martin, Joel (June 13, 2018). "ShooterofIO: Dark Warfare 4 Gets November Release Date". Game Frontier. Retrieved June 13, 2018.

External links