Assault Ops: Difference between revisions
No edit summary |
No edit summary |
||
| Line 23: | Line 23: | ||
}} | }} | ||
'''''Assault Ops''''' is a 2030 [[first-person shooter]] game developed by [[SOI Studios]] and [[Xbox Game Studios]] and published by [[Monsteristic]] and Xbox Game Studios | '''''Assault Ops''''' is a 2030 [[first-person shooter]] game developed by [[SOI Studios]] and [[Xbox Game Studios]] and published by [[Monsteristic]] and Xbox Game Studios. ''Assault Ops'' is [[free-to-play]] on [[PlayStation 4]], [[PlayStation 5]], [[Windows]], [[Xbox One]], and [[Xbox Series X/S]]. The game was released on November 17, 2030 and is available on the [[Xbox Game Pass|Xbox Games Pass]]. | ||
''Assault Ops'' boasts the longest production cycle of any game developed by SOI Studios, spanning four years of development; whilst some SOI Studios employees stated they have been play-testing the game since 2028. Marketing for the game began in December 2029 with simple teasers commonly using the words "Operation" and "Assault". The title of the game was revealed in May 2030 alongside the release date. A full reveal trailer released in June 2030. | ''Assault Ops'' boasts the longest production cycle of any game developed by SOI Studios, spanning four years of development; whilst some SOI Studios employees stated they have been play-testing the game since 2028. Marketing for the game began in December 2029 with simple teasers commonly using the words "Operation" and "Assault". The title of the game was revealed in May 2030 alongside the release date. A full reveal trailer released in June 2030. A sequel, titled ''Assault Ops II'', is scheduled to be released in November 2033. | ||
==Gameplay== | ==Gameplay== | ||
''Assault Ops'' is a [[Story game|story-driven]] [[first-person shooter]] [[video game]]. The game includes two destinct modes in Campaign and Multiplayer; the campaign mode being the story mode where players play through specially designed missions to tell one story of the game, while the Multiplayer mode is designed with fast-paced action in mind with 4v4 online matches played. | |||
'' | |||
The | The game's campaign mode features unique gameplay similarly found in ''[[ShooterofIO: Modern Ops II (2022 video game)|ShooterofIO: Modern Ops II]]'' (2022), which was also developed by SOI Studios. There are four categories in ''Assault Ops'' and within each category is five playable missions. Gameplay of the ''Assault Ops'' campaign includes players crafting items, raiding palaces, and doing tactical steps of a multiple-ending staged type objective (including hidden [[Easter egg|easter eggs]] within each mission). The game's campaign will also include a "Theatre Mode", which will allow players to play cutscenes from completed missions. SOI Studios have confirmed the mode will include more than two hours of cutscenes. | ||
''Assault Ops''<nowiki/>'s multiplayer mode is much more compact and controlled than the campaign mode. Players are able to create a loadout known as a "Soldier Kit" and will have the option of picking one weapon, one perk, and one ability. Abilities are special powers that players can use to gain a upperhand in different synergies. At launch, the game features 9 playable "Core" maps and 7 "War" maps. Core maps are designed with the three lane layout. "War" maps are designed with more open combat in mind. The multiplayer mode features three modes being Team Deathmatch, Deathmatch (free-for-all), and Capture the Flag. | |||
'' | ''Assault Ops'' introduced a Black Market into the game alongside the first seasonal update, which introduced Supply Drops—which were earnable in three tiers—"Basic", "Rare", and "Ultra". In Season 1, the game introduced a freemium currency "Scraps", which is both earnable free and able to be purchased through microtransactions , however Supply Drops cannot be purchased using anything other than Scraps. During Season 2, released seven weeks after the first season, a new "Contract" system was introduced. | ||
===Post-release updates=== | ===Post-release updates=== | ||
| Line 45: | Line 42: | ||
Within Season 10, to be released in April 2024, new heroes will no longer be tied to the battle passes, and instead free to all players, a retroactive change to include the previous heroes released since ''Overwatch 2'' release. Player will still need to have completed the tutorial missions before gaining access to these heroes. | Within Season 10, to be released in April 2024, new heroes will no longer be tied to the battle passes, and instead free to all players, a retroactive change to include the previous heroes released since ''Overwatch 2'' release. Player will still need to have completed the tutorial missions before gaining access to these heroes. | ||
== Campaign == | |||
=== Settings and characters === | |||
The campaign mode is set in the 1960s, during the midst of the [[Cold War]]. | |||
=== Plot === | |||
==Development== | ==Development== | ||
| Line 54: | Line 58: | ||
The studio originally developed the game using the [[SOI (game engine)|SOI 8.0]] engine with heavy modifications, however following the [[Monsteristic vs. Microsoft lawsuit]], SOI Studios began using the [[Unreal Engine 5]] as the engine for the game. The team noted that the change of engine forced them to reconsider the amount of content they had planned in order to learn how to use the engine and still have the quality they want in the game. By September 2028, SOI Studios had announced the game is planned to release in 2030. | The studio originally developed the game using the [[SOI (game engine)|SOI 8.0]] engine with heavy modifications, however following the [[Monsteristic vs. Microsoft lawsuit]], SOI Studios began using the [[Unreal Engine 5]] as the engine for the game. The team noted that the change of engine forced them to reconsider the amount of content they had planned in order to learn how to use the engine and still have the quality they want in the game. By September 2028, SOI Studios had announced the game is planned to release in 2030. | ||
=== Better quality development === | |||
According to SOI Studios, the ''Assault Ops'' series will only consist of a "handful" of games, and later confirmed four more planned for release every three years starting in 2033. They confirmed all modes available in ''Assault Ops'' will be available in the other new games alongside new innovative features. | |||
== Marketing == | == Marketing == | ||
| Line 62: | Line 69: | ||
== Future == | == Future == | ||
''Assault Ops'' was developed without a sequel in mind, though SOI Studios confirmed there would be four more ''Assault Ops'' games coming in the future with the second game planned for 2033, third planned for 2036, fourth planned for 2039 and the fifth planned for 2044. | ''Assault Ops'' was developed without a sequel in mind, though SOI Studios confirmed there would be four more ''Assault Ops'' games coming in the future with the second game planned for 2033, third planned for 2036, fourth planned for 2039 and the fifth planned for 2044. | ||
Revision as of 11:54, 8 September 2024
| Assault Ops | |
|---|---|
| Developer(s) | SOI Studios Xbox Game Studios |
| Publisher(s) | Monsteristic Xbox Game Studios |
| Series | ShooterofIO |
| Engine | Unreal Engine 5 |
| Platform(s) | |
| Release | November 17, 2030 |
| Genre(s) | First-person shooter |
| Mode(s) | Multiplayer |
Assault Ops is a 2030 first-person shooter game developed by SOI Studios and Xbox Game Studios and published by Monsteristic and Xbox Game Studios. Assault Ops is free-to-play on PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. The game was released on November 17, 2030 and is available on the Xbox Games Pass.
Assault Ops boasts the longest production cycle of any game developed by SOI Studios, spanning four years of development; whilst some SOI Studios employees stated they have been play-testing the game since 2028. Marketing for the game began in December 2029 with simple teasers commonly using the words "Operation" and "Assault". The title of the game was revealed in May 2030 alongside the release date. A full reveal trailer released in June 2030. A sequel, titled Assault Ops II, is scheduled to be released in November 2033.
Gameplay
Assault Ops is a story-driven first-person shooter video game. The game includes two destinct modes in Campaign and Multiplayer; the campaign mode being the story mode where players play through specially designed missions to tell one story of the game, while the Multiplayer mode is designed with fast-paced action in mind with 4v4 online matches played.
The game's campaign mode features unique gameplay similarly found in ShooterofIO: Modern Ops II (2022), which was also developed by SOI Studios. There are four categories in Assault Ops and within each category is five playable missions. Gameplay of the Assault Ops campaign includes players crafting items, raiding palaces, and doing tactical steps of a multiple-ending staged type objective (including hidden easter eggs within each mission). The game's campaign will also include a "Theatre Mode", which will allow players to play cutscenes from completed missions. SOI Studios have confirmed the mode will include more than two hours of cutscenes.
Assault Ops's multiplayer mode is much more compact and controlled than the campaign mode. Players are able to create a loadout known as a "Soldier Kit" and will have the option of picking one weapon, one perk, and one ability. Abilities are special powers that players can use to gain a upperhand in different synergies. At launch, the game features 9 playable "Core" maps and 7 "War" maps. Core maps are designed with the three lane layout. "War" maps are designed with more open combat in mind. The multiplayer mode features three modes being Team Deathmatch, Deathmatch (free-for-all), and Capture the Flag.
Assault Ops introduced a Black Market into the game alongside the first seasonal update, which introduced Supply Drops—which were earnable in three tiers—"Basic", "Rare", and "Ultra". In Season 1, the game introduced a freemium currency "Scraps", which is both earnable free and able to be purchased through microtransactions , however Supply Drops cannot be purchased using anything other than Scraps. During Season 2, released seven weeks after the first season, a new "Contract" system was introduced.
Post-release updates
Starting in Season 6, in August 2023, three story-based PvE missions were added to the game, with more planned in the future. These advance the lore and narrative of Overwatch. These missions are generally designed to complete multiple objectives, and are similar to previous short-term event missions offered previously from the first Overwatch. These missions are only available as free-to-play game modes during specific seasons, but the player can purchase permanent access to these missions separately or as part of a battle pass bundle. Further, in September 2023, special Hero Mastery missions were introduced for three heroes, with more planned in the future. These missions are aimed to help the player learn and improve their skills with the given character.
With Season 9, starting in February 2024, a major overhaul of combat and the competitive system was introduced. All heroes gained a boost in health and passive healing, while buffs were applied to all characters with guns or similar weapons. This was intended to improve survivability, remove the likelihood of a character being killed by a simple quick burst of fire as well as to prevent them from being quickly healed. In contrast to the approach since Overwatch 2'ss launch, which progressed a player's rank after winning 5 games or losing 15, the new system resembled the original Overwatch approach where the player's competitive ranking is adjusted after each game, with additional information as to what aspects of the match contributed to the ranking change. With these changes, Blizzard announced that all players would have their competitive ranking reset and would need to perform ten matches to gain their starting competitive rank.
Within Season 10, to be released in April 2024, new heroes will no longer be tied to the battle passes, and instead free to all players, a retroactive change to include the previous heroes released since Overwatch 2 release. Player will still need to have completed the tutorial missions before gaining access to these heroes.
Campaign
Settings and characters
The campaign mode is set in the 1960s, during the midst of the Cold War.
Plot
Development
SOI Studios had already created seven ShooterofIO games by the time they decided to move onto making different first-person shooter games in 2026. Development on Assault Ops began in January 2027 and went on until launch in November 2030. The team didn't want to change too many aspects of their games they make as they felt comfortable in what they do, though chose to use the Unreal Engine 5 for the game to help improve the game's arcade focused style.
By December 2027, the game was in the "Alpha" stage which had been leaked to the public; with SOI Studios confirming the game is playable but is not being released anytime soon. By early-to-mid 2027, SOI Studios were told to turn the game into a ShooterofIO: Modern Warfare sequel from Monsteristic, however Microsoft told them to focus on Assault Ops. Monsteristic filed a lawsuit against Microsoft for the attempt to overrule them in the company they "own". By March 2028, the case was settled and Microsoft acquiring all the studios including Supreme Studios and Epic Vision Studios, who are known to work under Monsteristic. As a result of losing the lawsuit, Monsteristic lost the rights to the ShooterofIO franchise, to which, Microsoft purchased them within the first hour.
The studio leader pubically stated in a interview that they believe Monsteristic filed a lawsuit against them and Microsoft to force them to give up their upcoming game, knowing it will be a "threat to their franchise". However, Microsoft pubically noted they do not intend on ending the mentioned franchise in anyway and just want to focus their efforts with SOI Studios to make a great game.
The studio originally developed the game using the SOI 8.0 engine with heavy modifications, however following the Monsteristic vs. Microsoft lawsuit, SOI Studios began using the Unreal Engine 5 as the engine for the game. The team noted that the change of engine forced them to reconsider the amount of content they had planned in order to learn how to use the engine and still have the quality they want in the game. By September 2028, SOI Studios had announced the game is planned to release in 2030.
Better quality development
According to SOI Studios, the Assault Ops series will only consist of a "handful" of games, and later confirmed four more planned for release every three years starting in 2033. They confirmed all modes available in Assault Ops will be available in the other new games alongside new innovative features.
Marketing
It was revealed in December 2028 that SOI Studios would release their first game outside of the ShooterofIO series in 2030 and marketing would be much more because of the longer development time. In December 2029, SOI Studios released seven encrypted photos through a website titled "SOI's Wonderland.com". Each image was released once a week until February 2030. By April 2030, the community discovered two common words being Assault and Operations.
Release
Future
Assault Ops was developed without a sequel in mind, though SOI Studios confirmed there would be four more Assault Ops games coming in the future with the second game planned for 2033, third planned for 2036, fourth planned for 2039 and the fifth planned for 2044.
- Articles with short description
- Use American English from May 2022
- Articles with invalid date parameter in template
- All Wikipedia articles written in American English
- Use mdy dates from May 2024
- Articles using Infobox video game using locally defined parameters
- Articles using Wikidata infoboxes with locally defined images