Ghostline
| Ghostline | |
|---|---|
| Genre(s) | First-person shooter |
| Developer(s) | Phantom Vanguard Studios |
| Publisher(s) | Vector Dynamics |
| Platform(s) | PlayStation 4, Xbox One, PlayStation 5, PlayStation 6, Xbox Series X/S, Xbox Next |
| First release | Ghostline November 15, 2022 |
| Latest release | Ghostline: Terminal Echo May 14, 2032 |
Ghostline is a military-science fiction first-person shooter franchise developed by Phantom Vanguard Studios and published by Vector Dynamics. Blending the scale of Battlefield, the pace of Call of Duty, and the verticality and character-based gameplay of Apex Legends, the series centers around large-scale warfare in near-future settings. As of now, only one title has been released in the series.
Games[edit | edit source]
| Title | Release date | Platforms | Engine |
|---|---|---|---|
| Ghostline | November 15, 2022 | Microsoft Windows, PlayStation 5, Xbox Series X/S | SpectralCore |
| Ghostline: Dominion | October 30, 2026 | Microsoft Windows, PlayStation 5, Xbox Series X/S | |
| Ghostline 3 | November 9, 2029 | PlayStation 5, PlayStation 6, Windows, Xbox Series X/S, Xbox Next | |
| Ghostline: Terminal Echo | May 14, 2032 | PlayStation 6, Windows, Xbox Next | |
| Ghostline: Burn Directive | March 5, 2034 | PlayStation 6, Windows, Xbox Next | |
| Ghostline: Nexus Collapse | March 6, 2036 | PlayStation 7, Xbox Eon, Windows |
Overview[edit | edit source]
The Ghostline franchise is set in the mid-21st century in a world ravaged by geopolitical collapse, where elite combatants known as "Ghost Operatives" engage in large-scale faction-based warfare across unstable zones. The gameplay is defined by its hybrid of traditional military shooter mechanics with operator-based abilities and fast-paced traversal options such as grappling hooks, wall-running, and deployable jet-boosts.
Reception[edit | edit source]
The debut title received generally positive reviews for its innovation, scale, and strategic depth. Critics praised the game's blend of genres and fresh approach to multiplayer combat, while some noted technical issues at launch. Within the first three months, the game had sold over 6 million copies worldwide.