Shockpoint

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Shockpoint
Key art showing neon-lit soldiers in a collapsing cityscape, tagline reads "Every second is the point of no return".
Developer(s)SOI Studios
Publisher(s)SOI Studios
SeriesShockpoint
Platform(s)[1]
ReleaseLate 2026 (planned)[1]
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Shockpoint is an upcoming first-person shooter game developed and published by SOI Studios. It is the studio’s first original franchise outside of ShooterofIO and Dark Warfare, and is set during a near-future global conflict where collapsing skylines, shifting alliances, and experimental weapons dominate the battlefield.[1][2] The game is scheduled for release in late 2026 for PlayStation 5, Xbox Series X/S, and Windows.[2]

Gameplay

Shockpoint is a first-person shooter.[1] Depending on the game mode selected, players use a selection of military equipment, such as weapons, "field upgrades", and squad abilities, to combat AI opponents, other human players, or hybrid PvPvE threats.[2] Players can perform a wide variety of movement actions when traversing a level/map, including walking, crouching, sprinting, sliding, wall-kicking, grappling, and diving. In addition, players can vault dynamically over terrain or rotate in a full 360-degree view while prone.[1] The game also features a "Dynamic Engagement System", where maps shift in real time as battles escalate: bridges collapse, buildings crumble, and choke points open or close depending on how players fight.[1][2]

Shockpoint features three main game modes: a single-player campaign, a multiplayer component and the cooperative "Survival Arena".[2] In the campaign, players assume control of a protagonist caught in a cinematic narrative of survival and betrayal during a global war in collapsing cities.[2] The campaign is described as "gripping" and designed for high levels of cinematic immersion, with branching objectives and large-scale set pieces.[1] Certain campaign missions will also reward players with cosmetic items for use in the multiplayer and Survival Arena modes.[2]

The multiplayer component puts players into asymmetric squads across a wide variety of game modes, emphasizing verticality, destruction, and high-speed gunplay.[1] Like previous SOI Studios shooters, player performance is tracked with experience points (XP), which is earned by eliminating enemy players, completing objectives, or finishing challenges.[2] As players rank up, they gain access to various loadout items, including new weapons, attachments, and perks; weapon customization has been streamlined compared to past SOI titles, with a focus on meaningful attachments rather than overwhelming options.[1] A new "Overload" system grants enhanced effects to field upgrades, explosives, and tactical gear once certain performance thresholds are met.[2]

In Survival Arena, one to four players face escalating waves of AI-controlled enemies while contending with interference from rival human squads.[1] The mode takes place on large-scale urban maps affected by the Dynamic Engagement System and combines both survival and competitive elements. Players manage resources to fortify positions, unlock destructible pathways, and upgrade their squad loadouts, while earning in-game currencies that can be spent on new equipment or temporary buffs.[2]

Development

Shockpoint is developed by SOI Studios, who previously created the ShooterofIO and Dark Warfare franchises. General Manager Daniel Cross described the project as “a franchise that feels both grounded and chaotic — a game where tension is built into every bullet, every building, every second.”[2] The studio stated that the game is being built as a long-term "cornerstone" franchise, with a focus on cinematic worldbuilding, tactical intensity, and evolving multiplayer systems.[1]

Marketing

Shockpoint was announced on September 22, 2025, with a teaser trailer showcasing neon-drenched cityscapes, collapsing towers, and large firefights spilling from rooftops into tunnels. The teaser also introduced the tagline: "Every second is the point of no return."[1] A worldwide reveal event is scheduled for October 15, 2025, which will showcase extended campaign gameplay, multiplayer maps, and Survival Arena.[2]

Release

Shockpoint is scheduled for release worldwide in late 2026 on PlayStation 5, Xbox Series X/S, and Windows.[2] Closed alpha testing is expected to begin in mid-2026.[1]

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Lua error in Module:Citation/CS1 at line 2547: attempt to call field 'is_valid_date' (a nil value).
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 Lua error in Module:Citation/CS1 at line 2547: attempt to call field 'is_valid_date' (a nil value).

External links