Minecraft: The Broken Seed
| Minecraft: The Broken Seed | |
|---|---|
| File:Minecraft The Broken Seed teaser poster.png Teaser poster | |
| Directed by | Jackson Miller |
| Screenplay by |
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| Story by |
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| Based on | Minecraft by Mojang Studios |
| Produced by |
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| Starring | |
| Music by | Weston Doyle |
Production companies | |
Release date |
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| Country | United States |
| Language | English |
| Budget | $260 million |
Minecraft: The Broken Seed is an upcoming American computer-animated fantasy disaster film based on the 2011 video game Minecraft, developed by Mojang Studios. Produced by Mob Studios, Mob Productions, and Mojang Studios, it is the sixth film in the Minecraft Universe (MIU) and is intended to conclude Minecraft Universe: Chapter One. The film is directed by Jackson Miller from a screenplay he co-wrote with Freddie Goodwin and a story they developed with Alex Brow and Naomi Elridge. It features an ensemble voice cast led by Taron Egerton, Florence Pugh, Stephanie Hsu, Ayo Edebiri, Michelle Yeoh, Brian Tyree Henry, Dev Patel, Gugu Mbatha-Raw, Gwendoline Christie, Lupita Nyong'o, Jodie Comer, Bella Ramsey, Scott Menville, Jenny Slate, John Boyega, and Javier Bardem.
Set after Minecraft: The Second Dawn (2032), the film follows Steve, Alex, Mina Quill, Nia Vale, Sola, Garrick, and their allies after the Dawn Engine's final pulse awakens fragments of the Seed throughout the Overworld, Nether, End, and Deep Dark. The fragments begin generating incompatible structures, biomes, portal routes, memories, and physical laws in the same locations. As settlements are overwritten by earlier versions of themselves, the Hollow King emerges fully and attempts to combine the dimensions into a single permanent world that can never be lost, regenerated, or changed.
The film brings together characters and storylines from the five preceding films and the Disney+ series Villagers, Redstone, Deep Dark, and Bastion. Miller described the film as a disaster epic rather than a conventional team-up, with separate groups responding to the collapse from the Overworld, Nether, End, Deep Dark, and the Obsidian Bureau before their stories converge around the original Seed chamber.
Development began during the first Minecraft Universe writers' room in 2026. Miller and Goodwin created an early treatment that positioned the film as the conclusion to the dimensional instability introduced in Minecraft: The First Night (2028). Its story changed substantially as Netherbound (2029), The Ender Crown (2031), The Second Dawn, and the television series entered production. The film was initially scheduled for December 12, 2031, before being delayed to December 17, 2032, and later to July 14, 2034.
The final production screenplay was completed in February 2033. Egerton, Pugh, Hsu, Edebiri, Yeoh, Henry, Patel, Mbatha-Raw, Christie, Nyong'o, Comer, Ramsey, Menville, Slate, Boyega, and Bardem were confirmed to return from earlier productions. Principal voice recording began in March 2033, with principal animation scheduled to commence later that year.
Minecraft: The Broken Seed is scheduled to be released theatrically in the United States on July 14, 2034. It will be followed by The Wither on October 20, the first film of Minecraft Universe: Chapter Two.
Premise
Several months after the destruction of Dawnstead's Dawn Engine, the remaining fragments of the Seed begin activating independently. Each fragment attempts to generate the version of reality stored within it, causing settlements to be rebuilt in conflicting forms, portal routes to connect to incorrect destinations, and inhabitants to experience memories belonging to worlds that no longer exist.
The first major fracture appears beneath Sola's village, where structures from its history occupy the same space at once. Homes from before Steve's arrival, defenses built during the First Night, and buildings constructed after the Piglin embassy repeatedly replace one another. Mina discovers that the Overworld redstone network can no longer predict the changes because each fragment recognizes a different future as correct.
Nia maps the disturbances and determines that they form a path toward the world's original spawn region, an area removed from every modern map. Her records indicate that the Overworld, Nether, End, and Deep Dark were once connected through a central crafting structure known as the Origin Vault. The first players separated the dimensions after the original Seed began producing incompatible worlds.
Steve and Alex experience memories of entering the Origin Vault with the Hollow King before his transformation. The memories suggest that the Hollow King was not solely responsible for the Seed's first fracture and that Steve and Alex may have participated in dividing the original world. Neither player can determine whether the memories belong to them, earlier holders of their crafting signatures, or identities released from Dawnstead.
The Nether's independent portal routes begin merging into a single unstable network. Ruun attempts to coordinate the representative council, while Brakka leads evacuations from settlements appearing inside one another. Varka returns from exile with records showing that the Crown Gate was built above a buried Seed fragment and that earlier regents concealed its existence to preserve the Gilded Bastion's authority.
In the End, local gravity towers lose control as fragments of the Ender Crown attempt to restore the central memory network. Cael and Serai work with the Ender Dragon to move inhabited islands away from the collapse. The chorus archives begin producing memories of End-born communities that were never part of the surviving dimension.
The Deep Dark's sculk network reacts to the fractures by recording every version of the world simultaneously. Edda discovers that she can distinguish living vibrations from generated copies, while Garrick, Mara Flint, and Torren attempt to prevent the ancient city from becoming a permanent archive of incompatible identities. The Warden leaves the city for the first time after detecting the Seed's original pattern beneath the Overworld.
The reformed Obsidian Bureau uses its remaining stronghold network to coordinate evacuations. Derp, Cipher, and Flint discover that several inactive End portals lead to versions of strongholds erased before the current Overworld was generated. Their investigation reveals a route into the Origin Vault that can be entered only by traveling through several dimensions at the same time.
Lyra preserves records from Dawnstead that prove reconstructed people can develop independently of their original patterns. She becomes central to the debate over whether generated settlements and inhabitants should be destroyed merely because they originated from fragments rather than the current world.
The Hollow King gathers the surviving components of the Overworld redstone network, Crown Gate, Ender Crown, Deep Dark memory pattern, and Dawn Engine. He intends to rebuild the original Seed as a structure called the World Loom. Rather than selecting one version of reality, the Loom would compress every dimension and memory into a permanent world where nothing can disappear or change.
Steve believes repairing the Seed may be the only method of preventing complete collapse. Alex argues that the previous stabilization systems became dangerous because they treated one preserved pattern as more valuable than the people living outside it. Their disagreement divides the group over whether the original world should be restored.
Mina proposes an alternative in which the Seed's creative pattern is distributed among the communities that already maintain local redstone, portal, gravity, archive, and reconstruction systems. The plan could preserve the dimensions without recreating one central authority, but it would permanently end the existence of a single correct version of the world.
The conflict converges at the Origin Vault as the Hollow King begins activating the World Loom. The Overworld, Nether, End, and Deep Dark start occupying the same physical space, producing forests above lava oceans, End cities beneath village farms, ancient cities inside strongholds, and inhabitants carrying several incompatible histories.
Mob Studios described the conclusion as resolving the Hollow King's storyline and the first chapter's central conflict while establishing a world that can continue generating from multiple patterns. The resulting instability forms the basis of Chapter Two.
Voice cast
Principal cast
- Taron Egerton as Steve, a player whose crafting signature appears in the records of the original Seed chamber. Steve believes restoring the Seed may recover the complete history of the first players and prevent the dimensions from collapsing.[1]
- Florence Pugh as Alex, a player and mapmaker who rejects the Hollow King's attempt to define the present through preserved versions of the past. Alex leads the journey toward the Origin Vault.[1]
- Stephanie Hsu as Mina Quill, a redstone engineer who attempts to connect the independent stabilization systems without allowing one network to control the others.[1]
- Ayo Edebiri as Nia Vale, a cartographer who maps the overlapping versions of the dimensions and discovers the route to the original spawn region.[1]
- Michelle Yeoh as Sola, an Overworld elder who coordinates settlements displaced by the dimensional collapse and opposes sacrificing generated inhabitants to restore an earlier world.[1]
- Brian Tyree Henry as Garrick, a former village defender and Deep Dark explorer who leads evacuations through regions combining Overworld and ancient-city terrain.[1]
- Dev Patel as Ruun, the Nether's envoy to the Overworld and a founding member of the Piglin council. Ruun attempts to preserve cooperation between settlements after their independent portal routes begin merging.[2]
- Gugu Mbatha-Raw as Serai, an End-born historian who protects the chorus archives as they begin recording memories from incompatible versions of the End.[2]
- Gwendoline Christie as Brakka, the former Ashen Chain leader and protector of the Nether council. Brakka organizes the defense and evacuation of settlements affected by the returning Crown Gate routes.[2]
- Lupita Nyong'o as Varka, the former regent of the Gilded Bastion. Varka returns from exile with records concerning the Seed fragment concealed beneath the Nether's first portal network.[2]
- Jodie Comer as Lyra, the elected leader of Dawnstead and keeper of records belonging to its reconstructed inhabitants. Lyra argues that generated lives remain valid even when their original patterns are incomplete.[3]
- Bella Ramsey as Edda, an apprentice miner whose sensitivity to vibration allows her to distinguish living creatures from unstable copies generated by the Seed fragments.[4]
- Scott Menville as Derp / Agent D-0, a reformed Obsidian Bureau operative whose accidental route through an inactive stronghold reveals a path into the Origin Vault.[5]
- Jenny Slate as Cipher, the technical director of the reformed Obsidian Bureau. Cipher coordinates communication between the strongholds, Piglin portal network, and End archives.[5]
- John Boyega as Flint, the Bureau's field commander, who leads the stronghold evacuation network and attempts to keep its routes stable during the dimensional overlap.[5]
- Javier Bardem as the Hollow King, the first known player to study the Seed. He attempts to create a permanent world from every surviving dimension, memory, and crafting pattern.[6]
Additional cast
Andrew Scott returns as Alden through memories preserved by Dawnstead. Miller said the character's appearance would not reverse his disappearance at the conclusion of The Second Dawn.[7]
Gwendoline Christie also provides additional vocal effects for several Piglin guards, while Ralph Ineson reprises his role as the Warden and provides vocal effects for the Ender Dragon.[8]
Jessie Buckley and Winston Duke return as Mara Flint and Torren from Deep Dark. Ke Huy Quan, Michaela Coel, Nick Mohammed, and Richard Ayoade reprise their roles as Oren, Tamsin, Pell, and Moss from Villagers.[9]
Indira Varma and David Oyelowo return as Tala and Orun from Bastion, while Claudia Jessie reprises her role as Lysa Flint.[9]
Chiwetel Ejiofor returns briefly as Vaelor through an End archive. Mahershala Ali voices Kharza in recovered Piglin records, and Giancarlo Esposito reprises his role as former Bureau director Obsidian.[10]
The film features an ensemble cast as villagers, Piglin delegates, End-born residents, Deep Dark explorers, Dawnstead builders, Obsidian Bureau operatives, former players, reconstructed inhabitants, and residents displaced by the dimensional collapse.
Production
Development
Miller and Goodwin created the earliest treatment for Minecraft: The Broken Seed during the Minecraft Universe writers' room in 2026. The document described a disaster epic in which the Overworld, Nether, and End physically collided after the Seed failed. At the time, the chapter consisted of four films and three television series.[11]
The project was officially announced on July 31, 2026, with Miller directing and co-writing with Goodwin. Brow, Elridge, and Cross were attached as producers. It was scheduled for release on December 12, 2031.[12]
The first treatment positioned Steve, Alex, Mina, Garrick, and the Hollow King as the principal characters. Its climax involved the heroes rebuilding the original Seed and separating the dimensions. Miller later said the concept assumed that restoring the previous world was automatically the correct outcome and did not reflect the themes developed by the later productions.[13]
The screenplay remained in outline form while Minecraft: The First Night, Netherbound, and the first television series entered production. The political consequences of the Crown Gate, the End-born memory system, and the Deep Dark's sculk archive were incorporated after their respective stories were completed.[14]
In January 2030, the addition of Minecraft: The Second Dawn, the second season of Villagers, and Bastion expanded the chapter. Mob Studios delayed The Broken Seed to December 17, 2032, so its screenplay could include the new projects without reducing them to brief appearances.[15]
The film was delayed again to July 14, 2034, in December 2030. Cross attributed the change to the number of environments, the expanding cast, and the need to complete The Second Dawn before finalizing the crossover. Brow denied reports that the film would be divided into two parts.[16]
Miller and Goodwin completed a revised story treatment in September 2031. The revision replaced the restoration of the original Seed with a conflict over whether the world should continue having one central generative pattern. Elridge joined the story team to coordinate the Overworld settlements and television characters.[17]
After completing The Second Dawn, Miller and Goodwin began the final screenplay revision in December 2032. The released film's Dawn Engine pulse became the immediate cause of the Seed fragments awakening, while Lyra was added as a principal character.[18]
The production screenplay was completed in February 2033. Mob Studios described it as the first MIU film whose screenplay required formal continuity reviews from the creative teams of every preceding film and television series.[19]
The film's reported production budget is $260 million, excluding marketing costs. It is the most expensive Minecraft Universe production developed to date. Cross attributed the cost to the cast, new environment systems, crowd animation, and sequences combining several dimensions within a single location.[20]
Writing
Miller described the film's central conflict as a disagreement over whether a world remains alive when it can no longer return to one original state. The preceding productions each depict a stabilization system that preserves something valuable while restricting change. The Broken Seed brings those systems together after the central source they were designed to replace fails completely.[21]
The film does not depict the television characters as optional cameo appearances. Sola, Edda, Ruun, Brakka, Lyra, Cipher, and other characters possess information or abilities required to understand different portions of the collapse. Miller nevertheless said the principal emotional storyline remains focused on Steve, Alex, Mina, Nia, and the Hollow King.
Steve and Alex's histories are not intended to receive a single definitive explanation. The Origin Vault records several players using the same names and crafting signatures, continuing the idea from The Second Dawn that a signature may represent an inherited role rather than one individual.
Steve initially believes the Seed can provide a complete account of the first players. His position is influenced by the possibility that restoring the original world could save the current dimensions. Alex believes the search for a complete history has repeatedly allowed preservation systems to control living communities.
Mina's plan to distribute the Seed does not guarantee stability. The writers wanted the proposed solution to involve a permanent cost: the dimensions may continue existing, but no central pattern will determine which structures, histories, or communities are original.
Nia's maps serve as the film's visual record of the collapse. Maps drawn during one scene may become incorrect before they are completed, forcing her to preserve several contradictory versions rather than selecting one as authoritative.
The Hollow King was written as the conclusion of the chapter's preservation theme rather than an antagonist motivated by destruction. He believes loss, regeneration, and change are defects in the world and views the World Loom as the only system capable of retaining every person and structure.
The World Loom combines elements introduced throughout Chapter One. Its redstone language originates from Redstone, its portal system from Netherbound, its memory structure from Deep Dark and The Ender Crown, and its reconstruction process from The Second Dawn.
Derp's role provides comedy without separating him from the disaster. Goodwin said Derp's tendency to enter structures through unintended routes becomes useful when every official stronghold path begins leading to the wrong dimension.
The Ender Dragon and Warden are treated as guardians responding to the same threat through different instincts. They do not become conventional members of the ensemble, and neither creature speaks.
The ending was coordinated with the announced projects of Minecraft Universe: Chapter Two. Miller said the film resolves the Hollow King and Chapter One rather than functioning solely as preparation for The Wither or Herobrine.[22]
Casting
Egerton, Pugh, Hsu, Edebiri, Yeoh, Henry, and Patel were expected to return following The Second Dawn. Mob Studios formally confirmed them in February 2033 alongside Mbatha-Raw, Christie, Nyong'o, Comer, Ramsey, Menville, Slate, Boyega, and Bardem.[1][23]
Bardem recorded limited appearances as the Hollow King for Minecraft: The First Night, Netherbound, The Ender Crown, and The Second Dawn. Miller said The Broken Seed would present the character as a physical participant throughout the film rather than a voice, recording, or incomplete projection.[6]
Comer's return as Lyra was confirmed after the commercial release of The Second Dawn. Miller said Lyra represents people created by the systems the Hollow King intends to absorb and therefore could not be limited to a brief continuation of Dawnstead's storyline.[3]
Menville, Slate, and Boyega were included after the final screenplay created a stronghold route into the Origin Vault. Gold consulted on Derp, Cipher, and Flint's material to preserve the comedic rhythm and Bureau terminology established in Agent Derp.[5]
Ramsey, Buckley, Duke, and Ineson returned from Deep Dark. Mercer assisted the cast and filmmakers with Edda's vibration sensitivity, the Warden's behavior, and the rules of the sculk archive.[4]
Patel, Christie, Nyong'o, Varma, and Oyelowo's material was coordinated with Grant, who created Bastion. DaCosta consulted on the returning Piglin characters and the visual consequences of the portal routes merging.[2]
Mbatha-Raw, Ejiofor, and Ineson's End material was developed with Edwards and Green. Patel's performance as Ruun remains unrelated to his separate role as Cael in The Ender Crown; Cael appears in the film but is voiced by Riz Ahmed, replacing Patel to avoid both characters sharing extended scenes.[24]
Ahmed's casting as Cael was announced in March 2033. Mob Studios said Patel remained involved in selecting the new performer and recorded reference material for the character's established vocal rhythm.[24]
Principal voice recording began on March 6, 2033. The production scheduled separate ensemble sessions for the Overworld, Nether, End, Deep Dark, and Bureau groups before recording the sequences in which the casts converge.[25]
Egerton, Pugh, Hsu, Edebiri, and Bardem began recording the Origin Vault material later that month. Additional voice recording is scheduled to continue through early 2034.[26]
Animation and design
Mob Studios Animation began visual development during production of The Ender Crown. The team created test images combining Overworld villages, Nether lava, End gravity, and Deep Dark sculk within a single block grid.[27]
Production designer Mara Venn returned after working on the preceding MIU films. The Origin Vault was designed as the oldest known crafted structure in the franchise. It contains incomplete versions of redstone, portal frames, chorus archives, sculk, respawn anchors, daylight systems, and materials not assigned to any surviving dimension.
The dimensional overlap is depicted as active generation rather than portals opening between complete locations. Terrain can continue building while characters move through it, and one structure may be replaced by several competing arrangements of the same blocks.
The Overworld collapse uses locations established in Villagers, Minecraft: The First Night, Redstone, and The Second Dawn. The design team created historical versions of Sola's village corresponding to different stages of its development.
The Nether sequences combine the Gilded Bastion, independent portal settlements, Ashen Chain routes, and the First Bastion beneath the council. Gold, blackstone, crimson vegetation, and lava are generated according to several incompatible maps.
The End's gravity regions allow islands from different historical periods to occupy separate directions around the same central space. Chorus archives produce physical reconstructions of memories before returning them to stored form.
The Deep Dark begins expanding vertically into the Overworld as sculk records the dimensional collision. Sound-reactive environments from the television production were rebuilt at theatrical scale.
The World Loom consists of several rotating rings surrounding a Seed fragment. Each ring corresponds to one stabilization system, and the completed structure forms a cubic world whose interior contains every location simultaneously.
The Hollow King's physical form combines player proportions with empty sections that reveal incomplete terrain behind him. His appearance changes as the World Loom absorbs additional patterns, causing armor, tools, and facial features from earlier players to appear briefly.
Steve and Alex receive revised equipment constructed from materials contributed by different communities. Their tools are designed to appear repaired and modified rather than newly created ceremonial weapons.
The Ender Dragon and Warden required new animation systems for scenes in which gravity, sound, and terrain generation change simultaneously. Ineson is providing performance reference and vocal effects for both creatures.
Principal animation is scheduled to begin in June 2033. Production will be divided between Mob Studios Animation and several partner facilities operating under the studio's central asset and continuity pipeline.[28]
The production schedule reserves approximately eighteen months for principal animation, effects, lighting, rendering, and final assembly. Miller said the release date would move again if the dimensional-overlap sequences could not be completed to the required standard.[28]
Music
Weston Doyle is composing the score after working on every preceding Chapter One film and television series. He began assembling the chapter's themes during production of The Second Dawn.[29]
The score is intended to combine themes associated with the Overworld, Nether, End, Deep Dark, Obsidian Bureau, Dawnstead, and the Hollow King without presenting them as a single uninterrupted medley. Doyle said each musical identity initially continues independently before the dimensional collapse forces them into shared rhythms.
Steve and Alex's themes retain their separate melodic structures. Their music is designed to resolve together only after they reject the Hollow King's complete memory pattern.
Mina's redstone motif becomes the structural pulse of the World Loom sequences. Ruun's Piglin theme, Serai's End-born theme, Edda's sculk sounds, and Derp's comic delivery motif are layered around it.
The Hollow King's theme incorporates incomplete versions of music from each Chapter One production. Doyle said the character does not possess a distinct musical identity because he has constructed himself from memories of the worlds he attempted to preserve.
The Warden and Ender Dragon do not receive conventional battle themes. Their scenes use environmental sound, low choir, wing movement, sculk vibration, and the resonance of the Seed fragments.
Recording of the score is expected to begin in early 2034.
Marketing
The film was announced with the original Minecraft Universe slate on July 31, 2026. Its title card showed a grass block divided by a glowing fracture, with pieces of Nether, End, and Deep Dark terrain visible within it.[12]
The first films and television series contained continuing references to the Seed's deterioration. Minecraft: The First Night introduced the fracture beneath Sola's village, Netherbound connected it to the Crown Gate, Deep Dark revealed the sculk archive, The Ender Crown established the original stabilization patterns, and The Second Dawn ended with the Hollow King acquiring a fragment of the artificial sun.
Mob Studios announced the first delay in January 2030 and released concept art showing the Overworld, Nether, and End beginning to occupy the same landscape.[15]
The second delay was announced in December 2030. A revised logo removed the chapter subtitle previously displayed beneath the title and placed the fracture through the word "Seed".[16]
The post-credits scene of The Second Dawn provided the first completed setup for the film. It depicted an unidentified player contacting Steve and Alex from outside the mapped Overworld, while the mid-credits scene showed the Hollow King preparing to break the awakened Seed fragments.
Mob Studios released the film's first official image on February 24, 2033. It depicted Steve, Alex, Mina, Nia, Sola, Garrick, and Lyra standing in a village street whose upper half had transformed into an End city while lava from the Nether flowed beneath its farms.[30]
The complete returning cast and the beginning of voice recording were announced during the following two weeks.[23][25]
A teaser poster was released during the Chapter Two announcement on March 28, 2033. The poster shows a cracked grass block suspended above the Origin Vault, with the Overworld, Nether, End, and Deep Dark growing from separate sides. Its tagline reads "EVERY WORLD BREAKS DIFFERENTLY".[31]
The presentation included unfinished visual-development footage of the dimensional overlap, the physical Hollow King, the World Loom, and Derp entering a stronghold whose rooms lead into different dimensions. Mob Studios did not release the footage publicly as a trailer.
The first teaser trailer is scheduled for release in July 2033, one year before the film's theatrical opening.[32]
Release
Minecraft: The Broken Seed is scheduled to be released theatrically in the United States on July 14, 2034, in standard, 3D, IMAX, and other premium large-format formats.[16]
The film was originally scheduled for December 12, 2031. The addition of Minecraft: The Second Dawn and the revised production schedules of The Ender Crown, Villagers season two, and Bastion led Mob Studios to move the film to December 17, 2032.[15]
It was delayed again to July 14, 2034, to allow Miller and Goodwin to rewrite the crossover after the preceding productions were completed and to provide additional time for animation.[16]
The film is the sixth theatrical installment of the Minecraft Universe and the concluding film of Minecraft Universe: Chapter One. It is followed chronologically by The Wither, scheduled for October 20, 2034.
Mob Studios had not announced the film's final runtime, age rating, premiere location, or international release schedule as of March 2033.
Future
Minecraft: The Broken Seed is intended to conclude the Hollow King's storyline and the central dimensional conflict of Minecraft Universe: Chapter One. Brow said the film would not reset or erase the continuity established by the preceding projects.[33]
Minecraft Universe: Chapter Two was officially announced on March 28, 2033. The chapter begins after the Seed is no longer generating the dimensions from one stable pattern and follows communities attempting to coexist with incompatible histories and forms of world generation.[22]
The Wither is scheduled to open Chapter Two on October 20, 2034. The film follows Sola, Garrick, and Edda after soul-sand formations begin appearing beneath settlements damaged during The Broken Seed.[34]
An untitled direct sequel to The Second Dawn entered development in February 2033 and was later announced as Minecraft: The Third Dawn. It is set after The Broken Seed and continues Steve and Alex's storyline in a world no longer governed by one original pattern.[35]
The discarded memories and reconstruction patterns released during the film contribute to the emergence of Herobrine, who becomes a central mystery in Chapter Two. Mob Studios said Herobrine is not the Hollow King's successor and does not appear as the principal antagonist of The Broken Seed.[36]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Template:Cite press release
- ↑ 2.0 2.1 2.2 2.3 2.4 Template:Cite press release
- ↑ 3.0 3.1 Moss, Leah (February 25, 2033). "Jodie Comer Returns as Lyra for The Broken Seed". Redstone Report. p. 4.
{{cite news}}: Check date values in:|date=(help) - ↑ 4.0 4.1 Template:Cite press release
- ↑ 5.0 5.1 5.2 5.3 Template:Cite interview
- ↑ 6.0 6.1 Template:Cite press release
- ↑ Vale, Marissa (March 15, 2033). "Andrew Scott Will Return Through Dawnstead Memories in The Broken Seed". CraftWire. p. 4.
{{cite news}}: Check date values in:|date=(help) - ↑ Template:Cite press release
- ↑ 9.0 9.1 Template:Cite press release
- ↑ Template:Cite press release
- ↑ Template:Cite interview
- ↑ 12.0 12.1 Template:Cite press release
- ↑ Template:Cite interview
- ↑ Grant, Elise (November 18, 2029). "How Every MIU Project Is Rewriting The Broken Seed". Pixel & Picture. p. 5.
{{cite news}}: Check date values in:|date=(help) - ↑ 15.0 15.1 15.2 Template:Cite press release
- ↑ 16.0 16.1 16.2 16.3 Template:Cite press release
- ↑ Grant, Elise (September 28, 2031). "Revised Broken Seed Treatment Rejects a Restored Original World". Pixel & Picture. p. 5.
{{cite news}}: Check date values in:|date=(help) - ↑ Vale, Marissa (December 12, 2032). "Miller and Goodwin Begin Final Broken Seed Rewrite". CraftWire. p. 3.
{{cite news}}: Check date values in:|date=(help) - ↑ Template:Cite press release
- ↑ Vale, Marissa (March 26, 2033). "The Broken Seed Carries Reported $260 Million Production Budget". CraftWire. p. 1.
{{cite news}}: Check date values in:|date=(help) - ↑ Template:Cite interview
- ↑ 22.0 22.1 Template:Cite press release
- ↑ 23.0 23.1 Template:Cite press release
- ↑ 24.0 24.1 Template:Cite press release
- ↑ 25.0 25.1 Template:Cite press release
- ↑ Hale, Devin (March 25, 2033). "The Broken Seed Plans Year-Long Ensemble Recording Schedule". ScreenGrid. p. 4.
{{cite news}}: Check date values in:|date=(help) - ↑ Venn, Mara (April 2033). "Designing Several Dimensions in One Block Grid". Animation Ledger. pp. 28–41.
{{cite magazine}}: Check date values in:|date=(help) - ↑ 28.0 28.1 Template:Cite press release
- ↑ Moss, Leah (March 12, 2033). "Weston Doyle to Complete the Musical Story of Chapter One". Redstone Report. p. 6.
{{cite news}}: Check date values in:|date=(help) - ↑ Template:Cite press release
- ↑ Template:Cite interview
- ↑ Template:Cite press release
- ↑ Template:Cite press release
- ↑ Template:Cite interview
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